Paste #10336: Untitled Paste

Date: 2014/10/05 20:59:58 UTC-07:00
Type: Denizen Script

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on player clicks in inventory:
          - if <context.slot> == 40 {
            - if <player.flag[EquipCooldown1]> {
              - narrate "Please wait before equipping another item!"
              - determine cancelled
              } else {
              - wait 1t
              - if <context.item.lore.get[5].starts_with[<red>Defense]> {
              - define result <context.item.lore.get[5].after[<red>Defense<&sp><&co><&sp><gray>]>
              - flag defense:-:%result%
              - flag EquipCooldown1 duration:3s
              - narrate "new defense <&co> <player.flag[defense]>"
              }
          - if <context.slot> == 40 {
            - if <player.flag[EquipCooldown2]> {
              - narrate "Please wait before equipping another item!"
              - determine cancelled
              } else {
            - if <player.equipment.helmet.lore.get[5].starts_with[<red>Defense]> {
              - define 1 <player.equipment.helmet.lore.get[5].after[<red>Defense<&sp><&co><&sp><gray>]>
              - flag defense:+:<player.equipment.helmet.lore.get[5].after[<red>Defense<&sp><&co><&sp><gray>]>
              - flag EquipCooldown2 duration:3s
              - narrate "new defense <&co> <player.flag[defense]>"
              }