Paste #23538: Denizen Debug Logs From

Date: 2015/12/06 18:04:26 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_60
Up-time: 1h
CraftBukkit Version: git-Bukkit-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (12): Parties: 1.5.8, WorldEdit: 6.1;no_git_id, Vault: 1.5.6-b49, PermissionsBukkit: 2.4, 
WorldGuard: 6.1, CreateYourOwnMenus: 0.5.9, Citizens: 2.0.16-SNAPSHOT (build 1276), 
ScrollingMenuSign: 3.0.1, Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), 
Sentry: 1.8.5, Depenizen: 0.2.2 (build 268)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 2
Mode: offline

03:25:43 [INFO] +- Getting interact script: n@Banker/p@tribness ---------+ 
03:25:43 [INFO]  OKAY! '10 WALLET_UPGRADER_INTERACT' meets requirements. 
03:25:43 [INFO]  
03:25:43 [INFO]  OKAY! Highest scoring script is WALLET_UPGRADER_INTERACT. 
03:25:43 [INFO] +> [InteractScri...] Current step for this script is: 1 
03:25:43 [INFO] +---------------------+ 
03:25:43 [INFO] +- Parsing CLICK trigger: n@Banker/p@tribness ---------+ 
03:25:43 [INFO]  Starting TimedQueue 
                   'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'... 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   INJECT "wallettask" "instantly" 
03:25:43 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+ 
03:25:43 [INFO] +> Executing 'INJECT': script='WALLETTASK(TASK)'  
                   instant='true' 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   IF "<player.flag[wallet]>" "==" "air" "{" "-" "define" 
                   "wallet" "leaves" "-" "define" "price" "120" "}" "else" "if" 
                   "<player.flag[wallet]>" "==" "leaves" "{" "-" "define" 
                   "wallet" "leather" "-" "define" "price" "750" "}" "else" "if" 
                   "<player.flag[wallet]>" "==" "leather" "{" "-" "define" 
                   "wallet" "wool" "-" "define" "price" "2000" "}" "else" "if" 
                   "<player.flag[wallet]>" "==" "wool" "{" "-" "define" "wallet" 
                   "iron" "-" "define" "price" "3500" "}"... * snip! * 
03:25:43 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
03:25:43 [INFO] +> Executing 'IF': use_braces='true' 
03:25:43 [INFO]  Filled tag <player.flag[wallet]> with 'Air'. 
03:25:43 [INFO]  Comparable='Element(Air)', Operator='EQUALS', 
                   ComparedTo='Element(air)' --> OUTCOME='true' 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   DEFINE "wallet" "leaves" 
03:25:43 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+ 
03:25:43 [INFO] +> Executing 'DEFINE': 
                   queue='WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'  
                   definition='wallet'  value='leaves' 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   DEFINE "price" "120" 
03:25:43 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+ 
03:25:43 [INFO] +> Executing 'DEFINE': 
                   queue='WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'  
                   definition='price'  value='120' 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   NARRATE "<yellow>So you want to upgrade your wallet ? You 
                   think you're going " 
03:25:43 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:25:43 [INFO]  Filled tag <yellow> with ''. 
03:25:43 [INFO] +> Executing 'NARRATE': Narrating='So you want to upgrade your 
                   wallet ? You think you're going'  Targets='[p@tribness]' 
03:25:43 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   WAIT "1s" 
03:25:43 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:25:43 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'  
                   delay='d@20t' 
03:25:44 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   NARRATE "<yellow>to need it? You currently have a 
                   <player.flag[wallet]> wallet. " 
03:25:44 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:25:44 [INFO]  Filled tag <yellow> with ''. 
03:25:44 [INFO]  Filled tag <player.flag[wallet]> with 'Air'. 
03:25:44 [INFO] +> Executing 'NARRATE': Narrating='to need it? You currently 
                   have a Air wallet.'  Targets='[p@tribness]' 
03:25:45 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   WAIT "1s" 
03:25:45 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:25:45 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'  
                   delay='d@20t' 
03:25:46 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   NARRATE "<yellow>Upgrading to the %wallet% wallet costs 
                   %price% rubie's" 
03:25:46 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:25:46 [INFO]  Filled definition %wallet% with 'leaves'. 
03:25:46 [INFO]  Filled definition %price% with '120'. 
03:25:46 [INFO]  Filled tag <yellow> with ''. 
03:25:46 [INFO] +> Executing 'NARRATE': Narrating='Upgrading to the leaves 
                   wallet costs 120 rubie's'  Targets='[p@tribness]' 
03:25:46 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   WAIT "1s" 
03:25:46 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:25:46 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm'  
                   delay='d@20t' 
03:25:47 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   NARRATE "<yellow>Nod your head yes or no to reply!" 
03:25:47 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:25:47 [INFO]  Filled tag <yellow> with ''. 
03:25:47 [INFO] +> Executing 'NARRATE': Narrating='Nod your head yes or no to 
                   reply!'  Targets='[p@tribness]' 
03:25:48 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   FLAG "player" "need_answer:<npc>" 
03:25:48 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+ 
03:25:48 [INFO]  Filled tag <npc> with 'n@68'. 
03:25:48 [INFO] +> Executing 'FLAG': flag_name='NEED_ANSWER'  
                   Action/Value='SET_VALUE(n@68)'  flag_target='p@tribness' 
03:25:48 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   INJECT "walletupgrader_shaker" "instantly" 
03:25:48 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+ 
03:25:48 [INFO] +> Executing 'INJECT': script='WALLETUPGRADER_SHAKER(TASK)'  
                   instant='true' 
03:25:48 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   NARRATE "yes" 
03:25:48 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:25:48 [INFO] +> Executing 'NARRATE': Narrating='yes'  
                   Targets='[p@tribness]' 
03:25:48 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' Executing: 
                   IF "<player.flag[need_answer]>" "{" "-" "wait" "1t" "-" 
                   "define" "yes" "0" "-" "define" "no" "0" "-" "while" 
                   "<player.has_flag[need_answer]>" "{" "-" "if" 
                   "<player.location.distance[<npc.location>]>" ">" "10" "{" "-" 
                   "queue" "clear" "}" "-" "define" "pitch" 
                   "<player.location.pitch.as_int>" "-" "define" "yaw" 
                   "<player.location.yaw.as_int>" "-" "wait" "5t" "-" "if" 
                   "<player.location.pitch.as_int.sub[%pitch%]>" ">" "14" "&&" 
                   "<player.location.yaw.a... * snip! * 
03:25:48 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
03:25:48 [INFO] +> Executing 'IF': use_braces='true' 
03:25:48 [INFO]  Filled tag <player.flag[need_answer]> with 'n@68'. 
03:25:48 [INFO]  Completing queue 'WALLET_UPGRADER_INTERACT_AlgeriaMoreoverLm' 
                   in 5950ms. 
03:26:05 [INFO] +- Getting interact script: n@Banker/p@tribness ---------+ 
03:26:05 [INFO]  OKAY! '10 WALLET_UPGRADER_INTERACT' meets requirements. 
03:26:05 [INFO]  
03:26:05 [INFO]  OKAY! Highest scoring script is WALLET_UPGRADER_INTERACT. 
03:26:05 [INFO] +> [InteractScri...] Current step for this script is: 1 
03:26:05 [INFO] +---------------------+ 
03:26:05 [INFO] +- Parsing CLICK trigger: n@Banker/p@tribness ---------+ 
03:26:05 [INFO]  Starting TimedQueue 
                   'WALLET_UPGRADER_INTERACT_RemainingFavorReference'... 
03:26:05 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: INJECT "wallettask" "instantly" 
03:26:05 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+ 
03:26:05 [INFO] +> Executing 'INJECT': script='WALLETTASK(TASK)'  
                   instant='true' 
03:26:05 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: IF "<player.flag[wallet]>" "==" "air" "{" "-" 
                   "define" "wallet" "leaves" "-" "define" "price" "120" "}" 
                   "else" "if" "<player.flag[wallet]>" "==" "leaves" "{" "-" 
                   "define" "wallet" "leather" "-" "define" "price" "750" "}" 
                   "else" "if" "<player.flag[wallet]>" "==" "leather" "{" "-" 
                   "define" "wallet" "wool" "-" "define" "price" "2000" "}" 
                   "else" "if" "<player.flag[wallet]>" "==" "wool" "{" "-" 
                   "define" "wallet" "iron" "-" "define" "price" "350... * snip! 
                   * 
03:26:05 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
03:26:05 [INFO] +> Executing 'IF': use_braces='true' 
03:26:05 [INFO]  Filled tag <player.flag[wallet]> with 'Air'. 
03:26:05 [INFO]  Comparable='Element(Air)', Operator='EQUALS', 
                   ComparedTo='Element(air)' --> OUTCOME='true' 
03:26:05 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: DEFINE "wallet" "leaves" 
03:26:05 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+ 
03:26:05 [INFO] +> Executing 'DEFINE': 
                   queue='WALLET_UPGRADER_INTERACT_RemainingFavorReference'  
                   definition='wallet'  value='leaves' 
03:26:05 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: DEFINE "price" "120" 
03:26:05 [INFO] +- Executing dCommand: DEFINE/p@tribness ---------+ 
03:26:05 [INFO] +> Executing 'DEFINE': 
                   queue='WALLET_UPGRADER_INTERACT_RemainingFavorReference'  
                   definition='price'  value='120' 
03:26:05 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: NARRATE "<yellow>So you want to upgrade your wallet 
                   ? You think you're going " 
03:26:05 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:26:05 [INFO]  Filled tag <yellow> with ''. 
03:26:05 [INFO] +> Executing 'NARRATE': Narrating='So you want to upgrade your 
                   wallet ? You think you're going'  Targets='[p@tribness]' 
03:26:06 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: WAIT "1s" 
03:26:06 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:26:06 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_RemainingFavorReference'  
                   delay='d@20t' 
03:26:07 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: NARRATE "<yellow>to need it? You currently have a 
                   <player.flag[wallet]> wallet. " 
03:26:08 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:26:08 [INFO]  Filled tag <yellow> with ''. 
03:26:08 [INFO]  Filled tag <player.flag[wallet]> with 'Air'. 
03:26:08 [INFO] +> Executing 'NARRATE': Narrating='to need it? You currently 
                   have a Air wallet.'  Targets='[p@tribness]' 
03:26:08 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: WAIT "1s" 
03:26:08 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:26:08 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_RemainingFavorReference'  
                   delay='d@20t' 
03:26:09 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: NARRATE "<yellow>Upgrading to the %wallet% wallet 
                   costs %price% rubie's" 
03:26:09 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:26:09 [INFO]  Filled definition %wallet% with 'leaves'. 
03:26:09 [INFO]  Filled definition %price% with '120'. 
03:26:09 [INFO]  Filled tag <yellow> with ''. 
03:26:09 [INFO] +> Executing 'NARRATE': Narrating='Upgrading to the leaves 
                   wallet costs 120 rubie's'  Targets='[p@tribness]' 
03:26:09 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: WAIT "1s" 
03:26:09 [INFO] +- Executing dCommand: WAIT/p@tribness ---------+ 
03:26:09 [INFO] +> Executing 'WAIT': 
                   queue='WALLET_UPGRADER_INTERACT_RemainingFavorReference'  
                   delay='d@20t' 
03:26:10 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: NARRATE "<yellow>Nod your head yes or no to reply!" 
03:26:10 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:26:10 [INFO]  Filled tag <yellow> with ''. 
03:26:10 [INFO] +> Executing 'NARRATE': Narrating='Nod your head yes or no to 
                   reply!'  Targets='[p@tribness]' 
03:26:11 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: FLAG "player" "need_answer:<npc>" 
03:26:11 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+ 
03:26:11 [INFO]  Filled tag <npc> with 'n@68'. 
03:26:11 [INFO] +> Executing 'FLAG': flag_name='NEED_ANSWER'  
                   Action/Value='SET_VALUE(n@68)'  flag_target='p@tribness' 
03:26:11 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: INJECT "walletupgrader_shaker" "instantly" 
03:26:11 [INFO] +- Executing dCommand: INJECT/p@tribness ---------+ 
03:26:11 [INFO] +> Executing 'INJECT': script='WALLETUPGRADER_SHAKER(TASK)'  
                   instant='true' 
03:26:11 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: NARRATE "yes" 
03:26:11 [INFO] +- Executing dCommand: NARRATE/p@tribness ---------+ 
03:26:11 [INFO] +> Executing 'NARRATE': Narrating='yes'  
                   Targets='[p@tribness]' 
03:26:11 [INFO]  Queue 'WALLET_UPGRADER_INTERACT_RemainingFavorReference' 
                   Executing: IF "<player.flag[need_answer]>" "{" "-" "wait" "1t" 
                   "-" "define" "yes" "0" "-" "define" "no" "0" "-" "while" 
                   "<player.has_flag[need_answer]>" "{" "-" "if" 
                   "<player.location.distance[<npc.location>]>" ">" "10" "{" "-" 
                   "queue" "clear" "}" "-" "define" "pitch" 
                   "<player.location.pitch.as_int>" "-" "define" "yaw" 
                   "<player.location.yaw.as_int>" "-" "wait" "5t" "-" "if" 
                   "<player.location.pitch.as_int.sub[%pitch%]>" ">" "14" "&&" 
                   "<player.location... * snip! * 
03:26:11 [INFO] +- Executing dCommand: IF/p@tribness ---------+ 
03:26:11 [INFO] +> Executing 'IF': use_braces='true' 
03:26:11 [INFO]  Filled tag <player.flag[need_answer]> with 'n@68'. 
03:26:11 [INFO]  Completing queue 
                   'WALLET_UPGRADER_INTERACT_RemainingFavorReference' in 6443ms.