Date: 2016/12/23 15:34:59 UTC-08:00
Type: Denizen Script
Dungeon01_Spawns:
type: task
debug: false
script:
- choose <util.random.int[0].to[10]>:
- case 1:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 2:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 3:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 4:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 5:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 6:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 7:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 8:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 9:
- spawn skeleton <def[1].location> save:DungeonMob01
- case 10:
- spawn skeleton <def[1].location> save:DungeonMob01