Paste #44098: Untitled Paste

Date: 2017/09/03 14:19:47 UTC-07:00
Type: Denizen Script

View Raw Paste Download This Paste
Copy Link


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472


# Event /plot done
# Event /plot continue

# Staff-Mode

# Accept (Anuller/Ok)
# Deny (Anuller/Giv også en grund)
# Plot Info (Level(Kunster,Skaber) / Ejer / Medlemmer)
# Report Info (Kopieret)
# To davy jones locker (Anuller/Ok)

# Grunde til Deny:
# Anuller
# 

PlotRankUp_Events:
    type: world
    events:
        # on plotsquared player enters plotsquaredplot:
        # - announce "<player.name||null> <context.plot>"

        # on plotsquared player leaves plotsquaredplot:
        # - announce "<player.name||null> <context.plot>"

        on p command:
        - inject PlotRankUp_Command_Task

        on plotme command:
        - inject PlotRankUp_Command_Task

        on plot command:
        - inject PlotRankUp_Command_Task

        on player right clicks with PlotRankUp_Menu_Accept:
        - determine cancelled passively
        - run PlotRankUp_AskForConfirm_Task instantly context:accept

        on player right clicks with PlotRankUp_Menu_Deny:
        - determine cancelled passively
        - flag server PlotRankUp_Type:Deny
        - inventory set d:<player.inventory> o:in@PlotRankUp_Player_Inventory_DenyReason

        on player right clicks with PlotRankUp_Menu_Info:
        - determine cancelled passively
        - execute as_player "plot info"

        on player right clicks with PlotRankUp_Menu_Reports:
        - determine cancelled passively
        - execute as_player "plot reports"

        on player right clicks with PlotRankUp_Menu_Trash:
        - determine cancelled passively
        - run PlotRankUp_AskForConfirm_Task instantly context:trash

        on player right clicks with PlotRankUp_Menu_Confirm:
        - determine cancelled passively
        - define plot <player.flag[PlotRankUp_Plot_Target]>
        - define type <player.flag[PlotRankUp_Type]>
        - flag server PlotRankUp_Queue:<-:<def[plot]>
        - if <def[type]> == accept {
            - define rank <player.flag[PlotRankUp_Plot_RankTo]>
            - foreach <def[plot].as_plotsquared_plot.owners> {
                - run PlotRankup_Accepted_Task instantly player:<def[value]> context:<def[rank]>
            }
        }
        else if <def[type]> == trash {
            - execute as_player "plot clear"
        }
        - wait 10t
        - run PlotRankUp_NextPlot_Task instantly

        on player right clicks with PlotRankUp_Menu_Cancel:
        - determine cancelled passively
        - flag player PlotRankup_PlotDeny_Other:!
        - flag server PlotRankUp_Plot_Target:<player.flag[PlotRankUp_Plot_Target]>
        - inventory set d:<player.inventory> o:in@PlotRankUp_Player_Inventory

        on player right clicks with PlotRankUp_Menu_DenyReason_item1:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item2:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item3:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item4:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item5:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item6:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_item7:
        - inject PlotRankUp_DenyReason_Task
        on player right clicks with PlotRankUp_Menu_DenyReason_Other:
        - inject PlotRankUp_DenyReason_Task

PlotRankUp_DenyReason_Task:
    type: task
    script:
    - determine cancelled passively
    - define title <context.item.display_name.strip_color||null>
    # - if <context.item.scriptname||null> == "CTF_LobbyMenu_Menu_Wall" {
        # - queue clear
    # }
    - if <def[title].starts_with[Andet]||false> {
        - narrate "<&a>Skriv din egen kommentar med <&b>/grund (text)"
        - flag player PlotRankup_PlotDeny_Other
    }
    else {
        - define plot <player.flag[PlotRankUp_Plot_Target]>
        - flag server PlotRankUp_Queue:<-:<def[plot]>
        - flag player PlotRankup_PlotDeny_Other:!
        - execute as_player "plot comment owner Plot afvist grund<&co> <def[title]>"
        - define owners <def[plot].as_plotsquared_plot.owners.filter[is_online]||li@>
        - if <def[owners].is_empty.not||false> {
            - narrate format:util_ff "<&7>Dit plot blev afvist. Mere info <&e>/plot inbox"
            - title "title:<&c>Plot Afvist" "subtitle:<&7>Mere info <&e>/plot inbox" targets:<def[owners]>
            - foreach <def[owners]> {
                - run PlotRankup_Cooldown_Give instantly player:<def[value]>
            }
        }
        - run PlotRankUp_NextPlot_Task instantly
    }

PlotRankup_Cooldown_Give:
    type: task
    script:
    - flag player PlotRankup_Done_Cooldown duration:2d

PlotRankup_PlotDeny_Other_Command:
    type: command
    name: grund
    description: PlotDeny Other Command
    usage: /grund
    aliases:
    - grun
    - reason
    - grud
    script:
    - if <player.is_op.not||true> {
        - queue clear
    }
    - if <player.has_flag[PlotRankup_PlotDeny_Other].not> {
        - narrate format:util_ff "<&c>Andet grund er ikke angivet."
        - queue clear
    }
    - define plot <player.flag[PlotRankUp_Plot_Target]>
    - flag server PlotRankUp_Queue:<-:<def[plot]>
    - flag player PlotRankup_PlotDeny_Other:!
    - define owners <def[plot].as_plotsquared_plot.owners.filter[is_online]||li@>
    - if <def[owners].is_empty> {
        - narrate format:util_ff "<&7>Dit plot blev afvist. Mere info <&a>/plot inbox"
        - title "title:<&c>Plot Afvist" "subtitle:<&7>Mere info <&a>/plot inbox" targets:<def[owners]>
    }
    - execute as_player "plot comment owner Plot afvist grund<&co> <context.raw_args>"
    - run PlotRankUp_NextPlot_Task instantly

PlotRankup_Accepted_Task:
    type: task
    definitions: rank
    script:
    - announce format:util_ff "<&6><player.name> <&a>fik godkendt sit plot og er nu <&l><&6><def[rank]>"
    - if <player.groups.contains[VIP]||false> {
        - execute as_server "manuadd <player.name> <def[rank]>"
        - execute as_server "manuaddsub <player.name> VIP"
    }
    else {
        - execute as_server "manuadd <player.name> <def[rank]>"
    }

PlotRankUp_Command_Task:
    type: task
    script:
    - if <context.args.get[1]||null> == done {
        - determine cancelled passively
        - inject Plot_Done_Task
    }
    else if <context.args.get[1]||null> == continue {
        - determine cancelled passively
        - inject Plot_Continue_Task
    }
    else if <context.args.get[1]||null> == approve {
        - determine cancelled passively
        - if <player.is_op.not||true> {
            - queue clear
        }
        - run PlotRankUp_Mode_Task instantly player:<player>
    }

PlotRankup_Done:
    type: command
    name: done
    description: Finishes a plot
    usage: /done
    aliases:
    - finish
    - færdig
    script:
    - inject Plot_Done_Task

PlotRankup_Continue:
    type: command
    name: continue
    description: Continues a plot
    usage: /continue
    aliases:
    - fortsæt
    script:
    - inject Plot_Continue_Task

Plot_Continue_Task:
    type: task
    script:
    - define plot <player.location.plotsquared_plot||null>
    - if <def[plot]> == null {
        - narrate format:util_ff "<&c>Du er ikke  noget plot!"
        - queue clear
    }
    - if <def[plot].owners.contains[<player>].not||true> {
        - narrate format:util_ff "<&c>Du er ikke ejeren af dette plot!"
        - queue clear
    }
    - define Queues <server.flag[PlotRankUp_Queue].as_list||li@>
    - if <def[Queues].contains[<def[plot]>].not||true> {
        - narrate format:util_ff "<&c>Dit plot er ikke markeret færdigt."
        - queue clear
    }
    - flag server PlotRankUp_Queue:<-:<def[plot]>
    - narrate format:util_ff "<&7>Dit plot er ikke længere markeret færdigt..."

Plot_Done_Task:
    type: task
    script:
    - if <player.has_flag[PlotRankup_Done_Cooldown]> {
        - narrate format:util_ff "<&c>Du kan først prøve igen om <player.flag[PlotRankup_Done_Cooldown].expiration.formatted||0>"
        - narrate format:util_ff "<&7>Husk at checke hvorfor den blev afvist <&e>/plot inbox"
        - queue clear
    }
    - define plot <player.location.plotsquared_plot||null>
    - if <def[plot]> == null {
        - narrate format:util_ff "<&c>Du er ikke  noget plot!"
        - queue clear
    }
    - if <def[plot].owners.contains[<player>].not||true> {
        - narrate format:util_ff "<&c>Du er ikke ejeren af dette plot!"
        - queue clear
    }
    - define Queues <server.flag[PlotRankUp_Queue].as_list||li@>
    - if <def[Queues].as_list.contains[<def[plot]>]||false> {
        - narrate format:util_ff "<&7>Dit plot er allerede markeret færdig."
    }
    else {
        - flag server PlotRankUp_Queue:->:<def[plot]>
        - narrate format:util_ff "<&7>Dit plot er markeret færdigt."
    }
    - narrate format:util_ff "<&7>Hvis du føler den ikke er færdig endnu, kan du skrive <&a>/continue"
    - narrate format:util_ff "<&7>Husk at checke <&a>/rank <&7>for mere info"

PlotRankUp_NextPlot_Task:
    type: task
    script:
    - define plots_done <server.flag[PlotRankUp_Queue].as_list||li@>
    - if <def[plots_done].is_empty> {
        - narrate "<&7>Der er flere plots at checke..."
        - run PlotRankUp_Mode_Task instantly player:<player>
        - queue clear
    }
    - define plot <def[plots_done].get[1].as_plotsquared_plot||null>
    - if <def[plot]> == null {
        - announce to_ops "<&d>Der opstod en fejl i at checke <def[plots_done].get[1]>"
        - queue clear
    }
    - if <def[plot].as_element.contains[arkitekt]> {
        - define rank "<&2>Bygger"
    }
    else if <def[plot].as_element.contains[skaber]> {
        - define rank "<&6>Arkitekt"
    }
    else if <def[plot].as_element.contains[kunstner]> {
        - define rank "<&e>Skaber"
    }
    else {
        - define rank "<&b>Kunstner"
    }
    - narrate "<&7>"
    - narrate format:util_ff "<&7>Teleporteret til næste plot."
    - narrate format:util_ff "<&7>Dette plot skal vurderes til <def[rank]>"
    - narrate "<&7>"
    - flag player PlotRankUp_Plot_RankTo:<def[rank].strip_color>
    - flag player PlotRankUp_Plot_Target:<def[plot]>
    - flag server PlotRankUp_Plot_Target:<def[plot].as_element.after[@]>
    - inventory set d:<player.inventory> o:in@PlotRankUp_Player_Inventory
    - teleport <player> <def[plot].home>

PlotRankUp_Player_Inventory:
  type: inventory
  inventory: PLAYER
  definitions:
    Accept: PlotRankUp_Menu_Accept
    Deny: PlotRankUp_Menu_Deny
    Info: PlotRankUp_Menu_Info
    Reports: PlotRankUp_Menu_Reports
    Trash: PlotRankUp_Menu_Trash
  slots:
    - "[Accept] [] [Deny] [] [Info] [] [Reports] [] [Trash]"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"
PlotRankUp_Player_Inventory_Confirm:
  type: inventory
  inventory: PLAYER
  definitions:
    Confirm: PlotRankUp_Menu_Confirm
    Cancel: PlotRankUp_Menu_Cancel
  slots:
    - "[] [Confirm] [] [] [] [] [] [Cancel] []"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"

PlotRankUp_Menu_Accept:
    type: item
    material: GREEN_RECORD
    display name: <&a><&l>Accept
    lore:
    - <&3>Godkender plottet

PlotRankUp_Menu_Deny:
    type: item
    material: RECORD_4
    display name: <&c><&l>Reject
    lore:
    - <&3>Afviser plottet

PlotRankUp_Menu_Info:
    type: item
    material: NETHER_STAR
    display name: <&b><&l>Info (Medlemmer<&co> <server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.owners.include[<server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.members>].include[<server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.trusted>].deduplicate.size>)
    lore:
    - <&3>Ejere<&co>
    - <&b><server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.owners.parse[name].space_separated||<&sp>>
    - <&7>
    - <&3>Trusted<&co>
    - <&b><server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.trusted.parse[name].space_separated||<&sp>>
    - <&7>
    - <&3>Members<&co>
    - <&b><server.flag[PlotRankUp_Plot_Target].as_plotsquared_plot.members.parse[name].space_separated||<&sp>>

PlotRankUp_Menu_Reports:
    type: item
    material: EMERALD
    display name: <&e><&l>Reports (<server.flag[Plots.<server.flag[PlotRankUp_Plot_Target]>.Reports]||0>)
    lore:
    - <&3><server.flag[Plots.<server.flag[PlotRankUp_Plot_Target]>.Reports]||0> har reporteret dette plot.
    - <&3>Mere info check /plot reports

PlotRankUp_Menu_Trash:
    type: item
    material: COAL
    display name: <&d><&l>Trash
    lore:
    - <&3>Skal plottet clears?

PlotRankUp_Menu_Confirm:
    type: item
    material: WOOL,5
    display name: <&a><&l>CONFIRM <&a>(<server.flag[PlotRankUp_Type]>)
    lore:
    - <&3>Godkend

PlotRankUp_Menu_Cancel:
    type: item
    material: WOOL,14
    display name: <&c><&l>CANCEL <&c>(<server.flag[PlotRankUp_Type]>)
    lore:
    - <&3>Anuller

PlotRankUp_Player_Inventory_DenyReason:
  type: inventory
  inventory: PLAYER
  definitions:
    Item1: PlotRankUp_Menu_DenyReason_item1
    Item2: PlotRankUp_Menu_DenyReason_item2
    Item3: PlotRankUp_Menu_DenyReason_item3
    Item4: PlotRankUp_Menu_DenyReason_item4
    Item5: PlotRankUp_Menu_DenyReason_item5
    Item6: PlotRankUp_Menu_DenyReason_item6
    Other: PlotRankUp_Menu_DenyReason_Other
    Cancel: PlotRankUp_Menu_Cancel
  slots:
    - "[Item1] [Item2] [Item3] [Item4] [Item5] [Item6] [Other] [] [Cancel]"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"
    - "[] [] [] [] [] [] [] [] []"

PlotRankUp_Menu_DenyReason_item1:
    type: item
    material: STONE
    display name: <&e>Plottet er for tomt/flat
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_item2:
    type: item
    material: STONE,1
    display name: <&e>Flere Bygninger mangler
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_item3:
    type: item
    material: STONE,2
    display name: <&e>Bygningerne er kedelige
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_item4:
    type: item
    material: STONE,3
    display name: <&e>Det er useriøst
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_item5:
    type: item
    material: STONE,4
    display name: <&e>Der er intet tema
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_item6:
    type: item
    material: STONE,5
    display name: <&e>Det rodet, man kan ikke se en sammenhæng
    lore:
    - <&3>Vælg grund

PlotRankUp_Menu_DenyReason_Other:
    type: item
    material: STONE,6
    display name: <&6>Andet (Skriv selv)
    lore:
    - <&3>Vælg hvis andre ikke passer

PlotRankUp_AskForConfirm_Task:
    type: task
    definitions: type
    script:
    - flag player PlotRankUp_Type:<def[type]>
    - flag server PlotRankUp_Type:<def[type]>
    - inventory set d:<player.inventory> o:in@PlotRankUp_Player_Inventory_Confirm

PlotRankUp_Mode_Task:
    type: task
    script:
    - if <player.has_flag[PlotRankUp_Mode]> {
        - flag player PlotRankUp_Mode:!
        - inventory set d:<player.inventory> o:in@<player.uuid>_inv
        - note remove as:<player.uuid>_inv
        - teleport <player> <player.flag[Plotrankup_Last_pos]>
        - flag player Plotrankup_Last_pos:!
        - narrate "<&b>Plot-Rankup Mode slået <&c>fra"
    }
    else {
        - define plots_done <server.flag[PlotRankUp_Queue].as_list||li@>
        - if <def[plots_done].is_empty> {
            - narrate "<&7>Der er ingen plots at checke..."
            - queue clear
        }
        - flag player PlotRankUp_Mode
        - flag player Plotrankup_Last_pos:<player.location>
        - note "<player.inventory>" as:<player.uuid>_inv
        - run PlotRankUp_NextPlot_Task instantly player:<player>
    }