Java Version: 1.8.0_192
Up-time: 1d 10h
CraftBukkit Version: git-Paper-500 (MC: 1.13.2)
Denizen Version: Core: 1.20 (Build 174), CraftBukkit: 1.0.3-SNAPSHOT (build 510-DEV)
Active Plugins (27): dynmap: 3.0-beta-2-138, WorldBorder: 1.9.0, Votifier: 2.5.0, ProtocolLib: 4.4.0,
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.7.1, MythicDrops: 4.3.4-a8b9390,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.2-SNAPSHOT, Vault: 1.7.1-b91,
Essentials: 2.16.0.16, HolographicDisplays: 2.3.2, Citizens: 2.0.24-SNAPSHOT (build 1605),
EssentialsProtect: 2.16.0.16, EssentialsChat: 2.16.0.16, EssentialsGeoIP: 2.16.0.16,
EssentialsAntiBuild: 2.16.0.16, EssentialsSpawn: 2.16.0.16, EnjinMinecraftPlugin: 3.5.4,
Denizen: 1.0.3-SNAPSHOT (build 510-DEV), WorldEdit: unspecified, FastAsyncVoxelSniper: 1.13.132,
WorldGuard: 7.0.0-SNAPSHOT;0dc5781, Depenizen: 1.0.0 (build 426), Heroes: 1.9.0-SNAPSHOT-4971f3f,
MythicMobs: 4.6.0-SNAPSHOT-2631
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_dungeons, map_spawn
Online Players (3): [Deity] ~Jimmy(JimyTheLightfoot), [Demigod] ~Nave(navett52),
[Deity] ~Zeuk(ZeukOfGearworks)
Offline Players: 14
Mode: online
04:09:43 [INFO] +> Executing 'Event': Type='on player clicks CHARACTERSHEETIT in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@CHARACTERSHEETIT[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung
Reputation&co 0|Cash On Hand&co $6574|Click here to see your CharacterInformation and
Stats&exc;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NDc4NzkxMDAzMzMsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot],
cursor_item=i@air, raw_slot=36, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=36,
inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], click=CREATIVE, hotbar_button=0}'
04:09:43 [INFO] +- Building event 'ON PLAYER CLICKS CHARACTERSHEETIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
04:09:43 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired'...
04:09:43 [INFO] Queue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired' Executing: DETERMINE "passively" "cancelled"
04:09:43 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
04:09:43 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
04:09:43 [INFO] Queue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired' Executing: INVENTORY "open" "d:in@CharacterSheetInv"
04:09:43 [INFO] +- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+
04:09:43 [INFO] Filled tag <&0> with ''.
04:09:43 [INFO] Filled tag <&0> with ''.
04:09:43 [INFO] Filled tag <&co> with ':'.
04:09:43 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:43 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[ActiveQuests.Total]> with
'yaml[<player.uuid>].read[ActiveQuests.Total]'.
04:09:43 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[ActiveQuests.Total]> is invalid!
04:09:43 [INFO] Filled tag <&co> with ':'.
04:09:43 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:43 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[CompletedQuests.Total]> with
'yaml[<player.uuid>].read[CompletedQuests.Total]'.
04:09:43 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[CompletedQuests.Total]> is invalid!
04:09:43 [INFO] Filled tag <player.heroes.primary_class.name> with 'Warrior'.
04:09:43 [INFO] Filled tag <player.heroes.secondary_class.name> with 'Alchemist'.
04:09:43 [INFO] Filled tag <&0> with ''.
04:09:43 [INFO] Filled tag <&0> with ''.
04:09:43 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@CHARACTERSHEETINV' slot='1'
04:09:43 [INFO] Completing queue 'CHARACTERSHEETHANDLER_FeelingsOptimizationInspired' in 2ms.
04:09:44 [INFO] +> Executing 'Event': Type='on player clicks SKILLSIT in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@SKILLSIT[display_name=Warrior Skills;lore=Click here to see a list of skills|you can
use based on your currently|selected Path&dot], cursor_item=i@air, raw_slot=6, is_shift_click=false, slot_type=CONTAINER,
action=PICKUP_ALL, slot=6, inventory=in@CHARACTERSHEETINV, click=LEFT, hotbar_button=0}'
04:09:44 [INFO] +- Building event 'ON PLAYER CLICKS SKILLSIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
04:09:44 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_RelyRenewalCooking'...
04:09:44 [INFO] Queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking' Executing: DETERMINE "passively" "cancelled"
04:09:44 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
04:09:44 [INFO] Queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking' Executing: INVENTORY "open" "d:in@SkillsInv"
04:09:44 [INFO] +- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <player.heroes.primary_class.name> with 'Warrior'.
04:09:44 [INFO] Filled tag <&0> with ''.
04:09:44 [INFO] Filled tag <&0> with ''.
04:09:44 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:44 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[GlobalReputation]> with
'yaml[<player.uuid>].read[GlobalReputation]'.
04:09:44 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[GlobalReputation]> is invalid!
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:44 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[UnsungReputation]> with
'yaml[<player.uuid>].read[UnsungReputation]'.
04:09:44 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[UnsungReputation]> is invalid!
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <player.money> with '6574'.
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:44 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[ActiveQuests.Total]> with
'yaml[<player.uuid>].read[ActiveQuests.Total]'.
04:09:44 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[ActiveQuests.Total]> is invalid!
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
04:09:44 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[CompletedQuests.Total]> with
'yaml[<player.uuid>].read[CompletedQuests.Total]'.
04:09:44 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking'! Tag
<yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[CompletedQuests.Total]> is invalid!
04:09:44 [INFO] Filled tag <player.heroes.secondary_class.name> with 'Alchemist'.
04:09:44 [INFO] Filled tag <&0> with ''.
04:09:44 [INFO] Filled tag <&0> with ''.
04:09:44 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion'...
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Class" "<player.heroes.primary_class.name>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <player.heroes.primary_class.name> with 'Warrior'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='class' value='Warrior'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<yaml[Skills].list_keys[Class.<def[Class]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <yaml[Skills].list_keys[Class.Warrior]> with
'li@HarmShieldIt|WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@HarmShieldIt|WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH "<yaml[Skills].list_keys[Class.<def[Class]>]>"
04:09:44 [INFO] +- Executing dCommand: FOREACH/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <yaml[Skills].list_keys[Class.Warrior]> with
'li@HarmShieldIt|WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'FOREACH':
list='li@HarmShieldIt|WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'HarmShieldIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.HarmShieldIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'HarmShieldIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[HarmShieldIt]> with
'li@WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|MightIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 2 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'WolfIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.WolfIt.Level].is[MORE].to[1]> with 'false'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 3 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'MightIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.MightIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'MightIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[MightIt]> with
'li@WolfIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|TauntIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 4 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'TauntIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.TauntIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'TauntIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[TauntIt]> with 'li@WolfIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|HarmtouchIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 5 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'HarmtouchIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.HarmtouchIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'HarmtouchIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[HarmtouchIt]> with 'li@WolfIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|ChargeIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 6 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'ChargeIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.ChargeIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'ChargeIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[ChargeIt]> with 'li@WolfIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|BashIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 7 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'BashIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.BashIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'BashIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[BashIt]> with 'li@WolfIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|MaimIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|MaimIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 8 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'MaimIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.MaimIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'MaimIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[MaimIt]> with 'li@WolfIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|KickIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills'
value='li@WolfIt|KickIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 9 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'KickIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.KickIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'KickIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[KickIt]> with 'li@WolfIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|ThrowAxeIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt|ThrowAxeIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 10 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'ThrowAxeIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.ThrowAxeIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'ThrowAxeIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[ThrowAxeIt]> with 'li@WolfIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt|OneIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt|OneIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop 11 ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: IF
"<yaml[Skills].read[Class.<def[Class]>.<def[Value]>.Level].is[MORE].to[<player.heroes.level[<def[Class]>]>]>"
04:09:44 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:44 [INFO] +> Executing 'IF': use_braces='true'
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <def[Value]> with 'OneIt'.
04:09:44 [INFO] Filled tag <def[Class]> with 'Warrior'.
04:09:44 [INFO] Filled tag <player.heroes.level[Warrior]> with '1'.
04:09:44 [INFO] Filled tag <yaml[Skills].read[Class.Warrior.OneIt.Level].is[MORE].to[1]> with 'true'.
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills].exclude[<def[Value]>]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Value]> with 'OneIt'.
04:09:44 [INFO] Filled tag <def[Skills].exclude[OneIt]> with 'li@WolfIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DEFINE "Skills" "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt'.
04:09:44 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_MonteGrillFashion' definition='skills' value='li@WolfIt'
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: FOREACH " CALLBACK"
04:09:44 [INFO] +- Foreach loop complete ---------+
04:09:44 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' Executing: DETERMINE "<def[Skills]>"
04:09:44 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
04:09:44 [INFO] Filled tag <def[Skills]> with 'li@WolfIt'.
04:09:44 [INFO] +> Executing 'DETERMINE': outcome='li@WolfIt' passively='false'
04:09:44 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_MonteGrillFashion' in 20ms.
04:09:44 [INFO] Filled tag <&6> with ''.
04:09:44 [INFO] Filled tag <&6> with ''.
04:09:44 [INFO] Filled tag <&9> with ''.
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] Filled tag <&c> with ''.
04:09:44 [INFO] Filled tag <&co> with ':'.
04:09:44 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SKILLSINV' slot='1'
04:09:44 [INFO] Completing queue 'CHARACTERSHEETHANDLER_RelyRenewalCooking' in 25ms.
04:09:45 [INFO] +> Executing 'Event': Type='on player LEFT clicks in SKILLSINV' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@WOLFIT[display_name=Use or Bind Wolf;lore=Left click to Use &ss6Wolf&dot|Right click
to Bind &ss6Wolf|to the item you are currently|holding&dot|&ss9Mana Cost&co |&sscDamage&co ;nbt=li@skill/Icebolt],
cursor_item=i@air, raw_slot=1, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=1, inventory=in@SKILLSINV,
click=LEFT, hotbar_button=0}'
04:09:45 [INFO] +- Building event 'ON PLAYER LEFT CLICKS IN SKILLSINV' for CHARACTERSHEETHANDLER ---------+
04:09:45 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_TigersPendingZus'...
04:09:45 [INFO] Queue 'CHARACTERSHEETHANDLER_TigersPendingZus' Executing: DETERMINE "passively" "cancelled"
04:09:45 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
04:09:45 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
04:09:45 [INFO] Queue 'CHARACTERSHEETHANDLER_TigersPendingZus' Executing: IF "<context.item.has_nbt[Skill]>"
04:09:45 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
04:09:45 [INFO] +> Executing 'IF': use_braces='true'
04:09:45 [INFO] Filled tag <context.item.has_nbt[Skill]> with 'true'.
04:09:45 [INFO] Queue 'CHARACTERSHEETHANDLER_TigersPendingZus' Executing: EXECUTE "as_player" "skill" "<context.item.nbt[Skill]>"
04:09:45 [INFO] +- Executing dCommand: EXECUTE/p@JimyTheLightfoot ---------+
04:09:45 [INFO] Filled tag <context.item.nbt[Skill]> with 'Icebolt'.
04:09:45 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_TigersPendingZus'! 'Icebolt' is an unknown argument!
04:09:45 [INFO] +> Executing 'EXECUTE': type='AS_PLAYER' command='skill' silent='false'
04:09:45 [INFO] Completing queue 'CHARACTERSHEETHANDLER_TigersPendingZus' in 0ms.