Paste #66507: Diff note for paste #66506

Date: 2020/03/25 19:02:13 UTC-07:00
Type: Diff Report

View Raw Paste Download This Paste
Copy Link


-lobbyInventoryHandler:
-  type: world
+lobbyInventory:
+  type: inventory
-  debug: true
-  events:
-    on player drops serverselector:
-    - determine cancelled
-    on player clicks with serverselector using either_hand:
-    - determine passively CANCELLED
-    - foreach <bungee.list_servers.filter[starts_with[lobby]].alphanumeric> as:lobby:
-      - ~bungeetag <server.list_online_players.size> server:<[lobby]> save:<[lobby]>Playercount
-      - flag server <[lobby]>Playercount:<entry[<[lobby]>Playercount].result>
-    - ~bungeetag <server.list_online_players.size> server:dev1 save:devPlayercount
-    - if <player.groups.contains_any[admin|advbuilder|builder|dev|mod|systemdev]> && <bungee.list_servers.contains[dev1]>:
-      - ~bungeetag <server.list_online_players.size> server:dev1 save:devPlayercount
-      - flag server devPlayercount:<entry[devPlayercount].result>
-    - inventory open d:<inventory[lobbyInventory]>
-    on player enters lobbyPortal:
-    - determine passively CANCELLED
-    - foreach <bungee.list_servers.filter[starts_with[lobby]].alphanumeric> as:lobby:
-      - ~bungeetag <server.list_online_players.size> server:<[lobby]> save:<[lobby]>Playercount
-      - flag server <[lobby]>Playercount:<entry[<[lobby]>Playercount].result>
-    - ~bungeetag <server.list_online_players.size> server:dev1 save:devPlayercount
-    - if <player.groups.contains_any[admin|advbuilder|builder|dev|mod|systemdev]> && <bungee.list_servers.contains[dev1]>:
-      - ~bungeetag <server.list_online_players.size> server:dev1 save:devPlayercount
-      - flag server devPlayercount:<entry[devPlayercount].result>
-    - shoot <player> destination:<player.location.sub[5,0,0]> speed:2 origin:<player.location> no_rotate
-    - wait 2t
-    - inventory open d:<inventory[lobbyInventory]>
-    on player clicks in lobbyInventory:
-    - determine cancelled
-    on player drags in lobbyInventory:
-    - determine cancelled
-    on player clicks serverLobbyOnline in lobbyInventory:
-    - bungeeexecute "send <player> <context.item.nbt[lobby]>"
-    on player clicks serverDevOnline in lobbyInventory:
-    - bungeeexecute "send <player> dev1"
-
-lobbyInventory: 
-  type: inventory 
   debug: false
   title: Vailcraft Servers<&co> Page 1
   size: 54
   procedural items:
-  - define serverListLobby li@
   - foreach <bungee.list_servers.filter[starts_with[lobby]].alphanumeric> as:lobby:
-    - define itemDName <s@serverNames.yaml_key[<[lobby]>.displayname]>
+    - define itemDName <script[serverNames].yaml_key[<[lobby]>.displayname]>
     - if <[lobby]> == <bungee.server>:
       - define itemLore "<server.flag[<[lobby]>Playercount]>|<&f>|<&7>You are connected|<&7>to this lobby."
     - else:
       - define itemLore "<server.flag[<[lobby]>Playercount]>|<&f>|<&7>Click to join..."
-    - define serverItemLobby "i@serverLobbyOnline[display_name=<&b><[itemDName]>;lore=<&9>Players<&co> <&7><[itemLore]>;nbt=lobby/<[lobby]>]"
+    - define serverItemLobby "<item[serverLobbyOnline].with[display_name=<&b><[itemDName]>;lore=<&9>Players<&co> <&7><[itemLore]>;nbt=lobby/<[lobby]>]>"
     - define serverListLobby <[serverListLobby].include[<[serverItemLobby]>]>
     - flag server <[lobby]>Playercount:!
   - define items <[serverListLobby]>
-  - define whitelistLobby li@46|47|48|49|50|51|52
-  - define whitelistDividers li@8|17|26|35|36|37|38|39|40|41|42|43|44|53
-  - define dividers <list[].pad_right[14].with[i@black_stained_glass_pane]>
+  - define whitelistLobby:|:46|47|48|49|50|51|52
+  - define whitelistDividers:|:8|17|26|35|36|37|38|39|40|41|42|43|44|53
+  - define dividers <list[].pad_right[14].with[<item[black_stained_glass_pane]>]>
   - define outputLobby <list[].pad_right[54].with[air]>
   - foreach <[items]>:
     - define outputLobby <[outputLobby].set[<[value]>].at[<[whitelistLobby].get[<[loop_index]>]>]>
   - foreach <[dividers]>:
     - define outputLobby <[outputLobby].set[<[value]>].at[<[whitelistDividers].get[<[loop_index]>]>]>
   - if <player.groups.contains_any[admin|advbuilder|builder|dev|mod|systemdev]>:
     - if <bungee.list_servers.contains[dev1]>:
-      - define serverItemDev "i@serverDevOnline[display_name=<&c>Development;lore=<&4>Players<&co> <&7><server.flag[devPlayercount]>/50|<&f>|<&7>Click to join...;nbt=dev/dev1]"
+      - define serverItemDev "<item[serverDevOnline].with[display_name=<&c>Development;lore=<&4>Players<&co> <&7><server.flag[devPlayercount]>/50|<&f>|<&7>Click to join...;nbt=dev/dev1]>"
       - define outputLobby <[outputLobby].set[<[serverItemDev]>].at[45]>
       - flag server devPlayercount:!
     - if !<bungee.list_servers.contains[dev1]>:
-      - define serverItemDev "i@serverDevOffline[display_name=<&8>Development;lore=<&7>Offline...]"
+      - define serverItemDev "<item[serverDevOffline].with[display_name=<&8>Development;lore=<&7>Offline...]>"
       - define outputLobby <[outputLobby].set[<[serverItemDev]>].at[45]>
       - flag server devPlayercount:!
   - determine <[outputLobby]>