Date: 2020/05/22 23:14:17 UTC-07:00
Type: Denizen Script
infection:
type: world
debug: true
events:
on zombie damages player:
- if <context.final_damage> <= 2:
- stop
- else if <context.final_damage> <= 4:
- cast <player> hunger d:45 p:1
- else if <context.final_damage> > 4:
- wait 10
- narrate "I don't feel good inside..."
- cast <player> blindness d:30 p:1
- else:
- flag player using_milk_bucket:<queue>
- wait 90
- cast <player> poison d:1639 p:1
- cast <player> slow d:10 p:1
- cast <player> weakness d:10 p:1
on player consumes milk_bucket:
- queue <player.flag[queue_using_milk_bucket]> clear