- mcmonkey studios -
Home Page / Pi to one million places / Contact mcmonkey / Donate / Paste Scripts / Denizen Help /
You are browsing as a guest.
Login | Register




Channel topic: Join us on Discord at https://discord.gg/Q6pZGSR in channel citizens-lobby! Denizen help is also available there | Issues on GitHub at https://github.com/CitizensDev/Citizens2/issues | Dev Builds at http://ci.citizensnpcs.co

Currently online: @Borg, @DenizenRelay, @mcmonkey, @monkeybot, +Citizen, |Anthony|, alekso56, BlackCoyote, Fortifier, fullwall|AFK, gabizou, gabizou|laptop, I9hdkill, Jeebiss, killme, Luck, Me4502, MorphFK, NickG365, NucWin, Pugabyte, Shocky3, Skuli, Techcable, willies952002


You're viewing the logs for today, 2019-1-19, click here for a permanent link to today's logs.

Year: 2013  2014  2015  2016  2017  2018  2019  
Month: 1(Jan)  
Day: 1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  

-- IRC Logs for citizens for 2019-1-19, initialized at 1/19/2019 12:00:13 AM --
Topic at init time: Join us on Discord at https://discord.gg/Q6pZGSR in channel citizens-lobby! Denizen help is also available there | Issues on GitHub at https://github.com/CitizensDev/Citizens2/issues | Dev Builds at http://ci.citizensnpcs.co
Online users at init time: @Borg, @DenizenRelay, @mcmonkey, @monkeybot, +Citizen, |Anthony|, alekso56, BlackCoyote, Fortifier, fullwall|AFK, gabizou, gabizou|laptop, I9hdkill, Jeebiss, killme, Luck, Me4502, MorphFK, NickG365, NucWin, Pugabyte, Shocky3, Skuli, Techcable, willies952002

2019/01/19 00:00:13 UTC-08:00 <+Citizen> Project Citizens2 build #1612: SUCCESS in 49 sec: http://ci.citizensnpcs.co/job/Citizens2/1612/
2019/01/19 05:33:54 UTC-08:00 * willies952002 quit (Ping timeout: 190 seconds).
2019/01/19 05:36:02 UTC-08:00 * willies952002 (~willies95@irc.domnian.com) joined.
2019/01/19 07:35:46 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: < Attached: https://cdn.discordapp.com/attachments/315625512753954816/536207147017437213/citizens1.JPG >Any idea why citizens is using so much resources?
2019/01/19 07:35:46 UTC-08:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: GG @chronokeeper#7432, you just advanced to **level 1** !
2019/01/19 07:36:47 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Im using it with the latest sentinel build (1.7.6 build 207) and quests 3.5.9-b586
2019/01/19 07:36:55 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: @chronokeeper#7432 it looks like some task ran once and took 2 seconds to process
2019/01/19 07:37:04 UTC-08:00 <@DenizenRelay> [Discord] [fullwall] says: that's the load NPC task
2019/01/19 07:38:01 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: ye that'd do it - timings taken of the server start or any reloads are going to be a bit twisted like that, would recommend taking care with when you turn timings on/off to get accurate recordings
2019/01/19 07:38:24 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Each time i reset timings, citizens is always there with top resource usage
2019/01/19 07:39:11 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Ill paste another one in 5 minutes
2019/01/19 07:45:24 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: < Attached: https://cdn.discordapp.com/attachments/315625512753954816/536209568632668171/citizens2.JPG >
2019/01/19 07:49:11 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: PlayerUpdateTask is the generic update for player-type NPC entities
2019/01/19 07:49:20 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: it's largely just a call to Minecraft internal entity updates
2019/01/19 07:49:42 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: if it causes actual noticeable impact it's usually related to pathfinding issues
2019/01/19 07:50:02 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: particularly if an NPC is trying to get somewhere it can't reach or is trying to take a very complicated path
2019/01/19 07:52:56 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Switching to the new pathfinder could fix this?
2019/01/19 07:53:39 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: uh... it miiiiight
2019/01/19 07:54:00 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: might also make it worse, depending on what exactly is causing the impact you're seeing
2019/01/19 07:54:17 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: We have a solid number of npcs
2019/01/19 07:54:21 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Most of them are just standing
2019/01/19 07:54:29 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: a few of them are walking like max 10-15 blocks
2019/01/19 07:54:48 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: one thing that might be good to check for:
2019/01/19 07:54:56 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: NPCs that are just standing _that aren't supposed to be_
2019/01/19 07:54:59 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: ie ones that are stuck
2019/01/19 07:55:06 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: trying to navigate somewhere but unable to
2019/01/19 07:55:14 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: eg if their path is blocked off
2019/01/19 07:58:06 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: I checked many npcs but their path is correct, they are not stuck
2019/01/19 07:58:13 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: How different is the old pathfinder from the new one?
2019/01/19 08:01:49 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: the "old pathfinder" is just automated calls to Minecraft's internal pathfinder
2019/01/19 08:01:57 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: the "new pathfinder" is one that's written in the CitizensAPI
2019/01/19 08:02:08 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: generally the "old" one is more efficient but less accurate
2019/01/19 08:02:15 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: though that's not always true
2019/01/19 08:02:25 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: some cases can reverse it
2019/01/19 08:02:38 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: (eg the new pathfinder can sometimes find paths where the old one would get stuck and lock up)
2019/01/19 08:03:03 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: also there are some optimization tricks available in the new finder that aren't in the old
2019/01/19 08:03:31 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: going from point A to point B and back again
2019/01/19 08:03:36 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Which one would be more efficient?
2019/01/19 08:04:09 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: that's uh
2019/01/19 08:04:15 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: the entirety of pathfinding you just described
2019/01/19 08:04:15 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: lol
2019/01/19 08:04:21 UTC-08:00 <@DenizenRelay> [Discord] [mcmonkey] says: realistically just try both and see which works better
2019/01/19 08:04:23 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: okay
2019/01/19 08:04:50 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: Could it be just the amount of npcs tho?
2019/01/19 08:04:50 UTC-08:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: GG @chronokeeper#7432, you just advanced to **level 2** !
2019/01/19 08:12:35 UTC-08:00 <@DenizenRelay> [Discord] [chronokeeper] says: It went up even higher with the new pathfinder
2019/01/19 09:10:35 UTC-08:00 <+Citizen> Project Denizen_Developmental build #553: SUCCESS in 36 sec: http://ci.citizensnpcs.co/job/Denizen_Developmental/553/
2019/01/19 09:10:36 UTC-08:00 <+Citizen> mcmonkey: don't setDura in 1.13 for ditem
2019/01/19 09:29:47 UTC-08:00 * @DenizenRelay quit (Ping timeout: 180 seconds).
2019/01/19 09:35:36 UTC-08:00 <+Citizen> Project Denizen_Developmental build #554: SUCCESS in 37 sec: http://ci.citizensnpcs.co/job/Denizen_Developmental/554/
2019/01/19 09:35:37 UTC-08:00 <+Citizen> mcmonkey: fix entity.item mech for 1.13, fixes #1891
2019/01/19 12:11:13 UTC-08:00 * DenizenRelay (~DenizenRe@bots.freneticllc.com) joined.
2019/01/19 12:11:13 UTC-08:00 * @Borg gave OP to @DenizenRelay.
2019/01/19 12:11:30 UTC-08:00 <@DenizenRelay> [Discord] [Hacecah (AlChimiK)] says: else i can add the command /citizens reload when we arrive in the area... ? is it possible ???
2019/01/19 12:12:11 UTC-08:00 <@DenizenRelay> [Discord] [Hacecah (AlChimiK)] says: it's strange because we listen the npc but we don't see him