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Channel topic: Welcome to the DENIZEN Scripting Engine Channel - Join us on Discord: https://discord.gg/Q6pZGSR

Currently online: @DenizenRelay, @mcmonkey, @monkeybot, +Jeebiss, cyraxx, gabizou|laptop, mung3r_, Pugabyte, script-tracker, sleepy


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-- IRC Logs for denizen-dev for 2019-3-21, initialized at 3/21/2019 12:04:58 AM --
Topic at init time: Welcome to the DENIZEN Scripting Engine Channel - Join us on Discord: https://discord.gg/Q6pZGSR
Online users at init time: @DenizenRelay, @mcmonkey, @monkeybot, +Jeebiss, cyraxx, gabizou|laptop, mung3r_, Pugabyte, script-tracker, sleepy

2019/03/21 00:04:58 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: @Jepp9350#0268 Tried it, its useluess to do something like that. Unless you somehow combine it with `webget`. Then we can talk about downloading scripts from the web.
2019/03/21 01:00:25 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: !l inventory
2019/03/21 01:01:43 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: How do you fetch a noted inventory?
2019/03/21 01:02:18 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: @Annuit Coeptis#0657 Can you explain or show what you are trying to do?
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> I found 50+ matches...
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> in@inventory.empty_slots, in@inventory.can_fit[<item>|...], in@inventory.can_fit[<item>].quantity[<#>], in@inventory.include[<item>], in@inventory.include[<item>].quantity[<#>], in@inventory.is_empty, in@inventory.is_full, in@inventory.contains.display[(strict:)<element>], in@inventory.contains.display[(strict:)<element>].quantity[<#>], in@inventory.contains.lore[(strict:)<element>|...],
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> in@inventory.contains.lore[(strict:)<element>|...].quantity[<#>], in@inventory.contains.scriptname[<scriptname>], in@inventory.contains.scriptname[<scriptname>].quantity[<#>], in@inventory.contains.nbt[<key>], in@inventory.contains.nbt[<key>].quantity[<#>], in@inventory.contains.material[<material>], in@inventory.contains.material[<material>].quantity[<#>],
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> in@inventory.contains_any[<item>|...], in@inventory.contains_any[<item>|...].quantity[<#>], in@inventory.contains[<item>|...], in@inventory.contains[<item>|...].quantity[<#>], in@inventory.first_empty, in@inventory.find.material[<material>], in@inventory.find.scriptname[<item>], in@inventory.find_imperfect[<item>], in@inventory.find[<item>],
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> in@inventory.id_type, in@inventory.notable_name, in@inventory.location, in@inventory.quantity[<item>], in@inventory.stacks[<item>], in@inventory.slot[<#>], in@inventory.inventory_type, in@inventory.equipment, in@inventory.matrix, in@inventory.result, in@inventory.type, i@item.has_inventory, l@location.has_inventory, l@location.inventory,
2019/03/21 01:03:06 UTC-07:00 <@monkeybot> n@npc.inventory, p@player.inventory, p@player.open_inventory, el@element.as_inventory, e@entity.inventory, in@inventory.list_contents, in@inventory.list_contents.simple, in@inventory.list_contents.full, in@inventory.list_contents.with_lore[<element>], in@inventory.list_contents.with_lore[<element>].simple.
2019/03/21 01:03:07 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: !t inventory
2019/03/21 01:03:07 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **50+** matches...\n+++ `in@inventory.empty_slots`, `in@inventory.can_fit[<item>|...]`, `in@inventory.can_fit[<item>].quantity[<#>]`, `in@inventory.include[<item>]`, `in@inventory.include[<item>].quantity[<#>]`, `in@inventory.is_empty`, `in@inventory.is_full`, `in@inventory.contains.display[(strict:)<element>]`,
2019/03/21 01:03:07 UTC-07:00 <@DenizenRelay> [Continued] `in@inventory.contains.display[(strict:)<element>].quantity[<#>]`, `in@inventory.contains.lore[(strict:)<element>|...]`, \n+++ `in@inventory.contains.lore[(strict:)<element>|...].quantity[<#>]`, `in@inventory.contains.scriptname[<scriptname>]`, `in@inventory.contains.scriptname[<scriptname>].quantity[<#>]`, `in@inventory.contains.nbt[<key>]`,
2019/03/21 01:03:07 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ `in@inventory.id_type`, `in@inventory.notable_name`, `in@inventory.location`, `in@inventory.quantity[<item>]`, `in@inventory.stacks[<item>]`, `in@inventory.slot[<#>]`, `in@inventory.inventory_type`, `in@inventory.equipment`, `in@inventory.matrix`, `in@inventory.result`, `in@inventory.type`, `i@item.has_inventory`, `l@location.has_inventory`,
2019/03/21 01:03:07 UTC-07:00 <@DenizenRelay> [Continued] `l@location.inventory`, \n+++ `n@npc.inventory`, `p@player.inventory`, `p@player.open_inventory`, `el@element.as_inventory`, `e@entity.inventory`, `in@inventory.list_contents`, `in@inventory.list_contents.simple`, `in@inventory.list_contents.full`, `in@inventory.list_contents.with_lore[<element>]`, `in@inventory.list_contents.with_lore[<element>].simple.`
2019/03/21 01:04:59 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: I'm just trying to fetch an inventory stored in notables.yml, think I found it though
2019/03/21 01:05:01 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: in@inventory.notable_name
2019/03/21 01:12:33 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: If you want to use it in a tag, try `<in@my_notable_inv.list_contents>`
2019/03/21 01:13:18 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: awe that worked, thanks!
2019/03/21 01:13:18 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: GG @Annuit Coeptis#0657, you just advanced to **level 3** !
2019/03/21 01:17:13 UTC-07:00 <@monkeybot> [core command] yaml: Edits a YAML configuration file.
2019/03/21 01:17:13 UTC-07:00 <@monkeybot> Syntax: - yaml [create]/[load:<file> (fix_formatting)]/[loadtext:<text> (fix_formatting)]/[unload]/[savefile:<file>]/[set <key>([<#>])(:<action>):<value>] [id:<name>]
2019/03/21 01:17:13 UTC-07:00 <@DenizenRelay> [Discord] [AmigaMan67] says: !c yaml
2019/03/21 01:17:14 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**core** command] `yaml`: Edits a YAML configuration file.\n+++ Syntax: - yaml [create]/[load:<file> _(fix\_formatting)_]/[loadtext:<text> _(fix\_formatting)_]/[unload]/[savefile:<file>]/[set <key>_(_[<#>]_)(:<action>)_:<value>] [id:<name>]
2019/03/21 01:44:10 UTC-07:00 <@DenizenRelay> [Discord] [Kod] says: How i can get event when player walk into a block ? :\
2019/03/21 01:48:28 UTC-07:00 <@DenizenRelay> [Discord] [Kod] says: and i try to set a block to fire , but don't know what exactly material of "fire"
2019/03/21 01:56:31 UTC-07:00 <@monkeybot> I found 2 matches...
2019/03/21 01:56:31 UTC-07:00 <@monkeybot> player walks, player walks over notable.
2019/03/21 01:56:31 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !e walk
2019/03/21 01:56:32 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **2** matches...\n+++ `player walks`, `player walks over notable.`
2019/03/21 01:56:45 UTC-07:00 <@monkeybot> on player walks:
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   Triggered: when a player moves in the slightest.
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   Context: <context.old_location> returns the location of where the player was.
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   Context: <context.new_location> returns the location of where the player is.
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   Switch: in <area>
2019/03/21 01:56:45 UTC-07:00 <@monkeybot>   Warning: This event fires very very rapidly!
2019/03/21 01:56:45 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !e player walks
2019/03/21 01:56:46 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on player walks**: \n+++ **Triggered:** when a player moves in the slightest. \n+++ This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'\n+++ **Context:** <context.old\_location> returns the location of where the player was.\n+++ **Context:** <context.new\_location> returns the
2019/03/21 01:56:46 UTC-07:00 <@DenizenRelay> [Continued] location of where the player is.\n+++ **Switch:** in <area>\n+++ **Warning:** This event fires very very rapidly!
2019/03/21 01:57:06 UTC-07:00 <@monkeybot> on player steps on block:
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   AKA: on player steps on <material>
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Triggered: when a player steps onto a material.
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Context: <context.location> returns a dLocation of the block the player is stepping on.
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Context: <context.cuboids> DEPRECATED.
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Context: <context.previous_location> returns a dLocation of where the player was before stepping onto the block.
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Context: <context.new_location> returns a dLocation of where the player is now.
2019/03/21 01:57:06 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !e steps on
2019/03/21 01:57:06 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on player steps on block**: \n+++ AKA: **on player steps on <material>**\n+++ **Triggered:** when a player steps onto a material. \n+++ This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'\n+++ **Context:** <context.location> returns a dLocation of the block the player is stepping
2019/03/21 01:57:06 UTC-07:00 <@DenizenRelay> [Continued] on.\n+++ **Context:** <context.cuboids> DEPRECATED.\n+++ **Context:** <context.previous\_location> returns a dLocation of where the player was before stepping onto the block.\n+++ **Context:** <context.new\_location> returns a dLocation of where the player is now.
2019/03/21 01:57:06 UTC-07:00 <@monkeybot>   Switch: in <area>
2019/03/21 01:57:07 UTC-07:00 <@monkeybot>   Warning: This event may fire very rapidly.
2019/03/21 01:57:07 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Switch:** in <area>
2019/03/21 01:57:08 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Warning:** This event may fire very rapidly.
2019/03/21 01:57:13 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: that one!
2019/03/21 02:06:15 UTC-07:00 <@DenizenRelay> [Discord] [Kod] says: thanks :3
2019/03/21 02:11:15 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: Fire material is just "m@fire" btw
2019/03/21 02:12:31 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: but it's not solid so that might not work
2019/03/21 02:12:46 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: you might have to check if the player loc is on fire
2019/03/21 02:33:29 UTC-07:00 <@DenizenRelay> [Discord] [Kod] says: yah
2019/03/21 02:33:58 UTC-07:00 <@DenizenRelay> [Discord] [Kod] says: hmm....can i make a dispenser shoot a arrow ?
2019/03/21 02:45:16 UTC-07:00 <@monkeybot> [entity command] shoot: Shoots an entity through the air, useful for things like firing arrows.
2019/03/21 02:45:16 UTC-07:00 <@monkeybot> Syntax: - shoot [<entity>|...] (origin:<entity>/<location>) (destination:<location>) (height:<#.#>) (gravity:<#.#>) (speed:<#.#>) (script:<name>) (def:<element>|...) (shooter:<entity>) (spread:<#.#>) (lead:<location>) (no_rotate)
2019/03/21 02:45:16 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: !c shoot
2019/03/21 02:45:17 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**entity** command] `shoot`: Shoots an entity through the air, useful for things like firing arrows.\n+++ Syntax: - shoot [<entity>\|...] _(origin:<entity>/<location>) (destination:<location>) (height:<#.#>) (gravity:<#.#>) (speed:<#.#>) (script:<name>) (def:<element>\|...) (shooter:<entity>) (spread:<#.#>) (lead:<location>) (no\_rotate)_
2019/03/21 02:45:30 UTC-07:00 <@DenizenRelay> [Discord] [Annuit Coeptis] says: Could use that, and use the location of the dispensor
2019/03/21 03:09:24 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: Can I made an A list contains B list, C list\nand inside B list contains B1 list B2 list ?
2019/03/21 03:28:01 UTC-07:00 <@monkeybot> Found: <li@list.contains[<element>|...]>, which returns a Element(Boolean)
2019/03/21 03:28:01 UTC-07:00 <@monkeybot>   returns whether the list contains all of the given elements.
2019/03/21 03:28:01 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: !tag list.contains
2019/03/21 03:28:01 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: <**li@list.contains**[<element>\|...]>, which returns a **Element(Boolean)**\n+++ returns whether the list contains all of the given elements.
2019/03/21 03:28:32 UTC-07:00 <@monkeybot> Found: <li@list.contains_any[<element>|...]>, which returns a Element(Boolean)
2019/03/21 03:28:32 UTC-07:00 <@monkeybot>   returns whether the list contains any of a list of given elements.
2019/03/21 03:28:32 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: !tag list.contains_any
2019/03/21 03:28:32 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: <**li@list.contains\_any**[<element>\|...]>, which returns a **Element(Boolean)**\n+++ returns whether the list contains any of a list of given elements.
2019/03/21 03:28:57 UTC-07:00 <@monkeybot> Found: <li@list.include[...|...]>, which returns a dList
2019/03/21 03:28:57 UTC-07:00 <@monkeybot>   returns a new dList including the items specified.
2019/03/21 03:28:57 UTC-07:00 <@monkeybot>   For example: .include[three|four] on a list of "one|two" will return "one|two|three|four".
2019/03/21 03:28:57 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: !tag list.include
2019/03/21 03:28:57 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: <**li@list.include**[...\|...]>, which returns a **dList**\n+++ returns a new dList including the items specified.\n+++ For example: .include[three\|four] on a list of "one\|two" will return "one\|two\|three\|four".
2019/03/21 03:31:59 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: @EdgartCo#3261 Use `.include[]` to put lists together and then use `.contains[]`
2019/03/21 03:38:08 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: ok, I will look into that, ty
2019/03/21 03:41:18 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: just to be sure, what I am making is a script which upgrade item at specific level\n\nex\nlvl 1: \n- +1 damage\n- no enchanment\nlvl 2:\n- +2 damage\n- enchant:\n - UNBREAKING:1 \nlvl 3:\n- +3 damage\n- enchant:\n - UNBREAKING:2\n - SHARPNESS:1
2019/03/21 03:45:57 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: so I will create A list of <lvl 1 list>,<lvl 2 list>, ...\nand <lvl 1 list> have <damage upgrade>, <enchantment upgrade>\nand <enchantment upgrade> have <enchantment with level> inside it
2019/03/21 03:46:10 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: must be much complicated
2019/03/21 06:59:57 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: How to hide a flag in a item?
2019/03/21 07:01:37 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: use of nbt data might work to hide items
2019/03/21 07:01:59 UTC-07:00 <@monkeybot> [item command] nbt: Sets the value of an item's NBT key.
2019/03/21 07:01:59 UTC-07:00 <@monkeybot> Syntax: - nbt [<item>] [<key>:<value>]
2019/03/21 07:01:59 UTC-07:00 <@DenizenRelay> [Discord] [Mwthorn] says: !cmd nbt
2019/03/21 07:02:00 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**item** command] `nbt`: Sets the value of an item's NBT key.\n+++ Syntax: - nbt [<item>] [<key>:<value>]
2019/03/21 07:14:18 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: - adjust <entry[Reinforced].result> "nbt_attributes:generic.attackDamage/mainhand/0/1.0>" save:Reinforced
2019/03/21 07:14:30 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: is this wrong ?
2019/03/21 07:14:31 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: haste the entire script
2019/03/21 07:14:32 UTC-07:00 <@monkeybot> Help us help you by pasting your script to http://one.denizenscript.com/haste
2019/03/21 07:14:32 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !haste
2019/03/21 07:14:32 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Help us help you by pasting your script to http://one.denizenscript.com/haste
2019/03/21 07:14:50 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: but also yes there appears to be at least one error there
2019/03/21 07:16:19 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: https://one.denizenscript.com/haste/53371
2019/03/21 07:16:24 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: yeah
2019/03/21 07:16:35 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: as an initial matter:
2019/03/21 07:16:37 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: console spam at that step only
2019/03/21 07:16:37 UTC-07:00 <@monkeybot> I encountered 3 potential problems with that script.
2019/03/21 07:16:37 UTC-07:00 <@monkeybot>   (1) MINOR: Line 4: Script above  ('titanitereinforce_assignment') missing actions category!
2019/03/21 07:16:37 UTC-07:00 <@monkeybot>   (2) WARNING: Line 24: Uneven number of <tag-marks>, are you missing a < or > ?
2019/03/21 07:16:37 UTC-07:00 <@monkeybot>   (3) MINOR: This script contains { braced } syntax, which is outdated. Please update to 'colon:' syntax.
2019/03/21 07:16:37 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !ds https://one.denizenscript.com/haste/53371
2019/03/21 07:16:37 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I encountered **3** potential problems with that script.\n+++ **(1) MINOR: Line 4: Script above ('titanitereinforce\_assignment') missing actions category!**\n+++ **(2) WARNING: Line 24: Uneven number of <tag-marks>, are you missing a < or > ?**\n+++ **(3) MINOR: This script contains { braced } syntax, which is outdated. Please update to
2019/03/21 07:16:38 UTC-07:00 <@DenizenRelay> [Continued] 'colon:' syntax.**
2019/03/21 07:16:41 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: ding
2019/03/21 07:17:24 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: oh right
2019/03/21 07:17:31 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: don't use §
2019/03/21 07:17:33 UTC-07:00 <@monkeybot> I found 47 matches...
2019/03/21 07:17:33 UTC-07:00 <@monkeybot> &0, &1, &2, &3, &4, &5, &6, &7, &8, &9, &a, &b, &c, &d, &e, &f, &k, &l, &m, &n, &o, &r, &nl, &amp, &cm, &ss, &sq, &sp, &nbsp, &dq, &co, &sc, &rb, &lb, &rc, &lc, &ns, &pc,
2019/03/21 07:17:33 UTC-07:00 <@monkeybot> &pipe, &ds, &lt, &gt, &bs, &at, &dot, &hrt, &chr[<character>].
2019/03/21 07:17:33 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !t &
2019/03/21 07:17:34 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **47** matches...\n+++ `&0`, `&1`, `&2`, `&3`, `&4`, `&5`, `&6`, `&7`, `&8`, `&9`, `&a`, `&b`, `&c`, `&d`, `&e`, `&f`, `&k`, `&l`, `&m`, `&n`, `&o`, `&r`, `&nl`, `&amp`, `&cm`, `&ss`, `&sq`, `&sp`, `&nbsp`, `&dq`, `&co`, `&sc`, `&rb`, `&lb`, `&rc`, `&lc`, `&ns`, `&pc`, \n+++ `&pipe`, `&ds`, `&lt`, `&gt`, `&bs`, `&at`, `&dot`, `&hrt`,
2019/03/21 07:17:34 UTC-07:00 <@DenizenRelay> [Continued] `&chr[<character>].`
2019/03/21 07:18:12 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: ugh
2019/03/21 07:18:22 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: that the & tag for [
2019/03/21 07:19:10 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: https://one.denizenscript.com/denizen/tags/&
2019/03/21 07:21:47 UTC-07:00 <@DenizenRelay> [Discord] [EdgartCo] says: ty
2019/03/21 07:26:22 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: **Strovo#5920** just left the server.
2019/03/21 07:34:41 UTC-07:00 <@monkeybot> Found: iron_door (330:0)
2019/03/21 07:34:41 UTC-07:00 <@monkeybot>   also known as: irondoor, idoor, steeldoor, sdoor, dooriron, doori, doorsteel, doors
2019/03/21 07:34:41 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: !i irondoor
2019/03/21 07:34:42 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: **iron\_door** (**330:0**)\n+++ also known as: **irondoor**, **idoor**, **steeldoor**, **sdoor**, **dooriron**, **doori**, **doorsteel**, **doors**
2019/03/21 07:35:54 UTC-07:00 <@monkeybot> I found 4 matches...
2019/03/21 07:35:54 UTC-07:00 <@monkeybot> player clicks block, player right clicks at entity, player right clicks entity, player clicks in inventory.
2019/03/21 07:35:54 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: !events on clicks
2019/03/21 07:35:54 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **4** matches...\n+++ `player clicks block`, `player right clicks at entity`, `player right clicks entity`, `player clicks in inventory.`
2019/03/21 07:37:36 UTC-07:00 <@monkeybot> Hello, I am monkeybot, a bot dedicated to assisting you in maximizing your Denizen scripting potential.   If you're new to Denizen, type !getstarted
2019/03/21 07:37:36 UTC-07:00 <@monkeybot> To check your script for errors, type !script
2019/03/21 07:37:36 UTC-07:00 <@monkeybot> Available meta search commands: !cmds !tags !events !languages !tutorials !mechanisms !actions !items !search !videos
2019/03/21 07:37:36 UTC-07:00 <@monkeybot> Available informational commands: !repo !enchantments !entities !tags !potions !update !wiki !sounds !debug !mcve
2019/03/21 07:37:36 UTC-07:00 <@monkeybot> Available interactive commands: !hello !math !mcping !help !paste !logs !yaml !yes !reload !botsnack !regex !regexvalue
2019/03/21 07:37:36 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: !help
2019/03/21 07:37:37 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Hello, I am monkeybot, a bot dedicated to assisting you in maximizing your Denizen scripting potential. If you're new to Denizen, type `!getstarted`\n+++ To check your script for errors, type `!script`\n+++ Available meta search commands: `!cmds !tags !events !languages !tutorials !mechanisms !actions !items !search !videos`\n+++ Available
2019/03/21 07:37:37 UTC-07:00 <@DenizenRelay> [Continued] informational commands: `!repo !enchantments !entities !tags !potions !update !wiki !sounds !debug !mcve `\n+++ Available interactive commands: `!hello !math !mcping !help !paste !logs !yaml !yes !reload !botsnack !regex !regexvalue `
2019/03/21 08:25:04 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: anyone here uses GriefPrevention plugin? i did this:\n```\ngpclaimstuff:\n type: world\n debug: false\n events:\n on gp player enters gpclaim:\n - narrate test \n on gp player exits gpclaim:\n - narrate test\n```\nand nothing seems to pop-up
2019/03/21 08:26:03 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: i don't use it, also that's a question for <#542835124266467338>
2019/03/21 08:32:55 UTC-07:00 <@monkeybot> That event doesn't seem to exist.
2019/03/21 08:32:55 UTC-07:00 <@DenizenRelay> [Discord] [BlackCoyote] says: !e ncp
2019/03/21 08:32:56 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ That event doesn't seem to exist.
2019/03/21 08:32:59 UTC-07:00 <@monkeybot> That event doesn't seem to exist.
2019/03/21 08:33:00 UTC-07:00 <@DenizenRelay> [Discord] [BlackCoyote] says: !e infr
2019/03/21 08:33:00 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ That event doesn't seem to exist.
2019/03/21 08:33:03 UTC-07:00 <@monkeybot> Found: <p@player.ncp.infractions>, which returns a Element(Number)
2019/03/21 08:33:03 UTC-07:00 <@monkeybot>   Returns the number of infractions this player has with NoCheatPlus
2019/03/21 08:33:03 UTC-07:00 <@monkeybot>   NOTE: Cannot guarantee the accuracy of this tag, due to lack of API in NoCheatPlus.
2019/03/21 08:33:03 UTC-07:00 <@monkeybot> Note: This tag requires the plugin(s) DepenizenBukkit, NoCheatPlus..
2019/03/21 08:33:03 UTC-07:00 <@DenizenRelay> [Discord] [BlackCoyote] says: !tag infr
2019/03/21 08:33:04 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: <**p@player.ncp.infractions**>, which returns a **Element(Number)**\n+++ Returns the number of infractions this player has with NoCheatPlus\n+++ NOTE: Cannot guarantee the accuracy of this tag, due to lack of API in NoCheatPlus.\n+++ Note: This tag requires the plugin(s) **DepenizenBukkit, NoCheatPlus.**.
2019/03/21 08:33:30 UTC-07:00 <@monkeybot> That event doesn't seem to exist.
2019/03/21 08:33:30 UTC-07:00 <@DenizenRelay> [Discord] [BlackCoyote] says: !e cheatµ
2019/03/21 08:33:30 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ That event doesn't seem to exist.
2019/03/21 08:33:32 UTC-07:00 <@monkeybot> That event doesn't seem to exist.
2019/03/21 08:33:32 UTC-07:00 <@DenizenRelay> [Discord] [BlackCoyote] says: !e cheat
2019/03/21 08:33:33 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ That event doesn't seem to exist.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot> on gp player enters <gpclaim>:
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   AKA: on gp player exits <gpclaim>, on gp player enters gpclaim, on gp player exits gpclaim
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Triggered: when a player enters or exits a Grief Prevention claim.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Context: <context.from> returns the block location moved from.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Context: <context.to> returns the block location moved to.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Context: <context.new_claim> returns the gpclaim being entered.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Context: <context.old_claim> returns the gpclaim being exited.
2019/03/21 08:45:36 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: !e gp player enters
2019/03/21 08:45:36 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on gp player enters <gpclaim>**: \n+++ AKA: **on gp player exits <gpclaim>, on gp player enters gpclaim, on gp player exits gpclaim**\n+++ **Triggered:** when a player enters or exits a Grief Prevention claim. \n+++ This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'\n+++
2019/03/21 08:45:36 UTC-07:00 <@DenizenRelay> [Continued] **Context:** <context.from> returns the block location moved from.\n+++ **Context:** <context.to> returns the block location moved to.\n+++ **Context:** <context.new\_claim> returns the gpclaim being entered.\n+++ **Context:** <context.old\_claim> returns the gpclaim being exited.
2019/03/21 08:45:36 UTC-07:00 <@monkeybot>   Note: This event requires the plugin(s) DepenizenBukkit, GriefPrevention.
2019/03/21 08:45:37 UTC-07:00 <@monkeybot>   Warning: Cancelling this event will fire a similar event immediately after.
2019/03/21 08:45:37 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Note: This event requires the plugin(s) DepenizenBukkit, GriefPrevention.
2019/03/21 08:45:38 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Warning:** Cancelling this event will fire a similar event immediately after.
2019/03/21 08:45:56 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @JepJep#9694 why do you have `debug: false`
2019/03/21 08:46:02 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: in a script you're debugging
2019/03/21 08:47:32 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: i turned it on, doesnt show anything on the console
2019/03/21 08:48:16 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: if im using it right, thats for when a player enters an area that is claimed using griefprevention right?
2019/03/21 08:49:10 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: yes
2019/03/21 08:49:18 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: check the output of `/denizen reload scripts`
2019/03/21 08:49:24 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: see if the event got matched at all
2019/03/21 08:51:12 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: ```\n[INFO] +> [Denizen] Event match, GPClaimEnter matched for 'gp player enters gpclaim'!\n[INFO] +> [Denizen] Event match, GPClaimEnter matched for 'gp player exits gpclaim'!\n```\nsame script from above
2019/03/21 08:51:44 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: are you _sure_ you're entering some GP Claims? :P
2019/03/21 08:51:49 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: also are there any error messages in logs anywhere
2019/03/21 08:54:01 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: jepjep you know you have to
2019/03/21 08:54:02 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: enable debug
2019/03/21 08:54:04 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: to see debug output
2019/03/21 08:54:11 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: first you have to set it to true in the script
2019/03/21 08:54:14 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: then you have to enable it
2019/03/21 08:54:25 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: yes im sure, i tried entering other people's claims and my own claim which can be shown with a stick. yes i had it turned on right now
2019/03/21 08:54:37 UTC-07:00 <@monkeybot> Need help with a script issue or server error? Help us help you by:
2019/03/21 08:54:37 UTC-07:00 <@monkeybot> 1. Pasting your script to http://one.denizenscript.com/haste and posting the link you get back in this channel.
2019/03/21 08:54:37 UTC-07:00 <@monkeybot> 2. In-game, type '/denizen debug -r', then run through the broken parts of the script, then type '/denizen submit'. Open the link it gives you, and paste that link back in this channel as well.
2019/03/21 08:54:37 UTC-07:00 <@monkeybot> For more information on how to read debug, see http://one.denizenscript.com/denizen/vids/debug
2019/03/21 08:54:37 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !debug
2019/03/21 08:54:37 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Need help with a script issue or server error? Help us help you by:\n+++ 1. Pasting your script to http://one.denizenscript.com/haste and posting the link you get back in this channel.\n+++ 2. In-game, type '`/denizen debug -r`', then run through the broken parts of the script, then type '`/denizen submit`'. Open the link it gives you, and paste
2019/03/21 08:54:37 UTC-07:00 <@DenizenRelay> [Continued] that link back in this channel as well.\n+++ For more information on how to read debug, see http://one.denizenscript.com/denizen/vids/debug
2019/03/21 08:54:38 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: do that
2019/03/21 09:07:17 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @JepJep#9694 actually that event is just a bit of a mess internally
2019/03/21 09:07:23 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: use the (inbound) new build of Depenizen
2019/03/21 09:08:34 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: i tested it out, doesnt work on depenizen 448 but its okay on 449
2019/03/21 09:09:01 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: 450 is the build you need
2019/03/21 09:09:15 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: 448 and 449 are the same as far as that event is concerned
2019/03/21 09:48:09 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: is flag global now flag server?
2019/03/21 09:53:16 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Yep
2019/03/21 09:53:31 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: "global" and "server" mean the same thing internally, but we recommend using "server"
2019/03/21 09:53:48 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: "global" was always just an alternative name for "server"
2019/03/21 09:54:07 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: that must help other people coming from other languages.. lol
2019/03/21 09:54:07 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: GG @BehrBot#1312, you just advanced to **level 1** !
2019/03/21 09:54:23 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: i see
2019/03/21 09:55:12 UTC-07:00 <@monkeybot> [server command] announce: Announces a message for everyone online to read.
2019/03/21 09:55:12 UTC-07:00 <@monkeybot> Syntax: - announce [<text>] (to_ops/to_console/to_flagged:<flag_name>) (format:<name>)
2019/03/21 09:55:12 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: !c announce
2019/03/21 09:55:13 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**server** command] `announce`: Announces a message for everyone online to read.\n+++ Syntax: - announce [<text>] _(to\_ops/to\_console/to\_flagged:<flag\_name>) (format:<name>)_
2019/03/21 09:55:37 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: does announce not send to every player online? Or just ops?
2019/03/21 09:55:56 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: I think it's every player by default
2019/03/21 09:56:05 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: but you can use the to_ops optional arg
2019/03/21 09:56:38 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: it isn't by default, but im looking to target every player specifically
2019/03/21 09:56:46 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: i actually replaced my chat scripts with it assuming it did so lol
2019/03/21 09:57:01 UTC-07:00 <@monkeybot> I found 4 matches...
2019/03/21 09:57:01 UTC-07:00 <@monkeybot> p@player.is_online, server.get_online_players_flagged[<flag_name>], server.list_online_players, server.list_online_ops.
2019/03/21 09:57:01 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: !t online
2019/03/21 09:57:01 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **4** matches...\n+++ `p@player.is_online`, `server.get_online_players_flagged[<flag_name>]`, `server.list_online_players`, `server.list_online_ops.`
2019/03/21 09:57:17 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: just - announce "banana" doesn't target every player?
2019/03/21 09:57:19 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: weird
2019/03/21 09:57:34 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: Hey @stepkrep#7476, welcome to **Denizen Script and Citizens** !
2019/03/21 09:57:38 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: no, ive got three players on and only opped see it 😒
2019/03/21 09:57:50 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: It does target every player by default
2019/03/21 09:57:51 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @BehrBot#1312 it requires `bukkit.broadcast` perm to view
2019/03/21 09:57:58 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: as it's a Bukkit broadcast by default
2019/03/21 09:58:01 UTC-07:00 <@monkeybot> [server command] announce: Announces a message for everyone online to read.
2019/03/21 09:58:01 UTC-07:00 <@monkeybot> Syntax: - announce [<text>] (to_ops/to_console/to_flagged:<flag_name>) (format:<name>)
2019/03/21 09:58:01 UTC-07:00 <@monkeybot> Description: Announce sends a raw message to players. Simply using announce with text will send
2019/03/21 09:58:01 UTC-07:00 <@monkeybot>   the message to all online players. Specifing the 'to_ops' argument will narrow down the players
2019/03/21 09:58:01 UTC-07:00 <@monkeybot>   in which the message is sent to ops only. Alternatively, using the 'to_flagged' argument
2019/03/21 09:58:01 UTC-07:00 <@monkeybot>   will send the message to players only if the specified flag does not equal true. You can also
2019/03/21 09:58:01 UTC-07:00 <@monkeybot>   use the 'to_console' argument to make it so it only shows in the server console. Announce
2019/03/21 09:58:01 UTC-07:00 <@monkeybot>   can also utilize a format script with the 'format' argument. See the format script-container
2019/03/21 09:58:01 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: !c announce d
2019/03/21 09:58:01 UTC-07:00 <@monkeybot> More: http://one.denizenscript.com/denizen/cmds/announce
2019/03/21 09:58:01 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**server** command] `announce`: Announces a message for everyone online to read.\n+++ Syntax: - announce [<text>] _(to\_ops/to\_console/to\_flagged:<flag\_name>) (format:<name>)_\n+++ Description: Announce sends a raw message to players. Simply using announce with text will send\n+++ the message to all online players. Specifing the 'to\_ops'
2019/03/21 09:58:01 UTC-07:00 <@DenizenRelay> [Continued] argument will narrow down the players\n+++ in which the message is sent to ops only. Alternatively, using the 'to\_flagged' argument\n+++ will send the message to players only if the specified flag does not equal true. You can also\n+++ use the 'to\_console' argument to make it so it only shows in the server console. Announce\n+++ can also utilize a format script with the
2019/03/21 09:58:02 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ More: http://one.denizenscript.com/denizen/cmds/announce
2019/03/21 09:58:10 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\nNote that the default announce mode (that shows for all players) relies on the Bukkit broadcast\nsystem, which requires the permission "bukkit.broadcast.user" to see broadcasts. `
2019/03/21 09:58:16 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ^ that actually
2019/03/21 09:58:18 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: oH
2019/03/21 09:58:23 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: ew a permission
2019/03/21 09:58:30 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: can they use broadcast if they get the perm?
2019/03/21 09:58:41 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: that perm is to _see_ broadcasts
2019/03/21 09:58:42 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: not to send them
2019/03/21 09:58:58 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: that fixed it
2019/03/21 09:59:00 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: tyvm
2019/03/21 09:59:03 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: So uh
2019/03/21 09:59:11 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Is anyone gonna question why Behr is using his alt instead of @Behr#5305
2019/03/21 09:59:23 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: we don't judge
2019/03/21 09:59:29 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: i do
2019/03/21 09:59:32 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: except suspic then
2019/03/21 09:59:33 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: i was also testing to make sure a fresh discord message that wasn't me sending the messages for players ingame to hear from a relay chat LOL
2019/03/21 09:59:35 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: *judges @Behr#5305 judgily*
2019/03/21 10:00:06 UTC-07:00 <@DenizenRelay> [Discord] [BehrBot/OtherBehr] says: ive got a lot of scripts that are targeted to specific discord users 😅 just wanted to make sure lol
2019/03/21 10:00:07 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: _arrests @Behr#5305_
2019/03/21 10:00:14 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: _takes @Behr#5305 to court_
2019/03/21 10:00:16 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: to see judge @The_Conductor#3584
2019/03/21 10:00:36 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: you better hire Wahrheit if you don't want to go to prison for life
2019/03/21 10:01:01 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (Disclaimer: Wahrheit is not a defense attorney, he is a different type of lawyer)
2019/03/21 10:01:18 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: hahaha, even if you hire a defense attorney it'd be for naught, for i am
2019/03/21 10:01:19 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (wahrheit is much more likely to prosecute you than to defend you)
2019/03/21 10:01:20 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: *rips off mask*
2019/03/21 10:01:23 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: judge judy
2019/03/21 10:01:33 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (wahrheit also may be a vampire, protect your neck region and keep garlic on hand)
2019/03/21 10:01:54 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: @mcmonkey#6666 uh, when I finish my clerkship I will actually go into defense work
2019/03/21 10:01:58 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: just not criminal defense
2019/03/21 10:02:23 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: okay good I need your help with this lawsuit I'm facing
2019/03/21 10:03:50 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: If I'm not a criminal does that make my defense eligible? :d
2019/03/21 10:04:03 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: i can make you a criminal
2019/03/21 10:04:16 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: you're a great teacher
2019/03/21 10:04:18 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: by making sexual assault allegations against you
2019/03/21 10:06:49 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\nsuspicbot (fork: "PECK")Today at 10:04 AM\ni can make you a criminal\nXenmaiToday at 10:04 AM\nyou're a great teacher`
2019/03/21 10:06:53 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: most teachers _are_ criminals
2019/03/21 10:06:54 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: this is true
2019/03/21 10:07:17 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558335838656659457/54364770_10156645413319998_2602774005559590912_n.png >
2019/03/21 10:07:18 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: I teach a lot of kids here in this channel
2019/03/21 10:07:23 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: you reminded me of this
2019/03/21 10:07:24 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: _and_ I make a lot of pedo rape jokes
2019/03/21 10:07:39 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: Solve this word problem for the value of 'crime'
2019/03/21 10:08:27 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: @FreneticBot#8857 q tentacle
2019/03/21 10:08:27 UTC-07:00 <@DenizenRelay> [Discord] [FreneticBot/FreneticBot🛠] says: +> Quote **482**:\n```xml\n4/7/2014 6:51:03 PM <Morphan1> you know, without tentacles and all that\n```
2019/03/21 10:11:46 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: for anybody wondering about the second part of the comic
2019/03/21 10:11:49 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558336977213325323/53435514_10213856971594548_5577133428924481536_n.png >
2019/03/21 10:12:27 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: ***there's two halves to that comic***? Lol
2019/03/21 10:12:40 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: there's probably more
2019/03/21 10:12:48 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: *oh no"
2019/03/21 10:12:50 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: one for each testicle
2019/03/21 10:12:50 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: though technically they wouldn't be halves
2019/03/21 10:25:54 UTC-07:00 <@DenizenRelay> [Discord] [Bawb] says: Howdy friends
2019/03/21 10:27:25 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: hi 😄
2019/03/21 10:36:26 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: erhmm i need help, im trying to make a thing that prevents players from fishing on the same spot but i couldnt get the flag reset thing to work \n```\n on player fishes:\n - flag player hookloc:->:<context.hook.location.simple>\n - narrate "<player.flag[hookloc].size>"\n - if <player.flag[hookloc].get[1]> == <player.flag[hookloc].get[3]>:\n -
2019/03/21 10:36:26 UTC-07:00 <@DenizenRelay> [Continued] determine cancelled\n - narrate test\n - if "<player.flag[hookloc].size>" >= "4":\n - flag player hookloc:!\n - narrate reset\n```
2019/03/21 10:37:38 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: im trying to make an anti afk fishing farm
2019/03/21 10:43:04 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\n - determine cancelled\n - narrate test`\nput those in reverse order or use `passively`
2019/03/21 10:43:12 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: determine ends the queue by default (if you don't use `passively`)
2019/03/21 10:43:26 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: you also don't need all those quotes btw
2019/03/21 10:43:37 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\n - if "<player.flag[hookloc].size>" >= "4":`\nLike every quote in that line ^ is redundant
2019/03/21 10:45:24 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: yay its okay now
2019/03/21 10:45:24 UTC-07:00 <@DenizenRelay> [Discord] [FreneticBot/FreneticBot🛠] says: +> YAY!!!
2019/03/21 10:45:49 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: i use quotes because the hosts text editor highlights it
2019/03/21 10:46:49 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: You're editing scripts with _what_ now
2019/03/21 10:51:03 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558346852655955970/unknown.png >the mc host website text editor, its kinda stupid because it sometimes converts spaces into tabs but im too lazy to write it on notepad
2019/03/21 10:54:02 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: NP++
2019/03/21 10:58:35 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @JepJep#9694 use NP++
2019/03/21 10:58:37 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: or D2IDE
2019/03/21 10:58:39 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: or _anything_
2019/03/21 10:58:46 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: with an FTP program like FileZilla
2019/03/21 10:58:59 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: don't use some shit your host has on their website
2019/03/21 11:07:15 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: oh yeah i forgot about the ftp thing, ill take a look on that
2019/03/21 11:16:08 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: A lot of hosts I've seen make you save&close if you use their editor, if that's your case ftp is really nice so you don't have to close it and find your place again if it gets lengthy lol
2019/03/21 11:17:29 UTC-07:00 <@DenizenRelay> [Discord] [JepJep] says: yeah my host does that and its annoying, ill transfer to ftp soon
2019/03/21 11:54:22 UTC-07:00 <@monkeybot> Hello, I am monkeybot, a bot dedicated to assisting you in maximizing your Denizen scripting potential.   If you're new to Denizen, type !getstarted
2019/03/21 11:54:22 UTC-07:00 <@monkeybot> To check your script for errors, type !script
2019/03/21 11:54:22 UTC-07:00 <@monkeybot> Available meta search commands: !cmds !tags !events !languages !tutorials !mechanisms !actions !items !search !videos
2019/03/21 11:54:22 UTC-07:00 <@monkeybot> Available informational commands: !repo !enchantments !entities !tags !potions !update !wiki !sounds !debug !mcve
2019/03/21 11:54:22 UTC-07:00 <@monkeybot> Available interactive commands: !hello !math !mcping !help !paste !logs !yaml !yes !reload !botsnack !regex !regexvalue
2019/03/21 11:54:22 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: !help
2019/03/21 11:54:23 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Hello, I am monkeybot, a bot dedicated to assisting you in maximizing your Denizen scripting potential. If you're new to Denizen, type `!getstarted`\n+++ To check your script for errors, type `!script`\n+++ Available meta search commands: `!cmds !tags !events !languages !tutorials !mechanisms !actions !items !search !videos`\n+++ Available
2019/03/21 11:54:23 UTC-07:00 <@DenizenRelay> [Continued] informational commands: `!repo !enchantments !entities !tags !potions !update !wiki !sounds !debug !mcve `\n+++ Available interactive commands: `!hello !math !mcping !help !paste !logs !yaml !yes !reload !botsnack !regex !regexvalue `
2019/03/21 11:54:27 UTC-07:00 <@monkeybot> I found 47 matches...
2019/03/21 11:54:27 UTC-07:00 <@monkeybot> &0, &1, &2, &3, &4, &5, &6, &7, &8, &9, &a, &b, &c, &d, &e, &f, &k, &l, &m, &n, &o, &r, &nl, &amp, &cm, &ss, &sq, &sp, &nbsp, &dq, &co, &sc, &rb, &lb, &rc, &lc, &ns, &pc,
2019/03/21 11:54:27 UTC-07:00 <@monkeybot> &pipe, &ds, &lt, &gt, &bs, &at, &dot, &hrt, &chr[<character>].
2019/03/21 11:54:28 UTC-07:00 <@DenizenRelay> [Discord] [Jepp9350] says: !t &
2019/03/21 11:54:28 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **47** matches...\n+++ `&0`, `&1`, `&2`, `&3`, `&4`, `&5`, `&6`, `&7`, `&8`, `&9`, `&a`, `&b`, `&c`, `&d`, `&e`, `&f`, `&k`, `&l`, `&m`, `&n`, `&o`, `&r`, `&nl`, `&amp`, `&cm`, `&ss`, `&sq`, `&sp`, `&nbsp`, `&dq`, `&co`, `&sc`, `&rb`, `&lb`, `&rc`, `&lc`, `&ns`, `&pc`, \n+++ `&pipe`, `&ds`, `&lt`, `&gt`, `&bs`, `&at`, `&dot`, `&hrt`,
2019/03/21 11:54:28 UTC-07:00 <@DenizenRelay> [Continued] `&chr[<character>].`
2019/03/21 12:06:54 UTC-07:00 <@monkeybot> [world command] chunkload: Keeps a chunk actively loaded and allowing NPC activity.
2019/03/21 12:06:54 UTC-07:00 <@monkeybot> Syntax: - chunkload ({add}/remove/removeall) [<chunk>] (duration:<value>)
2019/03/21 12:06:54 UTC-07:00 <@monkeybot> Description: Forces a chunk to load and stay loaded in the world for the duration specified or until removed.  This is
2019/03/21 12:06:54 UTC-07:00 <@monkeybot>   persistent over server restarts. If no duration is specified it defaults to 0 (forever). While a chunk is
2019/03/21 12:06:54 UTC-07:00 <@monkeybot>   loaded all normal activity such as crop growth and npc activity continues.
2019/03/21 12:06:54 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: !c chunkload d
2019/03/21 12:06:54 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**world** command] `chunkload`: Keeps a chunk actively loaded and allowing NPC activity.\n+++ Syntax: - chunkload _(_**{add}**_/remove/removeall)_ [<chunk>] _(duration:<value>)_\n+++ Description: Forces a chunk to load and stay loaded in the world for the duration specified or until removed. This is\n+++ persistent over server restarts. If no
2019/03/21 12:06:54 UTC-07:00 <@DenizenRelay> [Continued] duration is specified it defaults to 0 (forever). While a chunk is\n+++ loaded all normal activity such as crop growth and npc activity continues.
2019/03/21 12:07:09 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: is this what i'd use to pre-generate a world? ^
2019/03/21 12:07:49 UTC-07:00 <@monkeybot> Best matches: '!command chunkload', '!tag ch@chunk.add[<#>,<#>]', '!tag ch@chunk.sub[<#>,<#>]', '!tag ch@chunk.is_loaded', '!tag ch@chunk.x', '!tag ch@chunk.z', '!tag ch@chunk.world', '!tag ch@chunk.cuboid', '!tag ch@chunk.entities', '!tag ch@chunk.living_entities', '!tag ch@chunk.players', '!tag ch@chunk.height_map', '!tag ch@chunk.average_height', '!tag ch@chunk.is_flat[#]', '!tag ch@chunk.surface_blocks', '!tag ch@chunk.spawn_slimes', '!tag ch@chunk.type', '!tag cu@cuboid.list_chunks', '!tag cu@cuboid.list_partial_chunks', '!tag l@location.chunk', '!tag p@player.chunk_loaded[<chunk>]', '!tag w@world.loaded_chunks', '!tag w@world.random_loaded_chunk', '!tag el@element.as_chunk', '!tag gpclaim@gpclaim.chunks', '!event chunk loads for the first time (in <world>)', '!event chunk unloads (in <world>)', '!mechanism refresh_chunk', '!mechanism refresh_chunk_sections'
2019/03/21 12:07:49 UTC-07:00 <@monkeybot> Likely matches: '!tag w@world.ambient_spawn_limit', '!tag w@world.animal_spawn_limit', '!tag w@world.monster_spawn_limit', '!tag w@world.water_animal_spawn_limit', '!event entity despawns', '!mechanism unload', '!mechanism unload_safely', '!mechanism unload_without_saving', '!mechanism load', '!mechanism regenerate', '!mechanism flowerpot_contents', '!mechanism ambient_spawn_limit', '!mechanism animal_spawn_limit', '!mechanism destroy', '!mechanism force_unload', '!mechanism monster_spawn_limit', '!mechanism unload', '!mechanism water_animal_spawn_limit', '!action spawn', '!action despawn', '!language dobjects'
2019/03/21 12:07:49 UTC-07:00 <@monkeybot> If no other matches...: '!quote 471'
2019/03/21 12:07:49 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !s chunk
2019/03/21 12:07:50 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Best matches:** '`!command chunkload`', '`!tag ch@chunk.add[<#>,<#>]`', '`!tag ch@chunk.sub[<#>,<#>]`', '`!tag ch@chunk.is_loaded`', '`!tag ch@chunk.x`', '`!tag ch@chunk.z`', '`!tag ch@chunk.world`', '`!tag ch@chunk.cuboid`', '`!tag ch@chunk.entities`', '`!tag ch@chunk.living_entities`', '`!tag ch@chunk.players`', '`!tag ch@chunk.height_map`',
2019/03/21 12:07:50 UTC-07:00 <@DenizenRelay> [Continued] '`!tag ch@chunk.average_height`', '`!tag ch@chunk.is_flat[#]`', '`!tag ch@chunk.surface_blocks`', '`!tag ch@chunk.spawn_slimes`', '`!tag ch@chunk.type`', '`!tag cu@cuboid.list_chunks`', '`!tag cu@cuboid.list_partial_chunks`', '`!tag l@location.chunk`', '`!tag p@player.chunk_loaded[<chunk>]`', '`!tag w@world.loaded_chunks`', '`!tag w@world.random_loaded_chunk`', '`!tag
2019/03/21 12:07:50 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Likely matches:** '`!tag w@world.ambient_spawn_limit`', '`!tag w@world.animal_spawn_limit`', '`!tag w@world.monster_spawn_limit`', '`!tag w@world.water_animal_spawn_limit`', '`!event entity despawns`', '`!mechanism unload`', '`!mechanism unload_safely`', '`!mechanism unload_without_saving`', '`!mechanism load`', '`!mechanism regenerate`',
2019/03/21 12:07:50 UTC-07:00 <@DenizenRelay> [Continued] '`!mechanism flowerpot_contents`', '`!mechanism ambient_spawn_limit`', '`!mechanism animal_spawn_limit`', '`!mechanism destroy`', '`!mechanism force_unload`', '`!mechanism monster_spawn_limit`', '`!mechanism unload`', '`!mechanism water_animal_spawn_limit`', '`!action spawn`', '`!action despawn`', '`!language dobjects`'\n+++ **If no other matches...:** '`!quote 471`'
2019/03/21 12:08:24 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: I mean, I guess? I don't know how efficient Denizen is for this
2019/03/21 12:11:17 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: That forces a chunk to stay loaded for a while
2019/03/21 12:11:37 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: If you want to "pregenerate" a world as in getting each chunk to render beforehand
2019/03/21 12:11:47 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Use a player account and teleport it around
2019/03/21 12:11:54 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: you can put a duration on it tho suspic
2019/03/21 12:11:54 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: That's the significantly safer option
2019/03/21 12:11:57 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: so you could do duration 1t I guess
2019/03/21 12:12:06 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: why not just use WorldBorder
2019/03/21 12:12:15 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: You *could*, but it's not guaranteed to react safe to unloaded chunks
2019/03/21 12:12:23 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Chunks that haven't been loaded/generated before, anyways
2019/03/21 12:14:16 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: Well, i just like denizen and wanted to use it instead if i could
2019/03/21 12:14:51 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Denizen can do a lot of things, but it can't help you much with world corruption ;p
2019/03/21 12:15:18 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: P:
2019/03/21 12:15:41 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: its all on a localhost i just made anyways lol, trying to pre-generate with this world generator
2019/03/21 12:16:01 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Using a player account and teleporting it around is the safest option
2019/03/21 12:16:05 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: and the add-on for it was just heavily unstable, it doesn't seem to like a lot of other plugins
2019/03/21 12:16:11 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: yeah, i'll probably do that then
2019/03/21 12:37:04 UTC-07:00 * Extone (~Extone@2a02:2698:1c23:6256:9c25:3e3:fc00:2817) joined.
2019/03/21 12:37:17 UTC-07:00 <Extone> !getstarted
2019/03/21 12:38:10 UTC-07:00 <Extone> !help
2019/03/21 12:38:32 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Oh hi there IRC connector
2019/03/21 12:38:35 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: We're on Discord now
2019/03/21 12:38:52 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: Please use this link to get connected: https://discord.gg/Q6pZGSR
2019/03/21 12:39:17 UTC-07:00 * Extone quit (Client Quit).
2019/03/21 12:39:45 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @The_Conductor#3584 the actual bot will have told him that at least 3x by now
2019/03/21 12:39:51 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: including link and all
2019/03/21 12:39:59 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: and the link being plastered all over the page
2019/03/21 12:40:12 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\nsuspicbot (fork: "PECK")Today at 12:16 PM\nUsing a player account and teleporting it around is the safest option`\n^ ye
2019/03/21 12:40:26 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: if you don't do that, there's risks of things like villages and such generating wrong
2019/03/21 12:40:33 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (things that occupy more than one chunk)
2019/03/21 13:15:28 UTC-07:00 <@DenizenRelay> [Discord] [Bawb] says: @mcmonkey#6666 go to bed for once
2019/03/21 13:15:44 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: it's 1pm
2019/03/21 13:21:14 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !a click
2019/03/21 13:21:14 UTC-07:00 <@monkeybot> on click:
2019/03/21 13:21:14 UTC-07:00 <@monkeybot>   Triggered: when the NPC is clicked by a player.
2019/03/21 13:21:14 UTC-07:00 <@monkeybot>   Context: None
2019/03/21 13:21:14 UTC-07:00 <@monkeybot>   Determine: "cancelled" to cancel the click event completely.

2019/03/21 13:21:14 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on click**: \n+++ **Triggered:** when the NPC is clicked by a player. \n+++ **Context:** None\n+++ **Determine:** "cancelled" to cancel the click event completely.
2019/03/21 13:21:21 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: how do we get ^ to support left click?
2019/03/21 13:21:37 UTC-07:00 <@monkeybot> on damage:
2019/03/21 13:21:37 UTC-07:00 <@monkeybot>   Triggered: when the NPC is damaged by a player.
2019/03/21 13:21:37 UTC-07:00 <@monkeybot>   Context: <context.damage> returns how much damage was done.
2019/03/21 13:21:37 UTC-07:00 <@monkeybot>   Determine: "cancelled" to cancel the damage event.

2019/03/21 13:21:37 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: !a on damage
2019/03/21 13:21:38 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on damage**: \n+++ **Triggered:** when the NPC is damaged by a player. \n+++ **Context:** <context.damage> returns how much damage was done.\n+++ **Determine:** "cancelled" to cancel the damage event.
2019/03/21 13:22:16 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: nothing, not even debug
2019/03/21 13:22:19 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: do I have to enable anything else
2019/03/21 13:22:38 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: `p_assignment:\n type: assignment\n debug: true\n actions:\n on click:\n - execute as_player "p"\n on damage:\n - narrate "ahha"`
2019/03/21 13:24:54 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: ugly workaround
2019/03/21 13:24:55 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: ` on damaged:\n - if "<context.damager.is_player>":\n - adjust "<queue>" "linked_player:<context.damager>"\n - execute as_player "p"`
2019/03/21 13:25:04 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: notice the d
2019/03/21 13:25:18 UTC-07:00 <@monkeybot> on damaged:
2019/03/21 13:25:18 UTC-07:00 <@monkeybot>   Triggered: when the NPC is damaged by an entity.
2019/03/21 13:25:18 UTC-07:00 <@monkeybot>   Context: <context.damage> returns how much damage was done.
2019/03/21 13:25:18 UTC-07:00 <@monkeybot>   Context: <context.damager> returns the entity that did the damage.
2019/03/21 13:25:18 UTC-07:00 <@monkeybot>   Determine: "cancelled" to cancel the damage event.

2019/03/21 13:25:18 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: !a on damaged
2019/03/21 13:25:19 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on damaged**: \n+++ **Triggered:** when the NPC is damaged by an entity. \n+++ **Context:** <context.damage> returns how much damage was done.\n+++ **Context:** <context.damager> returns the entity that did the damage.\n+++ **Determine:** "cancelled" to cancel the damage event.
2019/03/21 13:25:25 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: lol wot
2019/03/21 13:25:46 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @WaterQuarks#7982 enable the damage trigger
2019/03/21 13:25:53 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: in the `on assignment` action
2019/03/21 13:26:00 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: you should also do so for the click trigger if using `on click`
2019/03/21 13:26:54 UTC-07:00 <@monkeybot> assignment script containers: http://one.denizenscript.com/denizen/lngs/assignment%20script%20containers
2019/03/21 13:26:54 UTC-07:00 <@monkeybot>   Group: script container system
2019/03/21 13:26:54 UTC-07:00 <@monkeybot>   -> Assignment script-containers provide functionality to NPCs by 'assignment' of the container. Assignment scripts are meant to be used when customizing the normal behavior of NPCs. This can be used on a 'per-NPC' basis, but the encouraged approach is to design assignment scripts in a way that they can be used for multiple NPCs, perhaps with...
2019/03/21 13:26:54 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !lang assi
2019/03/21 13:26:55 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ assignment script containers: http://one.denizenscript.com/denizen/lngs/assignment%20script%20containers\n+++ **Group:** script container system\n+++ -> Assignment script-containers provide functionality to NPCs by 'assignment' of the container. Assignment scripts are meant to be used when customizing the normal behavior of NPCs. This can be
2019/03/21 13:26:55 UTC-07:00 <@DenizenRelay> [Continued] used on a 'per-NPC' basis, but the encouraged approach is to design assignment scripts in a way that they can be used for multiple NPCs, perhaps with...
2019/03/21 13:27:10 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: how do I enable triggers?
2019/03/21 13:27:19 UTC-07:00 <@monkeybot> [npc command] trigger: Enables or disables a trigger.
2019/03/21 13:27:19 UTC-07:00 <@monkeybot> Syntax: - trigger [name:chat/click/damage/proximity] (state:{toggle}/true/false) (cooldown:<duration>) (radius:<#>)
2019/03/21 13:27:19 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !c trigger
2019/03/21 13:27:20 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**npc** command] `trigger`: Enables or disables a trigger.\n+++ Syntax: - trigger [name:chat/click/damage/proximity] _(state:_**{toggle}**_/true/false) (cooldown:<duration>) (radius:<#>)_
2019/03/21 13:27:26 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ^ that's how
2019/03/21 13:27:32 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: also
2019/03/21 13:27:35 UTC-07:00 <@monkeybot> I found 2 matches...
2019/03/21 13:27:35 UTC-07:00 <@monkeybot> Your First Interact Script And Chat Trigger, Assignment and Interact Scripts.
2019/03/21 13:27:35 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: !vids intera
2019/03/21 13:27:35 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **2** matches...\n+++ `Your First Interact Script And Chat Trigger`, `Assignment and Interact Scripts.`
2019/03/21 13:27:38 UTC-07:00 <@monkeybot> Video: Your First Interact Script And Chat Trigger: http://one.denizenscript.com/denizen/vids/Your%20First%20Interact%20Script%20And%20Chat%20Trigger
2019/03/21 13:27:38 UTC-07:00 <@monkeybot>   8. An introduction to NPC interaction and the chat trigger.
2019/03/21 13:27:38 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: !vids your first interact
2019/03/21 13:27:39 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Video: Your First Interact Script And Chat Trigger: http://one.denizenscript.com/denizen/vids/Your%20First%20Interact%20Script%20And%20Chat%20Trigger\n+++ 8. An introduction to NPC interaction and the chat trigger.
2019/03/21 13:27:42 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ^ view the basic tutorial videos
2019/03/21 14:06:29 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: **squareJAO#1986** just left the server.
2019/03/21 14:25:10 UTC-07:00 <@monkeybot> I found 5 matches...
2019/03/21 14:25:10 UTC-07:00 <@monkeybot> player chats, player changes gamemode (to <gamemode>), player changes sign, player changes world (from <world>) (to <world>), player changes xp.
2019/03/21 14:25:10 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !e on player cha
2019/03/21 14:25:11 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **5** matches...\n+++ `player chats`, `player changes gamemode (to <gamemode>)`, `player changes sign`, `player changes world (from <world>) (to <world>)`, `player changes xp.`
2019/03/21 14:25:13 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !e player chats
2019/03/21 14:25:13 UTC-07:00 <@monkeybot> on player chats:
2019/03/21 14:25:13 UTC-07:00 <@monkeybot>   Triggered: when a player chats.
2019/03/21 14:25:13 UTC-07:00 <@monkeybot>   This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'
2019/03/21 14:25:13 UTC-07:00 <@monkeybot>   Context: <context.message> returns the player's message as an Element.
2019/03/21 14:25:13 UTC-07:00 <@monkeybot>   Context: <context.format> returns the chat message's format.
2019/03/21 14:25:13 UTC-07:00 <@monkeybot>   Context: <context.recipients> returns a list of all players that will receive the chat.
2019/03/21 14:25:14 UTC-07:00 <@monkeybot>   Switch: in <area>
2019/03/21 14:25:14 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on player chats**: \n+++ **Triggered:** when a player chats. \n+++ This event can be cancelled. This adds 'context.cancelled', and determines 'CANCELLED' and 'CANCELLED:FALSE'\n+++ **Context:** <context.message> returns the player's message as an Element.\n+++ **Context:** <context.format> returns the chat message's format.\n+++
2019/03/21 14:25:14 UTC-07:00 <@DenizenRelay> [Continued] **Context:** <context.recipients> returns a list of all players that will receive the chat.
2019/03/21 14:25:14 UTC-07:00 <@monkeybot>   Determine: Element to change the message.
2019/03/21 14:25:14 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Switch:** in <area>\n+++ **Determine:** Element to change the message.
2019/03/21 14:25:15 UTC-07:00 <@monkeybot>   Determine: "FORMAT:" + dScript to set the format script the message should use.
2019/03/21 14:25:15 UTC-07:00 <@monkeybot>   Determine: "RAW_FORMAT:" + Element to set the format directly (without a format script).
2019/03/21 14:25:15 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Determine:** "FORMAT:" + dScript to set the format script the message should use.
2019/03/21 14:25:16 UTC-07:00 <@monkeybot>   Determine: "RECIPIENTS:" + dList(dPlayer) to set the list of players that will receive the message.
2019/03/21 14:25:16 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Determine:** "RAW\_FORMAT:" + Element to set the format directly (without a format script).\n+++ **Determine:** "RECIPIENTS:" + dList(dPlayer) to set the list of players that will receive the message.
2019/03/21 14:25:16 UTC-07:00 <@monkeybot>   Warning: Using this will forcibly sync the chat thread.
2019/03/21 14:25:22 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Warning:** Using this will forcibly sync the chat thread.
2019/03/21 14:25:44 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: the `RAW_FORMAT` determination outputs the format with the colon included
2019/03/21 14:26:12 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: i.e `determine RAW_FORMAT:<player.name>` -> `:<player.name>`
2019/03/21 14:26:14 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: is this intended
2019/03/21 14:26:44 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: I think its not
2019/03/21 14:26:49 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: https://github.com/DenizenScript/Denizen-For-Bukkit/blob/dev/plugin/src/main/java/net/aufdemrand/denizen/events/player/ChatScriptEvent.java#L117
2019/03/21 14:27:00 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: put the colon on pls monkey
2019/03/21 14:28:13 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: lol
2019/03/21 14:28:17 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: _technically_
2019/03/21 14:28:23 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: the current input is `raw_format<player.name>`
2019/03/21 14:28:25 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: :D
2019/03/21 14:28:40 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: differs from the meta
2019/03/21 14:28:42 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: `+++ Determine: "RAW_FORMAT:" + Element to set the format directly (without a format script).`
2019/03/21 14:28:47 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: also that is entirely the wrong way to make format input
2019/03/21 14:28:51 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ...
2019/03/21 14:28:54 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: I said _technically_
2019/03/21 14:31:27 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @WaterQuarks#7982 new build <#457967885592035333>
2019/03/21 14:56:29 UTC-07:00 <@DenizenRelay> [Discord] [Bawb] says: Where do I download the current version of denizen and stuff to get it working on my server?
2019/03/21 14:57:06 UTC-07:00 <@DenizenRelay> [Discord] [The_Conductor/suspicbot (fork: "PECK")] says: https://ci.citizensnpcs.co/job/Denizen_Developmental/lastSuccessfulBuild
2019/03/21 15:11:53 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: How would we restore a world back to its generator settings?
2019/03/21 15:13:29 UTC-07:00 <@monkeybot> I found 2 matches...
2019/03/21 15:13:29 UTC-07:00 <@monkeybot> dChunk.refresh_chunk, dChunk.refresh_chunk_sections.
2019/03/21 15:13:29 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !mech chunk
2019/03/21 15:13:30 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **2** matches...\n+++ `dChunk.refresh_chunk`, `dChunk.refresh_chunk_sections`.
2019/03/21 15:13:43 UTC-07:00 <@monkeybot> Found mechanism: refresh_chunk for dChunk objects
2019/03/21 15:13:43 UTC-07:00 <@monkeybot>   Input: None
2019/03/21 15:13:43 UTC-07:00 <@monkeybot>   Description: Refreshes the chunk, sending any changed properties to players.
2019/03/21 15:13:43 UTC-07:00 <@monkeybot>   Tag: None
2019/03/21 15:13:44 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !mech refresh_chunk
2019/03/21 15:13:44 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found mechanism: **refresh\_chunk** for **dChunk** objects\n+++ **Input:** None\n+++ **Description:** Refreshes the chunk, sending any changed properties to players.\n+++ **Tag:** None
2019/03/21 15:13:49 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: hmm
2019/03/21 15:13:55 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: wasn't there a thing that regenerated chunks
2019/03/21 15:14:00 UTC-07:00 <@monkeybot> Best matches: '!command chunkload', '!tag ch@chunk.add[<#>,<#>]', '!tag ch@chunk.sub[<#>,<#>]', '!tag ch@chunk.is_loaded', '!tag ch@chunk.x', '!tag ch@chunk.z', '!tag ch@chunk.world', '!tag ch@chunk.cuboid', '!tag ch@chunk.entities', '!tag ch@chunk.living_entities', '!tag ch@chunk.players', '!tag ch@chunk.height_map', '!tag ch@chunk.average_height', '!tag ch@chunk.is_flat[#]', '!tag ch@chunk.surface_blocks', '!tag ch@chunk.spawn_slimes', '!tag ch@chunk.type', '!tag cu@cuboid.list_chunks', '!tag cu@cuboid.list_partial_chunks', '!tag l@location.chunk', '!tag p@player.chunk_loaded[<chunk>]', '!tag w@world.loaded_chunks', '!tag w@world.random_loaded_chunk', '!tag el@element.as_chunk', '!tag gpclaim@gpclaim.chunks', '!event chunk loads for the first time (in <world>)', '!event chunk unloads (in <world>)', '!mechanism refresh_chunk', '!mechanism refresh_chunk_sections'
2019/03/21 15:14:00 UTC-07:00 <@monkeybot> Likely matches: '!tag w@world.ambient_spawn_limit', '!tag w@world.animal_spawn_limit', '!tag w@world.monster_spawn_limit', '!tag w@world.water_animal_spawn_limit', '!event entity despawns', '!mechanism unload', '!mechanism unload_safely', '!mechanism unload_without_saving', '!mechanism load', '!mechanism regenerate', '!mechanism flowerpot_contents', '!mechanism ambient_spawn_limit', '!mechanism animal_spawn_limit', '!mechanism destroy', '!mechanism force_unload', '!mechanism monster_spawn_limit', '!mechanism unload', '!mechanism water_animal_spawn_limit', '!action spawn', '!action despawn', '!language dobjects'
2019/03/21 15:14:00 UTC-07:00 <@monkeybot> If no other matches...: '!quote 471'
2019/03/21 15:14:00 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !s chunk
2019/03/21 15:14:00 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Best matches:** '`!command chunkload`', '`!tag ch@chunk.add[<#>,<#>]`', '`!tag ch@chunk.sub[<#>,<#>]`', '`!tag ch@chunk.is_loaded`', '`!tag ch@chunk.x`', '`!tag ch@chunk.z`', '`!tag ch@chunk.world`', '`!tag ch@chunk.cuboid`', '`!tag ch@chunk.entities`', '`!tag ch@chunk.living_entities`', '`!tag ch@chunk.players`', '`!tag ch@chunk.height_map`',
2019/03/21 15:14:00 UTC-07:00 <@DenizenRelay> [Continued] '`!tag ch@chunk.average_height`', '`!tag ch@chunk.is_flat[#]`', '`!tag ch@chunk.surface_blocks`', '`!tag ch@chunk.spawn_slimes`', '`!tag ch@chunk.type`', '`!tag cu@cuboid.list_chunks`', '`!tag cu@cuboid.list_partial_chunks`', '`!tag l@location.chunk`', '`!tag p@player.chunk_loaded[<chunk>]`', '`!tag w@world.loaded_chunks`', '`!tag w@world.random_loaded_chunk`', '`!tag
2019/03/21 15:14:01 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Likely matches:** '`!tag w@world.ambient_spawn_limit`', '`!tag w@world.animal_spawn_limit`', '`!tag w@world.monster_spawn_limit`', '`!tag w@world.water_animal_spawn_limit`', '`!event entity despawns`', '`!mechanism unload`', '`!mechanism unload_safely`', '`!mechanism unload_without_saving`', '`!mechanism load`', '`!mechanism regenerate`',
2019/03/21 15:14:01 UTC-07:00 <@DenizenRelay> [Continued] '`!mechanism flowerpot_contents`', '`!mechanism ambient_spawn_limit`', '`!mechanism animal_spawn_limit`', '`!mechanism destroy`', '`!mechanism force_unload`', '`!mechanism monster_spawn_limit`', '`!mechanism unload`', '`!mechanism water_animal_spawn_limit`', '`!action spawn`', '`!action despawn`', '`!language dobjects`'\n+++ **If no other matches...:** '`!quote 471`'
2019/03/21 15:14:35 UTC-07:00 <@monkeybot> Found mechanism: regenerate for dChunk objects
2019/03/21 15:14:35 UTC-07:00 <@monkeybot>   Input: None
2019/03/21 15:14:35 UTC-07:00 <@monkeybot>   Description: Causes the chunk to be entirely deleted and reformed from the world's seed.
2019/03/21 15:14:35 UTC-07:00 <@monkeybot>   Tag: None
2019/03/21 15:14:35 UTC-07:00 <@DenizenRelay> [Discord] [Xenmai] says: !mech regenerate
2019/03/21 15:14:35 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found mechanism: **regenerate** for **dChunk** objects\n+++ **Input:** None\n+++ **Description:** Causes the chunk to be entirely deleted and reformed from the world's seed.\n+++ **Tag:** None
2019/03/21 15:16:57 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: hmm
2019/03/21 15:17:13 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: can we have that regenerating block-by-block or some delay of any kind?
2019/03/21 15:23:58 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: if you want to do a block-by-block regen you'd have to make your own memory/regen setup
2019/03/21 15:24:20 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: maybe a yaml doc holding locations, their original materials, and when they were last modified
2019/03/21 15:24:27 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: that gets looped over and checked every once in a while
2019/03/21 16:47:08 UTC-07:00 <@DenizenRelay> [Discord] [zozer_firehood] says: is there a way to like set priority to an event?
2019/03/21 16:47:21 UTC-07:00 <@DenizenRelay> [Discord] [zozer_firehood] says: like i have 2 on player chat events.. but i want one of them to run before the other..
2019/03/21 16:47:34 UTC-07:00 <@DenizenRelay> [Discord] [zozer_firehood] says: or should i just merge them into one event
2019/03/21 16:49:57 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: yes
2019/03/21 16:49:59 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: with priority
2019/03/21 16:50:01 UTC-07:00 <@monkeybot> I found 2 matches...
2019/03/21 16:50:01 UTC-07:00 <@monkeybot> script event priority, bukkit event priority.
2019/03/21 16:50:01 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !lang priority
2019/03/21 16:50:01 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ I found **2** matches...\n+++ `script event priority`, `bukkit event priority.`
2019/03/21 16:50:05 UTC-07:00 <@monkeybot> script event priority: http://one.denizenscript.com/denizen/lngs/script%20event%20priority
2019/03/21 16:50:05 UTC-07:00 <@monkeybot>   Group: Ungrouped
2019/03/21 16:50:05 UTC-07:00 <@monkeybot>   -> Any modern ScriptEvent can take a "priority:#" argument. For example: "on object does something priority:3:" The priority indicates which order the events will fire in. Lower numbers fire earlier. EG, -1 fires before 0 fires before 1. Any integer number, within reason, is valid. (IE, -1 is fine, 100000 is fine, but 200000000000 is not, an...
2019/03/21 16:50:05 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !lang script event priority
2019/03/21 16:50:06 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ script event priority: http://one.denizenscript.com/denizen/lngs/script%20event%20priority\n+++ **Group:** Ungrouped\n+++ -> Any modern ScriptEvent can take a "priority:#" argument. For example: "on object does something priority:3:" The priority indicates which order the events will fire in. Lower numbers fire earlier. EG, -1 fires before 0
2019/03/21 16:50:06 UTC-07:00 <@DenizenRelay> [Continued] fires before 1. Any integer number, within reason, is valid. (IE, -1 is fine, 100000 is fine, but 200000000000 is not, an...
2019/03/21 16:50:15 UTC-07:00 <@monkeybot> bukkit event priority: http://one.denizenscript.com/denizen/lngs/bukkit%20event%20priority
2019/03/21 16:50:15 UTC-07:00 <@monkeybot>   Group: Ungrouped
2019/03/21 16:50:15 UTC-07:00 <@monkeybot>   -> Script events that are backed by standard Bukkit events are able to control what underlying Bukkit event priority they register as. This can be useful, for example, if a different plugin is cancelling the event at a later priority, and you're writing a script that needs to un-cancel the event. This can be done using the "bukkit_priority" ...
2019/03/21 16:50:15 UTC-07:00 <@DenizenRelay> [Discord] [Wahrheit] says: !lang bukkit event priority
2019/03/21 16:50:16 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ bukkit event priority: http://one.denizenscript.com/denizen/lngs/bukkit%20event%20priority\n+++ **Group:** Ungrouped\n+++ -> Script events that are backed by standard Bukkit events are able to control what underlying Bukkit event priority they register as. This can be useful, for example, if a different plugin is cancelling the event at a later
2019/03/21 16:50:16 UTC-07:00 <@DenizenRelay> [Continued] priority, and you're writing a script that needs to un-cancel the event. This can be done using the "bukkit\_priority" ...
2019/03/21 16:51:33 UTC-07:00 <@DenizenRelay> [Discord] [zozer_firehood] says: thanks 😄
2019/03/21 17:55:50 UTC-07:00 <@DenizenRelay> [Discord] [Bailey] says: Im having an issue with this chat channel script. there are two channels that should only work for players within a certain distance of the speaker.... but it sends the message to everyone\nhttps://one.denizenscript.com/haste/53377\nhttps://one.denizenscript.com/paste/53378
2019/03/21 17:56:42 UTC-07:00 <@DenizenRelay> [Discord] [Bailey] says: the situation in question is the 3rd block on the debug logs with p@Bailey#7973c889
2019/03/21 17:57:57 UTC-07:00 <@DenizenRelay> [Discord] [Bailey] says: Anyone got any idea why its displaying to everyone?
2019/03/21 18:31:36 UTC-07:00 <@monkeybot> Best matches: '!tag placeholder[<name>]'
2019/03/21 18:31:39 UTC-07:00 * @DenizenRelay quit (Ping timeout: 189 seconds).
2019/03/21 18:32:47 UTC-07:00 <@monkeybot> Found: <placeholder[<name>]>, which returns a Element
2019/03/21 18:32:47 UTC-07:00 <@monkeybot>   Returns the value of the placeholder.
2019/03/21 18:32:47 UTC-07:00 <@monkeybot> Note: This tag requires the plugin(s) DepenizenBukkit, PlaceholderAPI.
2019/03/21 18:58:52 UTC-07:00 <@monkeybot> Found: <el@element.contains_any_text[<element>|...]>, which returns a Element(Boolean), in group 'element checking'
2019/03/21 18:58:52 UTC-07:00 <@monkeybot>   Returns whether the element contains any of a list of specified elements, case insensitive.
2019/03/21 19:03:35 UTC-07:00 <@monkeybot> Found: <n>, which returns a Element
2019/03/21 19:03:35 UTC-07:00 <@monkeybot>   Returns a newline symbol, for use in books.
2019/03/21 19:12:32 UTC-07:00 * DenizenRelay (~DenizenRe@bots.freneticllc.com) joined.
2019/03/21 19:12:32 UTC-07:00 * ChanServ gave OP to @DenizenRelay.
2019/03/21 19:12:42 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Hey folks having issues getting my 'NPC's' to lay down someone assist?
2019/03/21 19:12:54 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: they have to be on top of a bed block
2019/03/21 19:12:57 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: npc sit and stand maybe?
2019/03/21 19:12:58 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: in some weird limited way
2019/03/21 19:13:13 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: wait the npc's can look dead?
2019/03/21 19:13:34 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: like they are standing on the back
2019/03/21 19:13:41 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: That's what I'm trying to go for @Luc!fer#3280 but @mcmonkey#6666 It's not working...
2019/03/21 19:13:50 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: with denizen?
2019/03/21 19:13:53 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: or with citizen
2019/03/21 19:13:58 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: are you using `/npc sleep`?
2019/03/21 19:13:58 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Denizen
2019/03/21 19:14:01 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Yeah
2019/03/21 19:14:05 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: - sit or - stand
2019/03/21 19:14:12 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: i just used this
2019/03/21 19:14:22 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: find the exact location of the bed block
2019/03/21 19:14:28 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: you can use `/ex narrate <player.location.cursor_on>`
2019/03/21 19:14:29 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: About memory management for player files: should we have them loaded all the time, or have a task that loads them when editing is necessary?
2019/03/21 19:14:39 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: and try `/npc sleep --at x,y,z,world`
2019/03/21 19:14:42 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (fill in the coordinates)
2019/03/21 19:14:56 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: beds are _two_ blocks, so if that fails try the other of the two blocks
2019/03/21 19:15:10 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: oh sorry er
2019/03/21 19:15:15 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `/npc sleep --location x,y,z,world`
2019/03/21 19:15:43 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @WaterQuarks#7982 generally the I'd say: have _online player_ files loaded
2019/03/21 19:15:47 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: and load offline ones as-needed
2019/03/21 19:16:18 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: mcmokney if i type in a book script like this\n- line1<n>\nline 2
2019/03/21 19:16:22 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: is anything wrong?
2019/03/21 19:16:40 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: i dont want to have a long text right there 😄
2019/03/21 19:17:05 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: When I run that command it doesn't move the npc nor teleport it to the position @mcmonkey#6666
2019/03/21 19:17:40 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: that's weird
2019/03/21 19:19:33 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Luc!fer#3280 you can do like:\n```\nlines:\n- This is my<n>\n multi-line page\n- And this is page 2!\n```
2019/03/21 19:19:40 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: note the spacing in particular
2019/03/21 19:19:47 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: yep thx
2019/03/21 19:20:15 UTC-07:00 <@DenizenRelay> [Discord] [Luc!fer/Lucifer] says: i didn't wanted to type like this line 1 <n> line2 <n> line 3 .... etc
2019/03/21 19:20:23 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Shuot#1562 are you sure you input the location correctly?
2019/03/21 19:20:54 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: oh uh
2019/03/21 19:20:56 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: do `/npc wakeup` first
2019/03/21 19:20:57 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Yes, does it need to be so precise even by the using the 'decimal'
2019/03/21 19:21:04 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: no you don't need the decimal
2019/03/21 19:21:12 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: I think it just ignores input since it thinks the NPC is already asleep
2019/03/21 19:21:24 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (assuming you've attempted it already on the same NPC)
2019/03/21 19:21:33 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Yeah.
2019/03/21 19:24:37 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: @mcmonkey#6666 May I make a suggestion come out with a '/npc lay' command... Lol making it a little easier?
2019/03/21 19:24:48 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Lol
2019/03/21 19:24:51 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Just saying
2019/03/21 19:26:08 UTC-07:00 <@monkeybot> Found: <p@player.bed_spawn>, which returns a dLocation
2019/03/21 19:26:08 UTC-07:00 <@monkeybot>   Returns the location of the player's bed spawn location, null if
2019/03/21 19:26:08 UTC-07:00 <@monkeybot>   it doesn't exist.
2019/03/21 19:26:08 UTC-07:00 <@monkeybot>   Works with offline players.
2019/03/21 19:26:08 UTC-07:00 <@monkeybot> This tag can be modified using '!mechanism dPlayer.bed_spawn_location'.
2019/03/21 19:26:08 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !t bed_spawn
2019/03/21 19:26:09 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found: <**p@player.bed\_spawn**>, which returns a **dLocation**\n+++ Returns the location of the player's bed spawn location, null if\n+++ it doesn't exist.\n+++ Works with offline players.\n+++ This tag can be modified using '**!mechanism dPlayer.bed\_spawn\_location**'.
2019/03/21 19:26:32 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: ^ if there is no spawn location, it freezes the server for a bit
2019/03/21 19:26:52 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: fallbacking "fixes" the issue but
2019/03/21 19:26:56 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: y'lnow
2019/03/21 19:27:03 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: So what's your suggestion?
2019/03/21 19:27:03 UTC-07:00 <@DenizenRelay> [Discord] [MEE6/Mr. Meeseeks😃] says: GG @Shuot#1562, you just advanced to **level 1** !
2019/03/21 19:27:10 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: oh well not even putting a fallback fixes the damn thing
2019/03/21 19:27:12 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: still freezes
2019/03/21 19:28:36 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: So are you saying you've tried and it crashed your server?
2019/03/21 19:28:44 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: @Shuot#1562 I think you can get the "lay" animation
2019/03/21 19:28:45 UTC-07:00 <@monkeybot> [entity command] animate: Makes a list of entities perform a certain animation.
2019/03/21 19:28:45 UTC-07:00 <@monkeybot> Syntax: - animate [<entity>|...] [animation:<name>]
2019/03/21 19:28:46 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !c animate
2019/03/21 19:28:46 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**entity** command] `animate`: Makes a list of entities perform a certain animation.\n+++ Syntax: - animate [<entity>\|...] [animation:<name>]
2019/03/21 19:29:14 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: `so are you saying` are you a journalist or something
2019/03/21 19:29:30 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: it didn't *crash* it but it lagged it a bit
2019/03/21 19:29:36 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: quite strange for a simple tag
2019/03/21 19:30:21 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: Okay I don't have the 'Animate' command.
2019/03/21 19:31:02 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: @mcmonkey#6666 https://one.denizenscript.com/paste/53389
2019/03/21 19:31:10 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: now with proper debug lgos
2019/03/21 19:31:30 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: there's also a dump from Paper
2019/03/21 19:31:34 UTC-07:00 <@monkeybot> Help us help you by pasting your script to http://one.denizenscript.com/haste
2019/03/21 19:31:34 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !haste
2019/03/21 19:31:34 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Help us help you by pasting your script to http://one.denizenscript.com/haste
2019/03/21 19:31:42 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: https://one.denizenscript.com/haste/53390
2019/03/21 19:32:41 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !animat
2019/03/21 19:32:43 UTC-07:00 <@monkeybot> That language explanation doesn't seem to exist.
2019/03/21 19:32:43 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !lang animat
2019/03/21 19:32:44 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ That language explanation doesn't seem to exist.
2019/03/21 19:32:47 UTC-07:00 <@monkeybot> Best matches: '!command animate', '!command animatechest', '!tag w@world.allows_animals', '!tag w@world.animal_spawn_limit', '!tag w@world.water_animal_spawn_limit', '!tag w@world.ticks_per_animal_spawn', '!event player animates (<animation>)', '!mechanism animal_spawn_limit', '!mechanism ticks_per_animal_spawns', '!mechanism water_animal_spawn_limit'
2019/03/21 19:32:47 UTC-07:00 <@monkeybot> Likely matches: '!command choose', '!command age', '!command blockcrack', '!command explode', '!command playsound', '!tag e@entity.can_breed', '!tag e@entity.breeding', '!tag e@entity.sitting', '!mechanism breed', '!mechanism play_death', '!language command syntax', '!language map script containers'
2019/03/21 19:32:47 UTC-07:00 <@monkeybot> If no other matches...: '!quote 614', '!quote 676'
2019/03/21 19:32:47 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: !search anima
2019/03/21 19:32:48 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Best matches:** '`!command animate`', '`!command animatechest`', '`!tag w@world.allows_animals`', '`!tag w@world.animal_spawn_limit`', '`!tag w@world.water_animal_spawn_limit`', '`!tag w@world.ticks_per_animal_spawn`', '`!event player animates (<animation>)`', '`!mechanism animal_spawn_limit`', '`!mechanism ticks_per_animal_spawns`', '`!mechanism
2019/03/21 19:32:48 UTC-07:00 <@DenizenRelay> [Continued] water_animal_spawn_limit`'\n+++ **Likely matches:** '`!command choose`', '`!command age`', '`!command blockcrack`', '`!command explode`', '`!command playsound`', '`!tag e@entity.can_breed`', '`!tag e@entity.breeding`', '`!tag e@entity.sitting`', '`!mechanism breed`', '`!mechanism play_death`', '`!language command syntax`', '`!language map script containers`'\n+++ **If no other
2019/03/21 19:36:38 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Shuot#1562 there isn't a "lay" functionality in minecraf
2019/03/21 19:36:45 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: there's a _sleep_ functionality
2019/03/21 19:36:48 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: btw I remember the bed bug happening in Spigot too
2019/03/21 19:37:07 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: I understand that but I can't seem to make my one NPC sleep/lay down.
2019/03/21 19:37:08 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: so it probably isn't a Paper problem
2019/03/21 19:37:25 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Shuot#1562 did you get it to teleport properly when you `/npc sleep --location`
2019/03/21 19:37:50 UTC-07:00 <@DenizenRelay> [Discord] [Shuot] says: No it didn't move.
2019/03/21 19:38:14 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @WaterQuarks#7982 I think that's an asyncchunkloadbork
2019/03/21 19:38:23 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: as it's trying the load the chunk for some random ass unloaded location
2019/03/21 19:38:30 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: which breaks a bit with tags
2019/03/21 19:38:34 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: it won't break if:
2019/03/21 19:38:37 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: Debug is off in a script
2019/03/21 19:38:38 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: _or_
2019/03/21 19:38:43 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: you disable tag timings in the config
2019/03/21 19:38:49 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (ie set it to 0 instead of 10)
2019/03/21 19:38:54 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: will disabling tag timings have any side effects
2019/03/21 19:38:57 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Shuot#1562 did you try what I suggested
2019/03/21 19:39:11 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @WaterQuarks#7982 if a tag infinite loops your server crashes? :D
2019/03/21 19:39:22 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: that's what the tag timing system is there to prevent
2019/03/21 19:39:29 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: but it breaks with certain async crap
2019/03/21 19:40:50 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: @Shuot#1562 it works
2019/03/21 19:40:50 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558480176741351427/2019-03-21_21.40.36.png >
2019/03/21 19:41:19 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558480297214214145/2019-03-21_21.41.03.png >if you break the bed it gets fucked tho
2019/03/21 19:41:32 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: gets colonized
2019/03/21 19:42:16 UTC-07:00 <@DenizenRelay> [Discord] [WaterQuarks] says: +s bed
2019/03/21 19:42:16 UTC-07:00 <script-tracker> Script: BedHome - Author: Berufeng - Rank: 129 - Servers: 0 - Link: http://one.denizenscript.com/denizen/repo/entry/70
2019/03/21 19:43:20 UTC-07:00 <@monkeybot> Found mechanism: move for dEntity objects
2019/03/21 19:43:20 UTC-07:00 <@monkeybot>   Input: dLocation
2019/03/21 19:43:20 UTC-07:00 <@monkeybot>   Description: Forces an entity to move in the direction of the velocity specified.
2019/03/21 19:43:20 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: !mech move
2019/03/21 19:43:20 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ Found mechanism: **move** for **dEntity** objects\n+++ **Input:** dLocation\n+++ **Description:** Forces an entity to move in the direction of the velocity specified.
2019/03/21 19:43:27 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ^ you can sleep an NPC in a bed, then use that
2019/03/21 19:43:33 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: to move the NPC around without it losing the animation
2019/03/21 20:15:00 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: < Attached: https://cdn.discordapp.com/attachments/315163488085475337/558488774561234974/unknown.png >how do i clear out this autocomplete?
2019/03/21 20:15:20 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: id like autocomplete, but not the colored ones because they're illegal characters for the chat/kicks us of course
2019/03/21 20:22:29 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: lol
2019/03/21 20:22:30 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: gg minecraft
2019/03/21 20:22:52 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: @Mergu#0001 ^ that'd be a good event to have
2019/03/21 20:22:55 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: (generic tablist event)
2019/03/21 20:23:22 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: tab complete you mean?
2019/03/21 20:23:32 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: ye lol
2019/03/21 20:23:47 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: it's a list of tabbable things
2019/03/21 20:23:53 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: it's not like "tablist" refers to any other concept >.>
2019/03/21 20:24:07 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: spigot claims this to be no longer fired, but iirc they're full of shit and the packet is still sent: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/player/PlayerChatTabCompleteEvent.html
2019/03/21 20:25:40 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: this one prolly works without messing w/ packets https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/server/TabCompleteEvent.html
2019/03/21 20:35:44 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: where do i put this
2019/03/21 20:36:05 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: events/bukkit?
2019/03/21 20:36:38 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: definitely not there
2019/03/21 20:36:42 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: that's a folder for Bukkit events
2019/03/21 20:36:46 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: not... script events related to bukkit
2019/03/21 20:36:52 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: if anywhere I'd say `player`
2019/03/21 20:37:04 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: it's a player-specific event
2019/03/21 20:38:17 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: ehh
2019/03/21 20:38:27 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: a commandsender-specific event ye
2019/03/21 20:38:43 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: but ill throw it in player events
2019/03/21 20:39:12 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: oh right
2019/03/21 20:39:14 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: the server exists
2019/03/21 20:39:14 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: lol
2019/03/21 20:39:49 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: + command blocks
2019/03/21 20:39:58 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: which use the same tab completion stuff
2019/03/21 20:41:13 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: why the hell are command blocks doing tab completion
2019/03/21 20:41:19 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: other than if a player is typing into one
2019/03/21 20:41:22 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: in which case... player event
2019/03/21 20:41:53 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: iirc can't get a player object during that
2019/03/21 20:42:02 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: since commandsender is a block
2019/03/21 20:42:23 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: idk, will have to play around with it
2019/03/21 21:12:40 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: what commands do i need to change an iron door to open/close on right click?
2019/03/21 21:14:45 UTC-07:00 <@monkeybot> [npc command] trigger: Enables or disables a trigger.
2019/03/21 21:14:45 UTC-07:00 <@monkeybot> Syntax: - trigger [name:chat/click/damage/proximity] (state:{toggle}/true/false) (cooldown:<duration>) (radius:<#>)
2019/03/21 21:14:45 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !c trigger
2019/03/21 21:14:46 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**npc** command] `trigger`: Enables or disables a trigger.\n+++ Syntax: - trigger [name:chat/click/damage/proximity] _(state:_**{toggle}**_/true/false) (cooldown:<duration>) (radius:<#>)_
2019/03/21 21:14:53 UTC-07:00 <@monkeybot> Likely matches: '!tag l@location.switched', '!tag l@location.attached_to', '!item lever'
2019/03/21 21:14:53 UTC-07:00 <@monkeybot> If no other matches...: '!quote 356'
2019/03/21 21:14:53 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !s lever
2019/03/21 21:14:54 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Likely matches:** '`!tag l@location.switched`', '`!tag l@location.attached_to`', '`!item lever`'\n+++ **If no other matches...:** '`!quote 356`'
2019/03/21 21:15:01 UTC-07:00 <@monkeybot> [world command] switch: Switches state of the block.
2019/03/21 21:15:01 UTC-07:00 <@monkeybot> Syntax: - switch [<location>|...] (state:[{toggle}/on/off]) (duration:<value>)
2019/03/21 21:15:01 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !c switch
2019/03/21 21:15:02 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**world** command] `switch`: Switches state of the block.\n+++ Syntax: - switch [<location>\|...] _(state:_[**{toggle}**/on/off]_) (duration:<value>)_
2019/03/21 21:15:10 UTC-07:00 <@monkeybot> [world command] switch: Switches state of the block.
2019/03/21 21:15:10 UTC-07:00 <@monkeybot> Syntax: - switch [<location>|...] (state:[{toggle}/on/off]) (duration:<value>)
2019/03/21 21:15:10 UTC-07:00 <@monkeybot> Description: Changes the state of a block at the given location.
2019/03/21 21:15:10 UTC-07:00 <@monkeybot>   Can specify a duration before it returns to the previous state.
2019/03/21 21:15:10 UTC-07:00 <@monkeybot>   By default, will toggle the state (on to off, or off to on).
2019/03/21 21:15:10 UTC-07:00 <@monkeybot>   Works on any interactable blocks.
2019/03/21 21:15:10 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !c switch d
2019/03/21 21:15:11 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ [**world** command] `switch`: Switches state of the block.\n+++ Syntax: - switch [<location>\|...] _(state:_[**{toggle}**/on/off]_) (duration:<value>)_\n+++ Description: Changes the state of a block at the given location.\n+++ Can specify a duration before it returns to the previous state.\n+++ By default, will toggle the state (on to off, or
2019/03/21 21:15:11 UTC-07:00 <@DenizenRelay> [Continued] off to on).\n+++ Works on any interactable blocks.
2019/03/21 21:15:19 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: try that
2019/03/21 21:15:33 UTC-07:00 <@monkeybot> Likely matches: '!command switch', '!tag l@location.other_block', '!language particle effects', '!item wood_door'
2019/03/21 21:15:33 UTC-07:00 <@monkeybot> If no other matches...: '!quote 170', '!quote 171', '!quote 211', '!quote 565', '!quote 679'
2019/03/21 21:15:33 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !s door
2019/03/21 21:15:34 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Likely matches:** '`!command switch`', '`!tag l@location.other_block`', '`!language particle effects`', '`!item wood_door`'\n+++ **If no other matches...:** '`!quote 170`', '`!quote 171`', '`!quote 211`', '`!quote 565`', '`!quote 679`'
2019/03/21 21:29:28 UTC-07:00 <@monkeybot> on command:
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   AKA: on <command_name>|... command
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Triggered: when a player, console, or command block/minecart runs a Bukkit command. This happens before any code of established commands allowing scripters to 'override' existing commands.
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Context: <context.command> returns the command name as an Element.
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Context: <context.raw_args> returns any args used as an Element.
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Context: <context.args> returns a dList of the arguments.
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Context: <context.server> returns true if the command was run from the console.
2019/03/21 21:29:28 UTC-07:00 <@monkeybot>   Context: <context.command_block_location> returns the command block's location (if the command was run from one).
2019/03/21 21:29:28 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: !e command
2019/03/21 21:29:29 UTC-07:00 <@monkeybot>   Context: <context.command_minecart> returns the dEntity of the command minecart (if the command was run from one).
2019/03/21 21:29:29 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **on command**: \n+++ AKA: **on <command\_name>\|... command**\n+++ **Triggered:** when a player, console, or command block/minecart runs a Bukkit command. This happens before any code of established commands allowing scripters to 'override' existing commands. \n+++ **Context:** <context.command> returns the command name as an Element.\n+++
2019/03/21 21:29:29 UTC-07:00 <@DenizenRelay> [Continued] **Context:** <context.raw\_args> returns any args used as an Element.\n+++ **Context:** <context.args> returns a dList of the arguments.\n+++ **Context:** <context.server> returns true if the command was run from the console.\n+++ **Context:** <context.command\_block\_location> returns the command block's location (if the command was run from one).
2019/03/21 21:29:29 UTC-07:00 <@monkeybot>   Context: <context.cuboids> DEPRECATED.
2019/03/21 21:29:30 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Context:** <context.command\_minecart> returns the dEntity of the command minecart (if the command was run from one).\n+++ **Context:** <context.cuboids> DEPRECATED.
2019/03/21 21:29:30 UTC-07:00 <@monkeybot>   Switch: in <area>
2019/03/21 21:29:30 UTC-07:00 <@monkeybot>   Determine: "FULFILLED" to tell Bukkit the command was handled.
2019/03/21 21:29:30 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Switch:** in <area>
2019/03/21 21:29:31 UTC-07:00 <@DenizenRelay> [Discord] [DenizenMeta/Meta📰] says: +++ **Determine:** "FULFILLED" to tell Bukkit the command was handled.
2019/03/21 21:32:58 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: tab complete event returns a full buffer of everything in the text area
2019/03/21 21:33:07 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: what contexts should i split that into
2019/03/21 21:33:29 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: buffer, command, args, raw_args, current_arg?
2019/03/21 21:34:05 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: or just give the buffer and leave that up to users
2019/03/21 21:35:17 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: uh, buffer and some form of ... current arg location for sure
2019/03/21 21:35:27 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: assuming you can tab complete things that aren't on the end in modern minecraft
2019/03/21 21:35:32 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: iirc that was an issue in the past
2019/03/21 21:43:05 UTC-07:00 <@DenizenRelay> [Discord] [Behr/Behrr̲̦̩͢͞o̜̱͟ͅr] says: awesome, ty mergu
2019/03/21 21:51:16 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: is there a better way to do this `return new dList(Arrays.asList(aH.buildArgs(buffer.asString().split(" ", 2)[1])));`
2019/03/21 22:01:03 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: slap me if i'm crazy @mcmonkey#6666 \n```\n case "args":\n return new dList(Arrays.asList(aH.buildArgs(buffer.asString().split(" ", 2)[1])));\n case "raw_args":\n return new Element(buffer.asString().split(" ", 2)[1]);\n case "current_arg":\n return new
2019/03/21 22:01:03 UTC-07:00 <@DenizenRelay> [Continued] Element(buffer.asString().substring(buffer.asString().lastIndexOf(' ') + 1));\n case "command":\n return new Element(buffer.asString().substring(0, buffer.asString().indexOf(' ')));\n```
2019/03/21 22:01:52 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: tempted to store buffer as a string instead of an element
2019/03/21 22:03:51 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: `\ntempted to store buffer as a string instead of an element` why not lol
2019/03/21 22:03:58 UTC-07:00 <@DenizenRelay> [Discord] [mcmonkey] says: seems the more reasonable way to store that
2019/03/21 22:04:37 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: yeah
2019/03/21 22:04:58 UTC-07:00 <@DenizenRelay> [Discord] [Mergu] says: imma get rid of args/raw_args since this is only stuff behind the cursor too