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Shop


By Bruno
Created: 2018/01/06 17:00:53 UTC-08:00 (6 years and 352 days ago)
Edited: 2018/01/14 11:47:32 UTC-08:00 (6 years and 344 days ago)
Likes: 0

Denizen Version: Latest
Script Version: 1
Description:

A shop using essentials worth.

You need this script, Denizen, Depenizen, Essentials, Vault.

Note:

Enchanted Books are left out of the shop because they all share the same worth value in essentials.

A few other items are left out of the store, you will be able to tell while shopping through.

The command to open the shop is /shop.

To sell right click an item in your inventory.

To sell 64 items Shift+ Right click an item in your inventory.

To buy left click an item in the shop inventory.

To buy 64 Shift+ Left click an item in the shop inventory.


Download script | View raw script
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shop:
  type: command
  name: shop
  usage"/shop"
  description: Shop Command
  debug: false
  permission: bruno.gms
  permission message<&5>Hermes<&f> Talk to the boss, you can't use this command.
  script:
    - choose <player.gamemode>:
        - case SURVIVAL:
          - inventory open d:in@shop_Menu
        - default:
          - narrate "<&5>Hermes<&f> You must be in survival mode."
          - determine fulfilled passively
          - queue clear
    
Shop_Menu_System:
  type: world
  debug: false
  events:
    on player clicks in shop_Menu:
    - choose <context.item.material>:
      - case m@brick:
        - narrate "Merchant: <&c><&l>We have a few building blocks!" 
        - inventory close
        - inventory open d:in@shop_Inventory_Building_Blocks_1
        - queue clear
      - case m@peony:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few decoration blocks!" 
        - inventory open d:in@shop_Inventory_Decoration_Blocks_1
        - queue clear
      - case m@redstone:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few redstone items!" 
        - inventory open d:in@shop_Inventory_Redstone_1
        - queue clear
      - case m@powered_rail:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few transportation items!" 
        - inventory open d:in@shop_Inventory_Transportation_1
        - queue clear
      - case m@lava_bucket:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few miscellaneous items!" 
        - inventory open d:in@shop_Inventory_Misc_1
        - queue clear
      - case m@apple:
        - inventory close
        - narrate "Merchant: <&c><&l>We have some food and indgredients!"
        - inventory open d:in@shop_Inventory_Food_1
        - queue clear
      - case m@iron_axe:
        - inventory close
        - narrate "Merchant: <&c><&l>We have tools!" 
        - inventory open d:in@shop_Inventory_Tools_1
        - queue clear
      - case m@gold_sword:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few combat items!" 
        - inventory open d:in@shop_Inventory_Combat_1
        - queue clear
      - case m@potion:
        - inventory close
        - narrate "Merchant: <&c><&l>We have a few brewing items!" 
        - inventory open d:in@shop_Inventory_Brewing_1
        - queue clear
      - default:
        - narrate "<&5>Hermes<&f> You must choose a category."
        - determine "CANCELLED"
    on player drops item:
    - if <player.open_inventory.title.starts_with[<&5>Shop]> {
      - if <context.item.worth> == context.item.worth {
        - narrate "This item cannot be bought from the shop at this time. Feel free to make a Trade sign."
        - determine "CANCELLED"
      }
      - if <player.money> >= "<context.item.worth>" {
        - money take quantity:<context.item.worth> 
        - narrate "<&5>Hermes<&f> <&a>$<&e><context.item.worth> <&a>has been taken from your balance and 1 <context.item.formatted> has been added to your inventory."
        - inventory close 
        - determine "CANCELLED"
        - queue clear
      } else {
        - narrate "<&5>Hermes<&f> You do not have enough money! You need <context.item.worth||Unknown>" 
        - inventory close 
        - determine "CANCELLED"
        - queue clear
      }
    }
     
    on player drags in inventory:
    - if <context.inventory.title.starts_with[<&5>Shop]> {
      - if <context.item.worth> == context.item.worth {
        - narrate "This item cannot be bought from the shop at this time. Feel free to make a Trade sign."
        - determine "CANCELLED"
      }
      - if <player.money> >= "<context.item.worth>" {
        - money take quantity:<context.item.worth> 
        - narrate "<&5>Hermes<&f> <&a>$<&e><context.item.worth> <&a>has been taken from your balance and 1 <context.item.formatted> has been added to your inventory."
        - inventory close 
        - determine "CANCELLED"
        - queue clear
      } else {
        - narrate "<&5>Hermes<&f> You do not have enough money! You need <context.item.worth||Unknown>" 
        - inventory close 
        - determine "CANCELLED"
        - queue clear
      }
    }
     
    on player clicks in inventory:
    - choose <context.item.display_name||null>:
      - case "<&f>Next Page":
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - inventory close
          - define nextPage <context.item.lore.after[li@]>
          - inventory open d:in@<def[nextPage]>
          - queue clear
        }
      - case "<&f>Previous Page":
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - inventory close
          - define previousPage <context.item.lore.after[li@]>
          - inventory open d:in@<def[previousPage]>
          - queue clear
        }
    - choose <context.click>:
      - case shift_left:
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - narrate "You have $<player.money>. Buying <context.item.worth.mul[64]> worth of <context.item.material.after[m@]> "
          - if <player.money> >= "<context.item.worth.mul[64]>" { 
            - money take quantity:<context.item.worth.mul[64]> 
            - narrate "<&5>Hermes<&f> <&a>$<&e><context.item.worth.mul[64]> <&a>has been taken from your balance and 64 <context.item.material.after[m@]> have been added to your inventory."
            - give <context.item> quantity:64
            - determine "CANCELLED"
            - queue clear
            } else { 
            - determine CANCELLED"
            - narrate "<&5>Hermes<&f> You do not have enough money! You need <context.item.worth.mul[64]||Unknown>" 
            - queue clear
            }
          } 
      - case shift_right:
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - define inventory "<context.inventory>"
          - if <context.item.worth> == context.item.worth {
            - narrate "This item cannot be sold to the shop at this time. Feel free to make a Trade sign."
            - determine "CANCELLED"
          }
          - if <player.inventory.contains[<context.item>].quantity[64]> {  
            - take <context.item> quantity:64
            - money give quantity:<context.item.worth.mul[64]>
            - inventory close
            - narrate "<&5>Hermes<&f> <&a>$<context.item.worth.mul[64]>  <&f>has been added to your balance and <&a>64 <context.item.material.after[m@]><&f> have been removed from your inventory. Your new balance is <&a>$<player.money><&f>."
            - inventory open d:<def[inventory]>
            - queue clear
          } else {
            - determine "CANCELLED"
            - queue clear
          }
        }
      - case left:
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - if <context.item.worth> == context.item.worth {
            - narrate "This item cannot be bought from the shop at this time. Feel free to make a Trade sign."
            - determine "CANCELLED"
            }
          - if <player.money> >= "<context.item.worth>" {
            - money take quantity:<context.item.worth> 
            - narrate "<&5>Hermes<&f> <&a>$<&e><context.item.worth> <&a>has been taken from your balance and 1 <context.item.formatted> has been added to your inventory."
            - give <context.item> quantity:1
            - determine "CANCELLED"
            - queue clear
          } else {
            - narrate "<&5>Hermes<&f> You do not have enough money! You need <context.item.worth||Unknown>" 
            - determine "CANCELLED"
            - queue clear
          }
        }
      - case right:
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - if <context.item.worth> == context.item.worth {
            - narrate "This item cannot be sold to the shop at this time. Feel free to make a Trade sign."
            - determine "CANCELLED"
          }
          - if <player.inventory.contains[<context.item>]> {
            - take <context.item>
            - money give quantity:<context.item.worth>
            - narrate "<&5>Hermes<&f> <&a>$<&e><context.item.worth> <&a>has been added to your balance and 1 <context.item.formatted> has been removed from your inventory."
            - determine "CANCELLED"
            - queue clear
          } else {
            - narrate "<&5>Hermes<&f> You do not have any of that item in your inventory. If you are trying to buy try left clicking."
            - determine "CANCELLED"
            - queue clear
          }
        } 
      - case default:
        - if <context.inventory.title.starts_with[<&5>Shop]> {
          - narrate "<&5>Hermes<&f> You must choose a valid item."
          - determine "CANCELLED"
          - queue clear
        }
        
shop_Menu: 
  type: inventory 
  title"<&5>The Shop Menu" 
  debug: false
  size: 9 
  slots: 
  - "[i@brick[display_name=<&e>Building Blocks]] [i@peony[display_name=<&e>Decoration Blocks]] [i@redstone[display_name=<&e>Redstone Items]] [i@powered_rail[display_name=<&e>Transportation Items]] [i@lava_bucket[display_name=<&e>Miscellaneous Items]] [i@apple[display_name=<&e>Food Items]] [i@iron_axe[display_name=<&e>Tools]] [i@gold_sword[display_name=<&e>Combat Items]] [i@potion[display_name=<&e>Brewing Items]]" 

shop_Inventory_Building_Blocks_1: 
  type: inventory 
  title"<&5>Shop Building Blocks 1" 
  debug: false
  size: 54 
  slots: 
  - "[i@stone[lore=<&a>$<i@stone.worth>]] [i@stone,1[lore=<&a>$<i@stone,1.worth>]] [i@stone,2[lore=<&a>$<i@stone,2.worth>]] [i@stone,3[lore=<&a>$<i@stone,3.worth>]] [i@stone,4[lore=<&a>$<i@stone,4.worth>]] [i@stone,5[lore=<&a>$<i@stone,5.worth>]] [i@stone,6[lore=<&a>$<i@stone,6.worth>]] [i@grass[lore=<&a>$<i@grass.worth>]] [i@dirt[lore=<&a>$<i@dirt.worth>]]" 
  - "[i@coarse_dirt[lore=<&a>$<i@coarse_dirt.worth>]] [i@podzol[lore=<&a>$<i@podzol.worth>]] [i@cobblestone[lore=<&a>$<i@cobblestone.worth>]] [i@oak_planks[lore=<&a>$<i@oak_planks.worth>]] [i@spruce_planks[lore=<&a>$<i@spruce_planks.worth>]] [i@birch_planks[lore=<&a>$<i@birch_planks.worth>]] [i@jungle_planks[lore=<&a>$<i@jungle_planks.worth>]] [i@acacia_planks[lore=<&a>$<i@acacia_planks.worth>]] [i@darkoak_planks[lore=<&a>$<i@darkoak_planks.worth>]]" 
  - "[i@stone[lore=<&a>$<i@stone.worth>]] [i@sand[lore=<&a>$<i@sand.worth>]] [i@red_sand[lore=<&a>$<i@red_sand.worth>]] [i@gravel[lore=<&a>$<i@gravel.worth>]] [i@gold_ore[lore=<&a>$<i@gold_ore.worth>]] [i@iron_ore[lore=<&a>$<i@iron_ore.worth>]] [i@coal_ore[lore=<&a>$<i@coal_ore.worth>]] [i@oak_log[lore=<&a>$<i@oak_log.worth>]] [i@spruce_log[lore=<&a>$<i@spruce_log.worth>]]" 
  - "[i@birch_log[lore=<&a>$<i@birch_log.worth>]] [i@jungle_log[lore=<&a>$<i@jungle_log.worth>]] [i@sponge[lore=<&a>$<i@sponge.worth>]] [i@sponge,1[lore=<&a>$<i@sponge,1.worth>]] [i@glass[lore=<&a>$<i@glass.worth>]] [i@lapis_ore[lore=<&a>$<i@lapis_ore.worth>]] [i@lapis_block[lore=<&a>$<i@lapis_block.worth>]] [i@sandstone[lore=<&a>$<i@sandstone.worth>]] [i@chiseled_sandstone[lore=<&a>$<i@chiseled_sandstone.worth>]]" 
  - "[i@smooth_sandstone[lore=<&a>$<i@smooth_sandstone.worth>]] [i@white_wool[lore=<&a>$<i@white_wool.worth>]] [i@orange_wool[lore=<&a>$<i@orange_wool.worth>]] [i@magenta_wool[lore=<&a>$<i@magenta_wool.worth>]] [i@light_blue_wool[lore=<&a>$<i@light_blue_wool.worth>]] [i@yellow_wool[lore=<&a>$<i@yellow_wool.worth>]] [i@lime_wool[lore=<&a>$<i@lime_wool.worth>]] [i@pink_wool[lore=<&a>$<i@pink_wool.worth>]] [i@gray_wool[lore=<&a>$<i@gray_wool.worth>]]" 
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Building_Blocks_2]]" 

shop_Inventory_Building_Blocks_2: 
  type: inventory 
  title"<&5>Shop Building Blocks 2" 
  debug: false
  size: 54
  slots: 
  - "[i@light_gray_wool[lore=<&a>$<i@light_gray_wool.worth>]] [i@cyan_wool[lore=<&a>$<i@cyan_wool.worth>]] [i@purple_wool[lore=<&a>$<i@purple_wool.worth>]] [i@blue_wool[lore=<&a>$<i@blue_wool.worth>]] [i@brown_wool[lore=<&a>$<i@brown_wool.worth>]] [i@green_wool[lore=<&a>$<i@green_wool.worth>]] [i@red_wool[lore=<&a>$<i@red_wool.worth>]] [i@black_wool[lore=<&a>$<i@black_wool.worth>]] [i@gold_block[lore=<&a>$<i@gold_block.worth>]]" 
  - "[i@iron_block[lore=<&a>$<i@iron_block.worth>]] [i@stone_slab[lore=<&a>$<i@stone_slab.worth>]] [i@sandstone_slab[lore=<&a>$<i@sandstone_slab.worth>]] [i@cobblestone_slab[lore=<&a>$<i@cobblestone_slab.worth>]] [i@bricks_slab[lore=<&a>$<i@bricks_slab.worth>]] [i@stonebricks_slab[lore=<&a>$<i@stonebricks_slab.worth>]] [i@netherbrick_slab[lore=<&a>$<i@netherbrick_slab.worth>]] [i@quartz_slab[lore=<&a>$<i@quartz_slab.worth>]] [i@brick[lore=<&a>$<i@brick.worth>]]" 
  - "[i@bookshelf[lore=<&a>$<i@bookshelf.worth>]] [i@mossy_cobblestone[lore=<&a>$<i@mossy_cobblestone.worth>]] [i@obsidian[lore=<&a>$<i@obsidian.worth>]] [i@wood_stairs[lore=<&a>$<i@wood_stairs.worth>]] [i@diamond_ore[lore=<&a>$<i@diamond_ore.worth>]] [i@diamond_block[lore=<&a>$<i@diamond_block.worth>]] [i@cobblestone_stairs[lore=<&a>$<i@cobblestone_stairs.worth>]] [i@redstone_ore[lore=<&a>$<i@redstone_ore.worth>]] [i@air]" 
  - "[i@smooth_sandstone[lore=<&a>$<i@smooth_sandstone.worth>]] [i@clay[lore=<&a>$<i@clay.worth>]] [i@pumpkin[lore=<&a>$<i@pumpkin.worth>]] [i@netherrack[lore=<&a>$<i@netherrack.worth>]] [i@soul_sand[lore=<&a>$<i@soul_sand.worth>]] [i@glowstone[lore=<&a>$<i@glowstone.worth>]] [i@jack_o_lantern[lore=<&a>$<i@jack_o_lantern.worth>]] [i@white_stained_glass[lore=<&a>$<i@white_stained_glass.worth>]] [i@orange_stained_glass[lore=<&a>$<i@orange_stained_glass.worth>]]" 
  - "[i@magenta_stained_glass[lore=<&a>$<i@magenta_stained_glass.worth>]] [i@light_blue_stained_glass[lore=<&a>$<i@light_blue_stained_glass.worth>]] [i@yellow_stained_glass[lore=<&a>$<i@yellow_stained_glass.worth>]] [i@lime_stained_glass[lore=<&a>$<i@lime_stained_glass.worth>]] [i@pink_stained_glass[lore=<&a>$<i@pink_stained_glass.worth>]] [i@gray_stained_glass[lore=<&a>$<i@gray_stained_glass.worth>]] [i@light_gray_stained_glass[lore=<&a>$<i@light_gray_stained_glass.worth>]] [i@cyan_stained_glass[lore=<&a>$<i@cyan_stained_glass.worth>]] [i@purple_stained_glass[lore=<&a>$<i@purple_stained_glass.worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Building_Blocks_1]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Building_Blocks_3]]"
  
shop_Inventory_Building_Blocks_3: 
  type: inventory 
  title"<&5>Shop Building Blocks 3" 
  debug: false
  size: 54 
  slots: 
  - "[i@blue_stained_glass[lore=<&a>$<i@blue_stained_glass.worth>]] [i@brown_stained_glass[lore=<&a>$<i@brown_stained_glass.worth>]] [i@green_stained_glass[lore=<&a>$<i@green_stained_glass.worth>]] [i@red_stained_glass[lore=<&a>$<i@red_stained_glass.worth>]] [i@black_stained_glass[lore=<&a>$<i@black_stained_glass.worth>]] [i@stone_brick[lore=<&a>$<i@stone_brick.worth>]] [i@mossy_stone_brick[lore=<&a>$<i@mossy_stone_brick.worth>]] [i@cracked_stone_brick[lore=<&a>$<i@cracked_stone_brick.worth>]] [i@chiseled_stone_brick[lore=<&a>$<i@chiseled_stone_brick.worth>]]" 
  - "[i@melon_block[lore=<&a>$<i@melon_block.worth>]] [i@brick_stairs[lore=<&a>$<i@brick_stairs.worth>]] [i@smooth_stairs[lore=<&a>$<i@smooth_stairs.worth>]] [i@mycel[lore=<&a>$<i@mycel.worth>]] [i@nether_brick[lore=<&a>$<i@nether_brick.worth>]] [i@nether_brick_stairs[lore=<&a>$<i@nether_brick_stairs.worth>]] [i@ender_stone[lore=<&a>$<i@ender_stone.worth>]] [i@oak_wood_slab[lore=<&a>$<i@oak_wood_slab.worth>]] [i@spruce_wood_slab[lore=<&a>$<i@spruce_wood_slab.worth>]]" 
  - "[i@birch_wood_slab[lore=<&a>$<i@birch_wood_slab.worth>]] [i@jungle_wood_slab[lore=<&a>$<i@jungle_wood_slab.worth>]] [i@acacia_wood_slab[lore=<&a>$<i@acacia_wood_slab.worth>]] [i@darkoak_wood_slab[lore=<&a>$<i@darkoak_wood_slab.worth>]] [i@sandstone_stairs[lore=<&a>$<i@sandstone_stairs.worth>]] [i@emerald_ore[lore=<&a>$<i@emerald_ore.worth>]] [i@emerald_block[lore=<&a>$<i@emerald_block.worth>]] [i@spruce_wood_stairs[lore=<&a>$<i@spruce_wood_stairs.worth>]] [i@birch_wood_stairs[lore=<&a>$<i@birch_wood_stairs.worth>]]" 
  - "[i@jungle_wood_stairs[lore=<&a>$<i@jungle_wood_stairs.worth>]] [i@quartz_ore[lore=<&a>$<i@quartz_ore.worth>]] [i@quartz_block[lore=<&a>$<i@quartz_block.worth>]] [i@chiseled_quartz_block[lore=<&a>$<i@chiseled_quartz_block.worth>]] [i@pillar_quartz_block[lore=<&a>$<i@pillar_quartz_block.worth>]] [i@quartz_stairs[lore=<&a>$<i@quartz_stairs.worth>]] [i@white_clay[lore=<&a>$<i@white_clay.worth>]] [i@orange_clay[lore=<&a>$<i@orange_clay.worth>]] [i@magenta_clay[lore=<&a>$<i@magenta_clay.worth>]]" 
  - "[i@light_blue_clay[lore=<&a>$<i@light_blue_clay.worth>]] [i@yellow_clay[lore=<&a>$<i@yellow_clay.worth>]] [i@lime_clay[lore=<&a>$<i@lime_clay.worth>]] [i@pink_clay[lore=<&a>$<i@pink_clay.worth>]] [i@gray_clay[lore=<&a>$<i@gray_clay.worth>]] [i@light_gray_clay[lore=<&a>$<i@light_gray_clay.worth>]] [i@cyan_clay[lore=<&a>$<i@cyan_clay.worth>]] [i@purple_clay[lore=<&a>$<i@purple_clay.worth>]] [i@blue_clay[lore=<&a>$<i@blue_clay.worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Building_Blocks_2]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Building_Blocks_4]]"
  
shop_Inventory_Building_Blocks_4: 
  type: inventory 
  title"<&5>Shop Building Blocks 4" 
  debug: false
  size: 54 
  slots: 
  - "[i@brown_clay[lore=<&a>$<i@brown_clay.worth>]] [i@green_clay[lore=<&a>$<i@green_clay.worth>]] [i@red_clay[lore=<&a>$<i@red_clay.worth>]] [i@black_clay[lore=<&a>$<i@black_clay.worth>]] [i@acacia_log[lore=<&a>$<i@acacia_log.worth>]] [i@darkoak_log[lore=<&a>$<i@darkoak_log.worth>]] [i@acacia_stairs[lore=<&a>$<i@acacia_stairs.worth>]] [i@dark_oak_stairs[lore=<&a>$<i@dark_oak_stairs.worth>]] [i@prismarine[lore=<&a>$<i@prismarine.worth>]]" 
  - "[i@prismarine,1[lore=<&a>$<i@prismarine,1.worth>]] [i@prismarine,2[lore=<&a>$<i@prismarine,2.worth>]] [i@sea_lantern[lore=<&a>$<i@sea_lantern.worth>]] [i@hay_block[lore=<&a>$<i@hay_block.worth>]] [i@hard_clay[lore=<&a>$<i@hard_clay.worth>]] [i@coal_block[lore=<&a>$<i@coal_block.worth>]] [i@packed_ice[lore=<&a>$<i@packed_ice.worth>]] [i@red_sandstone[lore=<&a>$<i@red_sandstone.worth>]] [i@red_sandstone,1[lore=<&a>$<i@red_sandstone,1.worth>]]" 
  - "[i@red_sandstone,2[lore=<&a>$<i@red_sandstone,2.worth>]] [i@red_sandstone_stairs[lore=<&a>$<i@red_sandstone_stairs.worth>]] [i@stone_slab2[lore=<&a>$<i@stone_slab2.worth>]] [i@purpur_block[lore=<&a>$<i@purpur_block.worth>]] [i@purpur_pillar[lore=<&a>$<i@purpur_pillar.worth>]] [i@purpur_stairs[lore=<&a>$<i@purpur_stairs.worth>]] [i@purpur_slab[lore=<&a>$<i@purpur_slab.worth>]] [i@end_bricks[lore=<&a>$<i@end_bricks.worth>]] [i@magma[lore=<&a>$<i@magma.worth>]]" 
  - "[i@nether_wart_block[lore=<&a>$<i@nether_wart_block.worth>]] [i@red_nether_brick[lore=<&a>$<i@red_nether_brick.worth>]] [i@bone_block[lore=<&a>$<i@bone_block.worth>]] [i@concrete[lore=<&a>$<i@concrete.worth>]] [i@concrete,1[lore=<&a>$<i@concrete,1.worth>]] [i@concrete,2[lore=<&a>$<i@concrete,2.worth>]] [i@concrete,3[lore=<&a>$<i@concrete,3.worth>]] [i@concrete,4[lore=<&a>$<i@concrete,4.worth>]] [i@concrete,5[lore=<&a>$<i@concrete,5.worth>]]" 
  - "[i@concrete,6[lore=<&a>$<i@concrete,6.worth>]] [i@concrete,7[lore=<&a>$<i@concrete,7.worth>]] [i@concrete,8[lore=<&a>$<i@concrete,8.worth>]] [i@concrete,9[lore=<&a>$<i@concrete,9.worth>]] [i@concrete,10[lore=<&a>$<i@concrete,10.worth>]] [i@concrete,11[lore=<&a>$<i@concrete,11.worth>]] [i@concrete,12[lore=<&a>$<i@concrete,12.worth>]] [i@concrete,13[lore=<&a>$<i@concrete,13.worth>]] [i@concrete,14[lore=<&a>$<i@concrete,14.worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Building_Blocks_3]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Building_Blocks_5]]"
  
  
shop_Inventory_Building_Blocks_5: 
  type: inventory 
  title"<&5>Shop Building Blocks 5" 
  debug: false
  size: 27 
  slots: 
  - "[i@concrete,15[lore=<&a>$<i@concrete,15.worth>]] [i@concrete_powder[lore=<&a>$<i@concrete_powder.worth>]]  [i@concrete_powder,1[lore=<&a>$<i@concrete_powder,1.worth>]] [i@concrete_powder,2[lore=<&a>$<i@stone,2.worth>]] [i@concrete_powder,3[lore=<&a>$<i@concrete_powder,3.worth>]] [i@concrete_powder,4[lore=<&a>$<i@concrete_powder,4.worth>]] [i@concrete_powder,5[lore=<&a>$<i@concrete_powder,5.worth>]] [i@concrete_powder,6[lore=<&a>$<i@concrete_powder,6.worth>]] [i@concrete_powder,7[lore=<&a>$<i@concrete_powder,7.worth>]]" 
  - "[i@concrete_powder,8[lore=<&a>$<i@concrete_powder,8.worth>]] [i@concrete_powder,9[lore=<&a>$<i@concrete_powder,9.worth>]] [i@concrete_powder,10[lore=<&a>$<i@concrete_powder,10.worth>]] [i@concrete_powder,11[lore=<&a>$<i@concrete_powder,11.worth>]] [i@concrete_powder,12[lore=<&a>$<i@concrete_powder,12.worth>]] [i@concrete_powder,13[lore=<&a>$<i@concrete_powder,13.worth>]] [i@concrete_powder,14[lore=<&a>$<i@concrete_powder,14.worth>]] [i@concrete_powder,15[lore=<&a>$<i@concrete_powder,15.worth>]] [i@air]" 
  - "[i@previouspage[lore=shop_Inventory_Building_Blocks_4]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]]"
  
  
shop_Inventory_Decoration_Blocks_1: 
  type: inventory 
  title"<&5>Shop Decoration Blocks 1" 
  debug: false
  size: 54
  slots: 
  - "[i@sapling[lore=<&a>$<i@sapling.worth>]] [i@sapling,1[lore=<&a>$<i@sapling,1.worth>]] [i@sapling,2[lore=<&a>$<i@sapling,2.worth>]] [i@sapling,3[lore=<&a>$<i@sapling,3.worth>]] [i@sapling,4[lore=<&a>$<i@sapling,4.worth>]] [i@sapling,5[lore=<&a>$<i@sapling,5.worth>]] [i@air] [i@air] [i@air]"  
  - "[i@air] [i@web[lore=<&a>$<i@web.worth>]] [i@air] [i@air] [i@air] [i@yellow_flower[lore=<&a>$<i@yellow_flower.worth>]] [i@poppy[lore=<&a>$<i@poppy.worth>]] [i@blue_orchid[lore=<&a>$<i@blue_orchid.worth>]] [i@allium[lore=<&a>$<i@allium.worth>]]"  
  - "[i@azure_bluet[lore=<&a>$<i@azure_bluet.worth>]] [i@red_tulip[lore=<&a>$<i@red_tulip.worth>]] [i@orange_tulip[lore=<&a>$<i@orange_tulip.worth>]] [i@white_tulip[lore=<&a>$<i@white_tulip.worth>]] [i@pink_tulip[lore=<&a>$<i@pink_tulip.worth>]] [i@oxeye_daisy[lore=<&a>$<i@oxeye_daisy.worth>]] [i@brown_mushroom[lore=<&a>$<i@brown_mushroom.worth>]] [i@red_mushroom[lore=<&a>$<i@red_mushroom.worth>]] [i@torch[lore=<&a>$<i@torch.worth>]]"  
  - "[i@chest[lore=<&a>$<i@chest.worth>]] [i@workbench[lore=<&a>$<i@workbench.worth>]] [i@furnace[lore=<&a>$<i@furnace.worth>]] [i@ladder[lore=<&a>$<i@ladder.worth>]] [i@air] [i@cactus[lore=<&a>$<i@cactus.worth>]] [i@jukebox[lore=<&a>$<i@jukebox.worth>]] [i@fence[lore=<&a>$<i@fence.worth>]] [i@air]"  
  - "[i@air] [i@air] [i@air] [i@air] [i@air] [i@iron_fence[lore=<&a>$<i@iron_fence.worth>]] [i@thin_glass[lore=<&a>$<i@thin_glass.worth>]] [i@vine[lore=<&a>$<i@vine.worth>]] [i@water_lily[lore=<&a>$<i@water_lily.worth>]]"     
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Decoration_Blocks_2]]"  
  
shop_Inventory_Decoration_Blocks_2: 
  type: inventory 
  title"<&5>Shop Decoration Blocks 2" 
  debug: false
  size: 54 
  slots: 
  - "[i@nether_fence[lore=<&a>$<i@nether_fence.worth>]] [i@enchantment_table[lore=<&a>$<i@enchantment_table.worth>]] [i@air] [i@ender_chest[lore=<&a>$<i@ender_chest.worth>]] [i@cobble_wall[lore=<&a>$<i@cobble_wall.worth>]] [i@mossy_cobble_wall[lore=<&a>$<i@mossy_cobble_wall.worth>]] [i@anvil[lore=<&a>$<i@anvil.worth>]] [i@air] [i@air]"  
  - "[i@white_stained_glass_pane[lore=<&a>$<i@white_stained_glass_pane.worth>]] [i@orange_stained_glass_pane[lore=<&a>$<i@orange_stained_glass_pane.worth>]] [i@magenta_stained_glass_pane[lore=<&a>$<i@magenta_stained_glass_pane.worth>]] [i@light_blue_stained_glass_pane[lore=<&a>$<i@light_blue_stained_glass_pane.worth>]] [i@yellow_stained_glass_pane[lore=<&a>$<i@yellow_stained_glass_pane.worth>]] [i@lime_stained_glass_pane[lore=<&a>$<i@lime_stained_glass_pane.worth>]] [i@pink_stained_glass_pane[lore=<&a>$<i@pink_stained_glass_pane.worth>]] [i@gray_stained_glass_pane[lore=<&a>$<i@gray_stained_glass_pane.worth>]] [i@light_gray_stained_glass_pane[lore=<&a>$<i@light_gray_stained_glass_pane.worth>]]"  
  - "[i@cyan_stained_glass_pane[lore=<&a>$<i@cyan_stained_glass_pane.worth>]] [i@purple_stained_glass_pane[lore=<&a>$<i@purple_stained_glass_pane.worth>]] [i@blue_stained_glass_pane[lore=<&a>$<i@blue_stained_glass_pane.worth>]] [i@brown_stained_glass_pane[lore=<&a>$<i@brown_stained_glass_pane.worth>]] [i@green_stained_glass_pane[lore=<&a>$<i@green_stained_glass_pane.worth>]] [i@red_stained_glass_pane[lore=<&a>$<i@red_stained_glass_pane.worth>]] [i@black_stained_glass_pane[lore=<&a>$<i@black_stained_glass_pane.worth>]] [i@air] [i@air]"  
  - "[i@slime_block[lore=<&a>$<i@slime_block.worth>]] [i@white_carpet[lore=<&a>$<i@white_carpet.worth>]] [i@orange_carpet[lore=<&a>$<i@orange_carpet.worth>]] [i@magenta_carpet[lore=<&a>$<i@magenta_carpet.worth>]] [i@light_blue_carpet[lore=<&a>$<i@light_blue_carpet.worth>]] [i@yellow_carpet[lore=<&a>$<i@yellow_carpet.worth>]] [i@lime_carpet[lore=<&a>$<i@lime_carpet.worth>]] [i@pink_carpet[lore=<&a>$<i@pink_carpet.worth>]] [i@gray_carpet[lore=<&a>$<i@gray_carpet.worth>]]" 
  - "[i@light_gray_carpet[lore=<&a>$<i@light_gray_carpet.worth>]] [i@cyan_carpet[lore=<&a>$<i@cyan_carpet.worth>]] [i@purple_carpet[lore=<&a>$<i@purple_carpet.worth>]] [i@blue_carpet[lore=<&a>$<i@blue_carpet.worth>]] [i@brown_carpet[lore=<&a>$<i@brown_carpet.worth>]] [i@green_carpet[lore=<&a>$<i@green_carpet.worth>]] [i@red_carpet[lore=<&a>$<i@red_carpet.worth>]] [i@black_carpet[lore=<&a>$<i@black_carpet.worth>]] [i@sunflower[lore=<&a>$<i@sunflower.worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Decoration_Blocks_1]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Decoration_Blocks_3]]"
  
shop_Inventory_Decoration_Blocks_3: 
  type: inventory 
  title"<&5>Shop Decoration Blocks 3" 
  debug: false
  size: 54 
  slots: 
  - "[i@lilac[lore=<&a>$<i@lilac.worth>]] [i@air] [i@air] [i@rose_bush[lore=<&a>$<i@rose_bush.worth>]] [i@peony[lore=<&a>$<i@peony.worth>]] [i@spruce_fence[lore=<&a>$<i@spruce_fence.worth>]] [i@birch_fence[lore=<&a>$<i@birch_fence.worth>]] [i@jungle_fence[lore=<&a>$<i@jungle_fence.worth>]] [i@dark_oak_fence[lore=<&a>$<i@dark_oak_fence.worth>]] "  
  - "[i@acacia_fence[lore=<&a>$<i@acacia_fence.worth>]] [i@end_rod[lore=<&a>$<i@end_rod.worth>]] [i@chorus_plant[lore=<&a>$<i@chorus_plant.worth>]] [i@chorus_flower[lore=<&a>$<i@chorus_flower.worth>]] [i@white_shulker_box[lore=<&a>$<i@white_shulker_box.worth>]] [i@orange_shulker_box[lore=<&a>$<i@orange_shulker_box.worth>]] [i@magenta_shulker_box[lore=<&a>$<i@magenta_shulker_box.worth>]] [i@light_blue_shulker_box[lore=<&a>$<i@light_blue_shulker_box.worth>]] [i@yellow_shulker_box[lore=<&a>$<i@yellow_shulker_box.worth>]]"  
  - "[i@lime_shulker_box[lore=<&a>$<i@lime_shulker_box.worth>]] [i@pink_shulker_box[lore=<&a>$<i@pink_shulker_box.worth>]] [i@gray_shulker_box[lore=<&a>$<i@gray_shulker_box.worth>]] [i@silver_shulker_box[lore=<&a>$<i@silver_shulker_box.worth>]] [i@cyan_shulker_box[lore=<&a>$<i@cyan_shulker_box.worth>]] [i@purple_shulker_box[lore=<&a>$<i@purple_shulker_box.worth>]] [i@blue_shulker_box[lore=<&a>$<i@blue_shulker_box.worth>]] [i@brown_shulker_box[lore=<&a>$<i@brown_shulker_box.worth>]] [i@green_shulker_box[lore=<&a>$<i@green_shulker_box.worth>]]"  
  - "[i@red_shulker_box[lore=<&a>$<i@red_shulker_box.worth>]] [i@black_shulker_box[lore=<&a>$<i@black_shulker_box.worth>]] [i@orange_glazed_terracotta[lore=<&a>$<i@orange_glazed_terracotta.worth>]] [i@magenta_glazed_terracotta[lore=<&a>$<i@magenta_glazed_terracotta.worth>]] [i@light_blue_glazed_terracotta[lore=<&a>$<i@light_blue_glazed_terracotta.worth>]] [i@yellow_glazed_terracotta[lore=<&a>$<i@yellow_glazed_terracotta.worth>]] [i@lime_glazed_terracotta[lore=<&a>$<i@lime_glazed_terracotta.worth>]] [i@gray_glazed_terracotta[lore=<&a>$<i@gray_glazed_terracotta.worth>]] [i@silver_glazed_terracotta[lore=<&a>$<i@silver_glazed_terracotta.worth>]]" 
  - "[i@gray_glazed_terracotta[lore=<&a>$<i@gray_glazed_terracotta.worth>]] [i@silver_glazed_terracotta[lore=<&a>$<i@silver_glazed_terracotta.worth>]] [i@cyan_glazed_terracotta[lore=<&a>$<i@cyan_glazed_terracotta.worth>]] [i@purple_glazed_terracotta[lore=<&a>$<i@purple_glazed_terracotta.worth>]] [i@blue_glazed_terracotta[lore=<&a>$<i@blue_glazed_terracotta.worth>]] [i@brown_glazed_terracotta[lore=<&a>$<i@brown_glazed_terracotta.worth>]] [i@green_glazed_terracotta[lore=<&a>$<i@green_glazed_terracotta.worth>]] [i@red_glazed_terracotta[lore=<&a>$<i@red_glazed_terracotta.worth>]] [i@black_glazed_terracotta[lore=<&a>$<i@black_glazed_terracotta.worth>]]"
  - "[i@previouspage[lore=shop_Inventory_Decoration_Blocks_2]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Decoration_Blocks_4]]"
  
shop_Inventory_Decoration_Blocks_4: 
  type: inventory 
  title"<&5>Shop Decoration Blocks 4" 
  debug: false
  size: 54 
  slots: 
  - "[i@painting[lore=<&a>$<i@painting.worth>]] [i@sign[lore=<&a>$<i@sign.worth>]] [i@bed[lore=<&a>$<i@bed.worth>]] [i@bed,1[lore=<&a>$<i@bed,1.worth>]] [i@bed,2[lore=<&a>$<i@bed,2.worth>]] [i@bed,3[lore=<&a>$<i@bed,3.worth>]] [i@bed,4[lore=<&a>$<i@bed,4.worth>]] [i@bed,5[lore=<&a>$<i@bed,5.worth>]] [i@bed,6[lore=<&a>$<i@bed,6.worth>]]"  
  - "[i@bed,7[lore=<&a>$<i@bed,7.worth>]] [i@bed,8[lore=<&a>$<i@bed,8.worth>]] [i@bed,9[lore=<&a>$<i@bed,9.worth>]] [i@bed,10[lore=<&a>$<i@bed,10.worth>]] [i@bed,11[lore=<&a>$<i@bed,11.worth>]] [i@bed,12[lore=<&a>$<i@bed,12.worth>]] [i@bed,13[lore=<&a>$<i@bed,13.worth>]] [i@bed,14[lore=<&a>$<i@bed,14.worth>]] [i@bed,15[lore=<&a>$<i@bed,15.worth>]]"  
  - "[i@item_frame[lore=<&a>$<i@item_frame.worth>]] [i@flower_pot_item[lore=<&a>$<i@flower_pot_item.worth>]] [i@skeleton_skull[lore=<&a>$<i@skeleton_skull.worth>]] [i@witherskeleton_skull[lore=<&a>$<i@witherskeleton_skull.worth>]] [i@zombie_skull[lore=<&a>$<i@zombie_skull.worth>]] [i@human_skull[lore=<&a>$<i@human_skull.worth>]] [i@creeper_skull[lore=<&a>$<i@creeper_skull.worth>]] [i@skull_item,5[lore=<&a>$<i@skull_item,5.worth>]] [i@armor_stand[lore=<&a>$<i@armor_stand.worth>]]"  
  - "[i@banner,15[lore=<&a>$<i@banner,15.worth>]] [i@banner,14[lore=<&a>$<i@banner,14.worth>]] [i@banner,13[lore=<&a>$<i@banner,13.worth>]] [i@banner,12[lore=<&a>$<i@banner,12.worth>]] [i@banner,11[lore=<&a>$<i@banner,11.worth>]] [i@banner,10[lore=<&a>$<i@banner,10.worth>]] [i@banner,9[lore=<&a>$<i@banner,9.worth>]] [i@banner,8[lore=<&a>$<i@banner,8.worth>]] [i@banner,7[lore=<&a>$<i@banner,7.worth>]]" 
  - "[i@banner,6[lore=<&a>$<i@banner,6.worth>]] [i@banner,5[lore=<&a>$<i@banner,5.worth>]] [i@banner,4[lore=<&a>$<i@banner,4.worth>]] [i@banner,3[lore=<&a>$<i@banner,3.worth>]] [i@banner,2[lore=<&a>$<i@banner,2.worth>]] [i@banner,1[lore=<&a>$<i@banner,1.worth>]] [i@banner[lore=<&a>$<i@banner.worth>]] [i@end_crystal[lore=<&a>$<i@end_crystal.worth>]] [i@air]"
  - "[i@previouspage[lore=shop_Inventory_Decoration_Blocks_3]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]"  
  
shop_Inventory_Redstone_1: 
  type: inventory 
  title"<&5>Shop Redstone Items" 
  debug: false
  size: 54
  slots: 
  - "[i@dispenser[lore=<&a>$<i@dispenser.worth>]] [i@note_block[lore=<&a>$<i@note_block.worth>]] [i@piston_sticky_base[lore=<&a>$<i@piston_sticky_base@.worth>]] [i@piston_base[lore=<&a>$<i@piston_base.worth>]] [i@tnt[lore=<&a>$<i@tnt.worth>]] [i@lever[lore=<&a>$<i@lever.worth>]] [i@stone_plate[lore=<&a>$<i@stone_plate.worth>]] [i@wood_plate[lore=<&a>$<i@wood_plate.worth>]] [i@redstone_torch_on[lore=<&a>$<i@redstone_torch_on.worth>]]" 
  - "[i@stone_button[lore=<&a>$<i@stone_button.worth>]] [i@trap_door[lore=<&a>$<i@trap_door.worth>]] [i@fence_gate[lore=<&a>$<i@fence_gate.worth>]] [i@redstone_lamp_off[lore=<&a>$<i@redstone_lamp_off.worth>]] [i@tripwire_hook[lore=<&a>$<i@tripwire_hook.worth>]] [i@wood_button[lore=<&a>$<i@wood_button.worth>]] [i@trapped_chest[lore=<&a>$<i@trapped_chest.worth>]] [i@gold_plate[lore=<&a>$<i@gold_plate.worth>]] [i@iron_plate[lore=<&a>$<i@iron_plate.worth>]]" 
  - "[i@daylight_detector[lore=<&a>$<i@daylight_detector.worth>]] [i@redstone_block[lore=<&a>$<i@redstone_block.worth>]] [i@hopper[lore=<&a>$<i@hopper.worth>]] [i@dropper[lore=<&a>$<i@dropper.worth>]] [i@iron_trapdoor[lore=<&a>$<i@iron_trapdoor.worth>]] [i@spruce_fence_gate[lore=<&a>$<i@spruce_fence_gate.worth>]] [i@birch_fence_gate[lore=<&a>$<i@birch_fence_gate.worth>]] [i@jungle_fence_gate[lore=<&a>$<i@jungle_fence_gate.worth>]] [i@dark_oak_fence_gate[lore=<&a>$<i@dark_oak_fence_gate.worth>]]" 
  - "[i@acacia_fence_gate[lore=<&a>$<i@acacia_fence_gate.worth>]] [i@observer[lore=<&a>$<i@observer.worth>]] [i@wood_door[lore=<&a>$<i@wood_door.worth>]] [i@iron_door[lore=<&a>$<i@iron_door.worth>]] [i@redstone[lore=<&a>$<i@redstone.worth>]] [i@diode[lore=<&a>$<i@diode.worth>]] [i@redstone_comparator[lore=<&a>$<i@redstone_comparator.worth>]] [i@spruce_door_item[lore=<&a>$<i@spruce_door_item.worth>]] [i@birch_door_item[lore=<&a>$<i@.birch_door_itemworth>]]" 
  - "[i@jungle_door_item[lore=<&a>$<i@jungle_door_item.worth>]] [i@acacia_door_item[lore=<&a>$<i@acacia_door_item.worth>]] [i@dark_oak_door_item[lore=<&a>$<i@dark_oak_door_item.worth>]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]"
  - "[i@previouspage[lore=shop_Menu]]"
  
shop_Inventory_Transportation_1: 
  type: inventory 
  title"<&5>Shop Transportation Items" 
  debug: false
  size: 27
  slots: 
  - "[i@powered_rail[lore=<&a>$<i@powered_rail.worth>]] [i@detector_rail[lore=<&a>$<i@detector_rail.worth>]] [i@rails[lore=<&a>$<i@rails.worth>]] [i@activator_rail[lore=<&a>$<i@activator_rail.worth>]] [i@minecart[lore=<&a>$<i@minecart.worth>]] [i@saddle[lore=<&a>$<i@saddle.worth>]] [i@boat[lore=<&a>$<i@boat.worth>]] [i@storage_minecart[lore=<&a>$<i@storage_minecart.worth>]] [i@powered_minecart[lore=<&a>$<i@powered_minecart.worth>]]" 
  - "[i@carrot_stick[lore=<&a>$<i@carrot_stick.worth>]] [i@explosive_minecart[lore=<&a>$<i@explosive_minecart.worth>]] [i@hopper_minecart[lore=<&a>$<i@hopper_minecart.worth>]] [i@elytra[lore=<&a>$<i@elytra.worth>]] [i@boat_spruce[lore=<&a>$<i@boat_spruce.worth>]] [i@boat_birch[lore=<&a>$<i@boat_birch.worth>]] [i@boat_jungle[lore=<&a>$<i@boat_jungle.worth>]] [i@boat_acacia[lore=<&a>$<i@boat_acacia.worth>]] [i@boat_dark_oak[lore=<&a>$<i@boat_dark_oak.worth>]]" 
  - "[i@previouspage[lore=shop_Menu]]"
  
shop_Inventory_Misc_1: 
  type: inventory 
  title"<&5>Shop Miscellaneous Items 1" 
  debug: false
  size: 54
  slots: 
  - "[i@beacon[lore=<&a>$<i@beacon.worth>]] [i@coal[lore=<&a>$<i@coal.worth>]] [i@charcoal[lore=<&a>$<i@charcoal.worth>]] [i@diamond[lore=<&a>$<i@diamond.worth>]] [i@iron_ingot[lore=<&a>$<i@iron_ingot.worth>]] [i@gold_ingot[lore=<&a>$<i@gold_ingot.worth>]] [i@stick[lore=<&a>$<i@stick.worth>]] [i@bowl[lore=<&a>$<i@bowl.worth>]] [i@string[lore=<&a>$<i@string.worth>]]" 
  - "[i@feather[lore=<&a>$<i@feather.worth>]] [i@sulphur[lore=<&a>$<i@sulphur.worth>]] [i@seeds[lore=<&a>$<i@seeds.worth>]] [i@wheat[lore=<&a>$<i@wheat.worth>]] [i@flint[lore=<&a>$<i@flint.worth>]] [i@bucket[lore=<&a>$<i@bucket.worth>]] [i@air] [i@air] [i@snow_ball[lore=<&a>$<i@snow_ball.worth>]]" 
  - "[i@leather[lore=<&a>$<i@leather.worth>]] [i@milk_bucket[lore=<&a>$<i@milk_bucket.worth>]] [i@clay_brick[lore=<&a>$<i@clay_brick.worth>]] [i@clay_ball[lore=<&a>$<i@clay_ball.worth>]] [i@sugar_cane[lore=<&a>$<i@sugar_cane.worth>]] [i@paper[lore=<&a>$<i@paper.worth>]] [i@book[lore=<&a>$<i@book.worth>]] [i@slime_ball[lore=<&a>$<i@slime_ball.worth>]] [i@egg[lore=<&a>$<i@egg.worth>]]" 
  - "[i@glowstone_dust[lore=<&a>$<i@glowstone_dust.worth>]] [i@ink[lore=<&a>$<i@ink.worth>]] [i@red_dye[lore=<&a>$<i@red_dye.worth>]] [i@green_dye[lore=<&a>$<i@green_dye.worth>]] [i@cocoa_beans[lore=<&a>$<i@cocoa_beans.worth>]] [i@lapis_lazuli[lore=<&a>$<i@lapis_lazuli.worth>]] [i@purple_dye[lore=<&a>$<i@purple_dye.worth>]] [i@cyan_dye[lore=<&a>$<i@cyan_dye.worth>]] [i@light_gray_dye[lore=<&a>$<i@light_gray_dye.worth>]]" 
  - "[i@gray_dye[lore=<&a>$<i@gray_dye.worth>]] [i@pink_dye[lore=<&a>$<i@pink_dye.worth>]] [i@lime_dye[lore=<&a>$<i@lime_dye.worth>]] [i@yellow_dye[lore=<&a>$<i@yellow_dye.worth>]] [i@light_blue_dye[lore=<&a>$<i@light_blue_dye.worth>]] [i@magenta_dye[lore=<&a>$<i@magenta_dye.worth>]] [i@orange_dye[lore=<&a>$<i@orange_dye.worth>]] [i@bone_meal[lore=<&a>$<i@bone_meal.worth>]] [i@bone[lore=<&a>$<i@bone.worth>]]" 
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Misc_2]]" 
  
shop_Inventory_Misc_2: 
  type: inventory 
  title"<&5>Shop Miscellaneous Items 2" 
  debug: false
  size: 54
  slots: 
  - "[i@sugar[lore=<&a>$<i@sugar.worth>]] [i@pumpkin_seeds[lore=<&a>$<i@pumpkin_seeds.worth>]] [i@melon_seeds[lore=<&a>$<i@melon_seeds.worth>]] [i@ender_pearl[lore=<&a>$<i@ender_pearl.worth>]] [i@blaze_rod[lore=<&a>$<i@blaze_rod.worth>]] [i@gold_nugget[lore=<&a>$<i@gold_nugget.worth>]] [i@nether_stalk[lore=<&a>$<i@nether_stalk.worth>]] [i@eye_of_ender[lore=<&a>$<i@eye_of_ender.worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] " 
  - "[i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]]" 
  - "[i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]]" 
  - "[i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]]" 
  - "[i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Misc_1]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Misc_3]]" 
  
shop_Inventory_Misc_3: 
  type: inventory 
  title"<&5>Shop Miscellaneous Items 3" 
  debug: false
  size: 54
  slots: 
  - "[i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@monster_egg[spawn_egg=65;lore=<&a>$<i@monster_egg[spawn_egg=65].worth>]] [i@air] [i@fireball[lore=<&a>$<i@fireball.worth>]] [i@book_and_quill[lore=<&a>$<i@book_and_quill.worth>]] " 
  - "[i@emerald[lore=<&a>$<i@emerald.worth>]] [i@empty_map[lore=<&a>$<i@empty_map.worth>]] [i@nether_star[lore=<&a>$<i@nether_star.worth>]] [i@firework_charge[lore=<&a>$<i@firework_charge.worth>]] [i@nether_brick_item[lore=<&a>$<i@nether_brick_item.worth>]] [i@quartz[lore=<&a>$<i@quartz.worth>]] [i@prismarine_shard[lore=<&a>$<i@prismarine_shard.worth>]] [i@prismarine_crystals[lore=<&a>$<i@prismarine_crystals.worth>]] [i@rabbit_hide[lore=<&a>$<i@rabbit_hide.worth>]]" 
  - "[i@iron_barding[lore=<&a>$<i@iron_barding.worth>]] [i@gold_barding[lore=<&a>$<i@gold_barding.worth>]] [i@diamond_barding[lore=<&a>$<i@diamond_barding.worth>]] [i@chorus_fruit[lore=<&a>$<i@chorus_fruit.worth>]] [i@chorus_fruit_popped[lore=<&a>$<i@chorus_fruit_popped.worth>]] [i@beetroot_seeds[lore=<&a>$<i@beetroot_seeds.worth>]] [i@shulker_shell[lore=<&a>$<i@shulker_shell.worth>]] [i@iron_nugget[lore=<&a>$<i@iron_nugget.worth>]] [i@gold_record[lore=<&a>$<i@gold_record.worth>]]" 
  - "[i@green_record[lore=<&a>$<i@green_record.worth>]] [i@record_3[lore=<&a>$<i@record_3.worth>]] [i@record_4[lore=<&a>$<i@record_4.worth>]] [i@record_5[lore=<&a>$<i@record_5.worth>]] [i@record_6[lore=<&a>$<i@record_6.worth>]] [i@record_7[lore=<&a>$<i@record_7.worth>]] [i@record_8[lore=<&a>$<i@record_8.worth>]] [i@record_9[lore=<&a>$<i@record_9.worth>]] [i@record_10[lore=<&a>$<i@record_10.worth>]]" 
  - "[i@record_11[lore=<&a>$<i@record_11.worth>]] [i@record_12[lore=<&a>$<i@record_12.worth>]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]" 
  - "[i@previouspage[lore=shop_Inventory_Misc_2]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]" 
  
shop_Inventory_Food_1: 
  type: inventory 
  title"<&5>Shop Foods And Ingredients" 
  debug: false
  size: 45
  slots: 
  - "[i@apple[lore=<&a>$<i@apple.worth>]] [i@mushroom_soup[lore=<&a>$<i@mushroom_soup.worth>]] [i@bread[lore=<&a>$<i@bread.worth>]] [i@pork[lore=<&a>$<i@pork.worth>]] [i@grilled_pork[lore=<&a>$<i@grilled_pork.worth>]] [i@golden_apple[lore=<&a>$<i@golden_apple.worth>]] [i@golden_apple,1[apple_enchanted=true;lore=<&a>$<i@golden_apple,1[apple_enchanted=true].worth>]] [i@raw_fish[lore=<&a>$<i@raw_fish.worth>]] [i@raw_salmon[lore=<&a>$<i@raw_salmon.worth>]] " 
  - "[i@raw_clownfish[lore=<&a>$<i@raw_clownfish.worth>]] [i@raw_pufferfish[lore=<&a>$<i@raw_pufferfish.worth>]] [i@cooked_fish[lore=<&a>$<i@cooked_fish.worth>]] [i@cooked_salmon[lore=<&a>$<i@cooked_salmon.worth>]] [i@cake[lore=<&a>$<i@cake.worth>]] [i@cookie[lore=<&a>$<i@cookie.worth>]] [i@melon[lore=<&a>$<i@melon.worth>]] [i@raw_beef[lore=<&a>$<i@raw_beef.worth>]] [i@cooked_beef[lore=<&a>$<i@cooked_beef.worth>]] " 
  - "[i@raw_chicken[lore=<&a>$<i@raw_chicken.worth>]] [i@cooked_chicken[lore=<&a>$<i@cooked_chicken.worth>]] [i@rotten_flesh[lore=<&a>$<i@rotten_flesh.worth>]] [i@spider_eye[lore=<&a>$<i@spider_eye.worth>]] [i@carrot_item[lore=<&a>$<i@carrot_item.worth>]] [i@potato_item[lore=<&a>$<i@potato_item.worth>]]  [i@baked_potato[lore=<&a>$<i@baked_potato.worth>]] [i@poisonous_potato[lore=<&a>$<i@poisonous_potato.worth>]] [i@pumpkin_pie[lore=<&a>$<i@pumpkin_pie.worth>]]" 
  - "[i@rabbit[lore=<&a>$<i@rabbit.worth>]] [i@cooked_rabbit[lore=<&a>$<i@cooked_rabbit.worth>]] [i@rabbit_stew[lore=<&a>$<i@rabbit_stew.worth>]] [i@mutton[lore=<&a>$<i@mutton.worth>]] [i@cooked_mutton[lore=<&a>$<i@cooked_mutton.worth>]] [i@beetroot[lore=<&a>$<i@beetroot.worth>]] [i@beetroot_soup[lore=<&a>$<i@beetroot_soup.worth>]] [i@air] [i@air] "
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]" 
  
  
shop_Inventory_Tools_1: 
  type: inventory 
  title"<&5>Shop Tools"
  debug: false
  size: 54
  slots: 
  - "[i@iron_spade[lore=<&a>$<i@iron_spade.worth>]] [i@iron_pickaxe[lore=<&a>$<i@iron_pickaxe.worth>]] [i@iron_axe[lore=<&a>$<i@iron_axe.worth>]] [i@flint_and_steel[lore=<&a>$<i@flint_and_steel.worth>]] [i@wood_spade[lore=<&a>$<i@wood_spade.worth>]] [i@wood_pickaxe[lore=<&a>$<i@wood_pickaxe.worth>]] [i@wood_axe[lore=<&a>$<i@wood_axe.worth>]] [i@stone_spade[lore=<&a>$<i@stone_spade.worth>]] [i@stone_pickaxe[lore=<&a>$<i@stone_pickaxe.worth>]]" 
  - "[i@stone_axe[lore=<&a>$<i@stone_axe.worth>]] [i@diamond_spade[lore=<&a>$<i@diamond_spade.worth>]] [i@diamond_pickaxe[lore=<&a>$<i@diamond_pickaxe.worth>]] [i@diamond_axe[lore=<&a>$<i@diamond_axe.worth>]] [i@gold_spade[lore=<&a>$<i@gold_spade.worth>]] [i@gold_pickaxe[lore=<&a>$<i@gold_pickaxe.worth>]] [i@gold_axe[lore=<&a>$<i@gold_axe.worth>]] [i@wood_hoe[lore=<&a>$<i@wood_hoe.worth>]] [i@stone_hoe[lore=<&a>$<i@stone_hoe.worth>]]" 
  - "[i@iron_hoe[lore=<&a>$<i@iron_hoe.worth>]] [i@diamond_hoe[lore=<&a>$<i@diamond_hoe.worth>]] [i@gold_hoe[lore=<&a>$<i@gold_hoe.worth>]] [i@compass[lore=<&a>$<i@compass.worth>]] [i@fishing_rod[lore=<&a>$<i@fishing_rod.worth>]] [i@watch[lore=<&a>$<i@watch.worth>]] [i@shears[lore=<&a>$<i@shears.worth>]] [i@air] [i@air]" 
  - "[i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@leash[lore=<&a>$<i@leash.worth>]] [i@name_tag[lore=<&a>$<i@name_tag.worth>]]" 
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]" 
  
shop_Inventory_Combat_1: 
  type: inventory 
  title"<&5>Shop Combat Items" 
  debug: false
  size: 54 
  slots: 
  - "[i@bow[lore=<&a>$<i@bow.worth>]] [i@arrow[lore=<&a>$<i@arrow.worth>]] [i@iron_sword[lore=<&a>$<i@iron_sword.worth>]] [i@wood_sword[lore=<&a>$<i@wood_sword.worth>]] [i@stone_sword[lore=<&a>$<i@stone_sword.worth>]] [i@diamond_sword[lore=<&a>$<i@diamond_sword.worth>]] [i@gold_sword[lore=<&a>$<i@gold_sword.worth>]] [i@leather_helmet[lore=<&a><i@leather_helmet.worth>]] [i@leather_chestplate[lore=<&a><i@leather_chestplate.worth>]]"   
  - "[i@leather_leggings[lore=<&a>$<i@leather_leggings.worth>]] [i@leather_boots[lore=<&a>$<i@leather_boots.worth>]] [i@chainmail_helmet[lore=<&a>$<i@chainmail_helmet.worth>]] [i@chainmail_chestplate[lore=<&a>$<i@chainmail_chestplate.worth>]] [i@chainmail_leggings[lore=<&a>$<i@chainmail_leggings.worth>]] [i@chainmail_boots[lore=<&a>$<i@chainmail_boots.worth>]] [i@iron_helmet[lore=<&a>$<i@iron_helmet.worth>]] [i@iron_chestplate[lore=<&a>$<i@iron_chestplate.worth>]] [i@iron_leggings[lore=<&a>$<i@iron_leggings.worth>]]"
  - "[i@iron_boots[lore=<&a>$<i@iron_boots.worth>]] [i@diamond_helmet[lore=<&a>$<i@diamond_helmet.worth>]] [i@diamond_chestplate[lore=<&a>$<i@diamond_chestplate.worth>]] [i@diamond_leggings[lore=<&a>$<i@diamond_leggings.worth>]] [i@diamond_boots[lore=<&a>$<i@diamond_boots.worth>]] [i@gold_helmet[lore=<&a>$<i@gold_helmet.worth>]] [i@gold_chestplate[lore=<&a>$<i@gold_chestplate.worth>]] [i@gold_leggings[lore=<i@gold_leggings.worth>]] [i@gold_boots[lore=<i@gold_boots.worth>]]"  
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Combat_2]]" 
  
shop_Inventory_Combat_2: 
  type: inventory 
  title"<&5>Shop Combat Items 2" 
  debug: false
  size: 54 
  slots:   
  - "[i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@spectral_arrow[lore=<&a>$<i@spectral_arrow.worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]]" 
  - "[i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] "
  - "[i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] "
  - "[i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@NIGHT_VISION,false,false].worth>]] "
  - "[i@tipped_arrow[potion_effects=li@STRENGTH,true,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@STRENGTH,false,false].worth>]] [i@tipped_arrow[potion_effects=li@WEAKNESS,false,true;lore=<&a>$<i@tipped_arrow[potion_effects=li@WEAKNESS,false,false].worth>]] [i@tipped_arrow[potion_effects=li@WEAKNESS,false,true;lore=<&a>$<i@tipped_arrow[potion_effects=li@WEAKNESS,false,true].worth>]] [i@tipped_arrow[potion_effects=li@LUCK,false,false;lore=<&a>$<i@tipped_arrow[potion_effects=li@LUCK,false,false].worth>]] [i@shield[lore=<&a>$<i@shield.worth>]] [i@totem[lore=<&a>$<i@totem.worth>]] [i@air] [i@air]"
  - "[i@previouspage[lore=shop_Inventory_Combat_1]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]"
  
shop_Inventory_Brewing_1: 
  type: inventory 
  title"<&5>Shop Brewing Items " 
  debug: false
  size: 54 
  slots: 
  - "[i@ghast_tear[lore=<&a>$<i@ghast_tear.worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@MUNDANE,false,false;lore=<&a>$<i@potion[potion_effects=li@MUNDANE,false,false].worth>]] [i@potion[potion_effects=li@THICK,false,false;lore=<&a>$<i@potion[potion_effects=li@THICK,false,false].worth>]] [i@potion[potion_effects=li@AWKWARD,false,false;lore=<&a>&<i@potion[potion_effects=li@AWKWARD,false,false].worth>]] [i@potion[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@potion[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@potion[potion_effects=li@NIGHT_VISION,false,true;lore=<&a>$<i@potion[potion_effects=li@NIGHT_VISION,false,true].worth>]] [i@potion[potion_effects=li@INVISIBILITY,false,false;lore=<&a>$<i@potion[potion_effects=li@INVISIBILITY,false,false].worth>]] [i@potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@potion[potion_effects=li@INVISIBILITY,false,true].worth>]]" 
  - "[i@potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@potion[potion_effects=li@JUMP,false,false].worth>]] [i@potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@potion[potion_effects=li@JUMP,false,true].worth>]] [i@potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@potion[potion_effects=li@JUMP,true,false].worth>]] [i@potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@potion[potion_effects=li@SPEED,false,false].worth>]] [i@potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@potion[potion_effects=li@SPEED,false,true].worth>]] [i@potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@potion[potion_effects=li@SPEED,true,false].worth>]] [i@potion[potion_effects=li@SLOWNESS,false,false;lore=<&a>$<i@potion[potion_effects=li@SLOWNESS,false,false].worth>]]" 
  - "[i@potion[potion_effects=li@SLOWNESS,false,true;lore=<&a>$<i@potion[potion_effects=li@SLOWNESS,false,true].worth>]] [i@potion[potion_effects=li@WATER_BREATHING,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER_BREATHING,false,false].worth>]] [i@potion[potion_effects=li@WATER_BREATHING,false,true;lore=<&a>$<i@potion[potion_effects=li@WATER_BREATHING,false,true].worth>]] [i@potion[potion_effects=li@INSTANT_HEAL,false,false;lore=<&a>$<i@potion[potion_effects=li@INSTANT_HEAL,false,false].worth>]] [i@potion[potion_effects=li@INSTANT_HEAL,true,false;lore=<&a>$<i@potion[potion_effects=li@INSTANT_HEAL,true,false].worth>]] [i@potion[potion_effects=li@INSTANT_DAMAGE,false,false;lore=<&a>$<i@potion[potion_effects=li@INSTANT_DAMAGE,false,false].worth>]] [i@potion[potion_effects=li@INSTANT_DAMAGE,true,false;lore=<&a>$<i@potion[potion_effects=li@INSTANT_DAMAGE,true,false].worth>]] [i@potion[potion_effects=li@POISON,false,false;lore=<&a>$<i@potion[potion_effects=li@POISON,false,false].worth>]] [i@potion[potion_effects=li@POISON,false,true;lore=<&a>$<i@potion[potion_effects=li@POISON,false,true].worth>]]" 
  - "[i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]] [i@potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@potion[potion_effects=li@WATER,false,false].worth>]]" 
  - "[i@potion[potion_effects=li@LUCK,false,false;lore=<&a>$<i@potion[potion_effects=li@LUCK,false,false].worth>]] [i@glass_bottle[lore=<&a>$<i@glass_bottle.worth>]] [i@fermented_spider_eye[lore=<&a>$<i@fermented_spider_eye.worth>]] [i@blaze_powder[lore=<&a>$<i@blaze_powder.worth>]] [i@magma_cream[lore=<&a>$<i@magma_cream.worth>]] [i@brewing_stand_item[lore=<&a>$<i@brewing_stand_item.worth>]] [i@cauldron_item[lore=<&a>$<i@cauldron_item.worth>]] [i@speckled_melon[lore=<&a>$<i@speckled_melon.worth>]] [i@golden_carrot[lore=<&a>$<i@golden_carrot.worth>]]"
  - "[i@previouspage[lore=shop_Menu]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Brewing_2]]" 
  
shop_Inventory_Brewing_2: 
  type: inventory 
  title"<&5>Shop Brewing Items 2" 
  debug: false
  size: 54 
  slots: 
  - " [i@rabbit_foot[lore=<&a>$<i@rabbit_foot.worth>]] [i@dragons_breath[lore=<&a>$<i@dragons_breath.worth>]] [i@splash_potion[potion_effects=li@WATER,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@WATER,false,false].worth>]] [i@splash_potion[potion_effects=li@MUNDANE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@MUNDANE,false,false].worth>]] [i@splash_potion[potion_effects=li@THICK,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@THICK,false,false].worth>]] [i@splash_potion[potion_effects=li@AWKWARD,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@AWKWARD,false,false].worth>]] [i@splash_potion[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@NIGHT_VISION,false,false].worth>]] [i@splash_potion[potion_effects=li@NIGHT_VISION,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@NIGHT_VISION,false,true].worth>]] [i@splash_potion[potion_effects=li@INVISIBILITY,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,false].worth>]]" 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]" 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]" 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]" 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]" 
  - "[i@previouspage[lore=shop_Inventory_Brewing_1]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@nextpage[lore=shop_Inventory_Brewing_3]]"
  
shop_Inventory_Brewing_3: 
  type: inventory 
  title"<&5>Shop Brewing Items 3" 
  debug: false
  size: 45
  slots: 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]" 
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]"  
  - "[i@splash_potion[potion_effects=li@INVISIBILITY,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@INVISIBILITY,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,false].worth>]] [i@splash_potion[potion_effects=li@JUMP,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,false,true].worth>]] [i@splash_potion[potion_effects=li@JUMP,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@JUMP,true,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,false].worth>]] [i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@FIRE_RESISTANCE,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,false,true;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,false,true].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]]"  
  - "[i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]] [i@splash_potion[potion_effects=li@SPEED,true,false;lore=<&a>$<i@splash_potion[potion_effects=li@SPEED,true,false].worth>]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]" 
  - "[i@previouspage[lore=shop_Inventory_Brewing_2]] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air] [i@air]"

previouspage: 
  type: item 
  debug: false
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  display name'<&f>Previous Page' 
  bound: false 
  
nextpage: 
  type: item 
  debug: false
  material: i@human_skull[display_name=<&f>Next Page;skull_skin=04049c90-d3e9-4621-9caf-00000aaa8787|eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjgyYWQxYjljYjRkZDIxMjU5YzBkNzVhYTMxNWZmMzg5YzNjZWY3NTJiZTM5NDkzMzgxNjRiYWM4NGE5NmUifX19]
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  bound: false   
  






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