Staff Pick: WorldGuard Region to Notable Cuboids
By
GrandPartyMaskCreated: 2018/06/04 15:04:01 UTC-07:00 (6 years and 202 days ago)
Edited: 2019/05/26 06:11:02 UTC-07:00 (5 years and 211 days ago)
Likes: 0
Staff pick as of: 2018/11/06 19:50:38 UTC-08:00 (6 years and 46 days ago)
Denizen Version: 1.0.2
Script Version: 2
Description:
A script meant to create notable cuboids of every existing WorldGuard region. It will automatically run whenever a region is added, deleted, removed, or loaded/reloaded.
Alternatively, the task script "worldguard_regions_to_notable_cuboids" can be run to force the notable cuboids to update according to the currently existing regions per world.
All notable cuboids follow this template:
wgregion_W_<world name>_R_<region name>
UPDATES:
- 26 May 2019: Updated to match latest syntax.
- 26 May 2019: Continued support for this script via this repo is tenuous. A GitHub repo will be set up soon with this script, among others.
Download script |
View raw script#
# ----| USAGE
#
# The script will automatically look for new and removed regions whenever you
# use the WorldGuard "/region" command. All regions are then converted to
# notable cuboids.
#
# If you wish to manually convert regions, you can run the task script
# "worldguard_regions_to_notable_cuboids"
#
# All notable cuboids created by this script will have names following this
# template:
# wgregion_W_<world name>_R_<region name>
#
# You can then use these new notable regions in events, commands, tags, etc.
#
#
worldguard_regions_to_notable_cuboids:
type: task
debug: false
speed: 0
script:
- flag server worldguard_to_notable_cuboids:!
- foreach <server.list_worlds> as:w:
- foreach <[w].list_regions> as:r:
- note <[r].cuboid> as:wgregion_W_<[w].name>_R_<[r].id>
- flag server worldguard_to_notable_cuboids:->:<[r]>
- foreach <server.list_notables[cuboids].filter[starts_with[cu@wgregion_]].exclude[<server.flag[worldguard_to_notable_cuboids].as_list>]>:
- note remove as:<[value]>
worldguard_regions_to_notable_cuboids_evts:
type: world
debug: false
events:
on rg|region command:
- wait 1t
- if "<list[define|create|d|remove|rem|delete|del|redefine|update|move|load|reload].contains[<context.raw_args.trim.before[ ]>]>":
- define rg_list li@
- foreach <server.list_worlds>:
- define rg_list <[rg_list].include[<[value].list_regions>]>
- define add li@
- foreach <[rg_list].exclude[<server.flag[worldguard_to_notable_cuboids]||li@>]>:
- note <[value].cuboid> as:wgregion_W_<[value].world.name>_R_<[value].id>
- define add <[add].include[<[value]>]>
- define sub li@
- foreach <server.flag[worldguard_to_notable_cuboids].as_list.exclude[<[rg_list]>]||li@>:
- note remove as:wgregion_W_<[value].world.name>_R_<[value].id>
- define sub <[sub].include[<[value]>]>
- define new_list <server.flag[worldguard_to_notable_cuboids].as_list.exclude[<[sub]>].include[<[add]>]||<[add]>>
- flag server worldguard_to_notable_cuboids:!
- flag server worldguard_to_notable_cuboids:|:<[new_list]>
View History