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Staff Pick: SwearGuard


By Anthony
Created: 2015/04/10 07:53:40 UTC-07:00 (9 years and 259 days ago)
Edited: 2015/05/15 21:55:24 UTC-07:00 (9 years and 223 days ago)
Likes: 1

Staff pick as of: 2015/04/10 16:05:48 UTC-07:00 (9 years and 258 days ago)
Denizen Version: 0.9.6-DEV_b171
Script Version: 1.0
Description:

SwearGuard is a flexible, extensible, and light weight system for punishing players for using prohibited words and phrases. SwearGuard allows users to configure a list of words or phrases that players will be punished for using. Continued use of prohibited words will elevate your infraction level resulting in mutes, kicks, and temporary bans.

The infraction level will decrease over time, but the time increases by a factor of 10 for each level. At level 1 it will take 10 minutes to decrease to level 0. At level 2 it will take 20 minutes to decrease to level 1. This pattern continues through to the highest level (20) where it will take 200 minutes to decrease to level 19.

SwearGuard provides a built in mute and ban system and uses those by default. You can edit the config settings to use third party plugins if desired. It is recommended to use your chat plugins mute system if it provides that feature.


You can also find me |Anthony| on irc.esper.net #denizen-dev


Download script | View raw script
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################################################################################
#
#                             S w e a r G u a r d
#
#
#   Authors: |Anthony|
#   Version: 0.2
#   dScript Version: 0.9.6-DEV_b171
#
#_______________________________________________________________________________
#
#--- About SwearGuard
#
#    SwearGuard was written upon request for TheDentedShield.
#
#    SwearGuard is a flexible, extensible, and light weight system for punishing
#  players for using prohibited words and phrases. SwearGuard allows users to
#  configure a list of words or phrases that players will be punished for using.
#  Continued use of prohibited words will elevate your infraction level
#  resulting in mutes, kicks, and temporary bans.
#
#    The infraction level will decrease over time, but the time increases by a
#  factor of 10 for each level. At level 1 it will take 10 minutes to decrease
#  to level 0. At level 2 it will take 20 minutes to decrease to level 1. This
#  pattern continues through to the highest level (20) where it will take 200
#  minutes to decrease to level 19.
#
#    SwearGuard provides a built in mute and ban system and uses those by
#  default. You can edit the config settings to use third party plugins if
#  desired. It is recommended to use your chat plugins mute system if it
#  provides that feature.
#
#--- Installation & Setup
#
# - Edit the config options in SwearGuard.config (see script below) as needed.
#   SwearGuard defaults to using its own mute and ban system.
#
# - Place swearguard.dscript in your denizen scripts folder and reload your
#   scripts. SwearGuard is now active, but it does not have any words in its list.
#
# - Assign permissions to players and admins. Admins can manage the filter list
#   and check/adjust player stats.
#
# - Add words/phrases to your swearguard filter list.
#
#
#--- Permissions & Commands
#
#  Here's a list of all the permissions and commands with a brief description
# of each. More verbose usage info can be found in game. /sg help
#
#  SwearGuard provides thorough TAB completion! Use this to your benefit!
#
#  /sg help [arg/#]              swearguard.basic         Specify a page number or command arg
#                                swearguard.admin          - Show admin help
#  /sg about                     swearguard.basic         Show some general info about SwearGuard
#  /sg filter (list/add/remove)  swearguard.admin         List and edit prohibited words/phrases
#  /sg stats <player> (set #)    swearguard.admin         Show and edit player infraction level
#
#
#--- Basic Usage Tutorial
#
# - See in game help for more details.
# - Use the TAB completion feature to your benefit!
#
# To add a word to the filter list:
#   /swearguard filter add potato
#
# To add a phrase to the filter list:
#   /swearguard filter add potatoes are tasty
#
#--- TODO
#
# - Allow players to view the prohibited words/phrases list
# - Give players a stats command
#   - They currently get their stats from the root command.
# - Provide an override permission to bypass chat checking, mutes, and bans.
# - Provide a config option so users can specify commands for third party
#   mutes and bans.
# - Maybe make the sounds configurable via a command and flags?
#
#--- BUGS
#
# - SwearGuards builtin mute feature can be bypassed!
#   - If you are using a third party chat plugin that offers players a command
#     to send messages they will not be blocked since they are commands, not chat
#
#
################################################################################
SwearGuard:
  type: world
  debug: false
  speed: 0

# Edit these config options to your liking. DO NOT REMOVE THEM!
  config:
    # Colors used at random for the action_bar notifications
    colors<&1>|<&2>|<&3>|<&4>|<&5>|<&6>|<&7>|<&8>|<&9>|<&a>|<&b>|<&c>|<&d>|<&e>|<&f>
    # Allow players to see their SwearGuard infraction level
    showPlayerStats: true
    # Whether or not to take action when players reach certain infraction levels
    takeAction: true
    sound:
    # Additional sounds can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
      warning: enderman_scream
      finalWarning: donkey_death
      action: explode
    useSwearGuard:
    # Whether to use SwearGuards built in mute and ban system. Set to false to
    # use an external system
      mute: true
      ban: true

  events:
    on server start:
    - run locally infraction_cycle delay:1t id:SwearGuard_InfractionCycle

    on script reload:
    - if <queue.exists[SwearGuard_InfractionCycle]> {
      - queue q@SwearGuard_InfractionCycle stop
      }
    - run locally infraction_cycle delay:1t id:SwearGuard_InfractionCycle

    on player login:
    - if <script.yaml_key[config.useSwearGuard.ban]> {
      - if <player.has_flag[SwearGuard.Ban]> {
        - determine kicked '<&c>You have <&6><player.flag[SwearGuard.Ban].expiration.formatted> left on your ban.'
        }
      }

    on player chats:
    - if <player.has_flag[SwearGuard.Mute]> {
      - if !<player.has_flag[SwearGuard.Msg_Cooldown]> {
        - flag <player> SwearGuard.Msg_Cooldown d:3s
        - run s@SwearGuard_Msg 'def:<&c>You are muted for <&6><player.flag[SwearGuard.Mute].expiration.formatted><&c>.'
        }
      - determine cancelled
      }
    - wait 1t
    - ^define wordList '<server.flag[SwearGuard.List].as_list.unescape_contents||li@>'
    - ^if <context.message.contains_any_text[%wordList%]> {
      - flag <player> SwearGuard.Count:++
      - flag <player> SwearGuard.Duration:<player.flag[SwearGuard.Count].mul[600000].add[<server.current_time_millis>].as_int>
      - flag <player> 'SwearGuard.LastInfraction:<context.message.escaped>'
      - if <script.yaml_key[config.takeAction]> {
        - inject locally count_<player.flag[SwearGuard.Count].as_int||null>
        }
      - playsound <player> 'sound:<script.yaml_key[config.sound.warning]>' pitch:1.5
      - repeat 20 {
        - adjust <player> 'action_bar:<script.yaml_key[config.colors].as_list.random><&l>Such language is unacceptable!'
        - wait 2t
        }
      - adjust <player> 'action_bar:<&4><&l>Such language is unacceptable!'
      }

  count_9:
    - playsound <player> 'sound:<script.yaml_key[config.sound.finalWarning]>' pitch:1.5
    - repeat 20 {
      - adjust <player> 'action_bar:<script.yaml_key[config.colors].as_list.random><&l>You will be muted for 5 minutes if you swear again!'
      - wait 2t
      }
    - adjust <player> 'action_bar:<&4><&l>You will be muted for 5 minutes if you swear again!'
    - queue clear

  count_10:
    - if <script.yaml_key[config.useSwearGuard.mute]> {
      - flag <player> SwearGuard.Mute d:5m
      }
      else {
      - execute as_server "mute <player.name> 5m"
      }
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been muted for 5 minutes!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - repeat 20 {
      - adjust <player> 'action_bar:<script.yaml_key[config.colors].as_list.random><&l>You have sworn too much, you will now be muted for 5 minutes!'
      - wait 2t
      }
    - adjust <player> 'action_bar:<&4><&l>You have sworn too much, you will now be muted for 5 minutes!'
    - wait 3s
    - repeat 5 {
      - adjust <player> 'action_bar:<&4><&l>Continued swearing will result in a longer mute!'
      - wait 1s
      }
    - queue clear

  count_14:
    - playsound <player> 'sound:<script.yaml_key[config.sound.finalWarning]>' pitch:1.5
    - repeat 20 {
      - adjust <player> 'action_bar:<script.yaml_key[config.colors].as_list.random><&l>You will be muted for 10 minutes if you swear again!'
      - wait 2t
      }
    - adjust <player> 'action_bar:<&4><&l>You will be muted for 10 minutes if you swear again!'
    - queue clear

  count_15:
    - if <script.yaml_key[config.useSwearGuard.mute]> {
      - flag <player> SwearGuard.Mute d:10m
      }
      else {
      - execute as_server "mute <player.name> 10m"
      }
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been muted for 10 minutes!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - repeat 20 {
      - adjust <player> 'action_bar:<script.yaml_key[config.colors].as_list.random><&l>You have sworn too much, you will now be muted for 10 minutes!'
      - wait 2t
      }
    - adjust <player> 'action_bar:<&4><&l>You have sworn too much, you will now be muted for 10 minutes!'
    - wait 3s
    - repeat 5 {
      - adjust <player> 'action_bar:<&4><&l>Continued swearing will result in a kick!'
      - wait 1s
      }
    - queue clear

  count_16:
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been kicked for excessive swearing!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - adjust <player> 'kick:<&4><&l>Continued swearing will result in a 1 hour ban!'
    - queue clear

  count_17:
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been temp banned for 1 hour!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - adjust <player> 'kick:<&4><&l>You are banned for 1 hour!<&nl>Continued swearing will result in a 6 hour ban!'
    - if <script.yaml_key[config.useSwearGuard.ban]> {
      - flag <player> SwearGuard.Ban d:1h
      }
      else {
      - execute as_server "tempban <player.name> 1h Swearing"
      }
    - queue clear

  count_19:
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been temp banned for 6 hours!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - adjust <player> 'kick:<&4><&l>You are banned for 6 hours!<&nl>Continued swearing will result in a 12 hour ban!'
    - if <script.yaml_key[config.useSwearGuard.ban]> {
      - flag <player> SwearGuard.Ban d:6h
      }
      else {
      - execute as_server "tempban <player.name> 6h Swearing"
      }
    - queue clear

  count_20:
    - define lines '<proc[SwearGuard_LineWrap].context[<&6><player.name> <&c>has been temp banned for 12 hours!|44]>'
    - foreach <server.list_online_players> {
      - foreach <def[lines]> {
        - run s@SwearGuard_Msg 'def:<&c><def[value]>'
        }
      }
    - playsound <player> 'sound:<script.yaml_key[config.sound.action]>' pitch:1.5
    - adjust <player> 'kick:<&4><&l>You are banned for 12 hours!<&nl>Continued swearing will result in a 12 hour ban!'
    - if <script.yaml_key[config.useSwearGuard.ban]> {
      - flag <player> SwearGuard.Ban d:12h
      }
      else {
      - execute as_server "tempban <player.name> 12h Swearing"
      }
    - flag player SwearGuard.Count:19
    - queue clear

  infraction_cycle:
    - while true {
      - wait 1m
      - define now '<server.current_time_millis>'
      - foreach <server.get_players_flagged[SwearGuard.Count].filter[flag[SwearGuard.Count].is[more].than[0]]> {
        - if <def[value].flag[SwearGuard.Duration]> <= %now% {
          - flag %value% SwearGuard.Count:--
          - flag %value% SwearGuard.Duration:<def[value].flag[SwearGuard.Count].mul[600000].add[%now%].as_int>
          }
        }
      }
#
################################################################################
#
#  SwearGuard Command Script Container
#
# This script covers all SwearGuard commands
#
#
#--------------------------------------
#
#  SwearGuard Command Script Basics
#
# The basic stuff required in a command script container
#
SwearGuard_Commands:
  type: command
  speed: 0
  debug: false
  name: swearguard
  description: Punish players for swearing
  usage: /swearguard
  aliases:
  - sg
  allowed help:
  - determine true

  commandArgs:
    about:
      usage'/sg about'
      desc: Learn about SwearGuard
      permission: swearguard.basic
    help:
      desc: See help information
      usage'/sg help <&lt>arg<&gt>'
      permission: swearguard.basic
    filter:
      desc: List and edit filters
      usage'/sg filter (list/add/remove)'
      permission: swearguard.admin
    stats:
      desc: See and edit player SwearGuard stats
      usage'/sg stats <&lt>player<&gt> (set <&ns>)'
      permission: swearguard.admin

  tab complete:
    - define args '<script.list_keys[commandArgs].alphanumeric.to_lowercase||li@>'
    - define arg '<c.args.get[1]||null>'
    - if <def[arg].is[==].to[null]> || !<def[args].contains[%arg%]> {
      - inject locally tab_arg_1
      }
      else {
      - inject locally tab_%arg%
      }
    - determine '<def[result]||li@>'

  script:
    - define command '<c.args.get[1].escaped||help>'
    - define args '<script.list_keys[commandArgs].alphanumeric.to_lowercase||li@>'
    - if !<def[args].contains[%command%]> {
      - inject locally help
      }
      else {
      - inject locally %command%
      }
#
#  END SwearGuard Command Script Basics
#--------------------------------------
#
#  SwearGuard Command TAB Completion
#
# Each of these subscripts handles TAB completion for the positional argument.
#
#
  tab_arg_1:
    - foreach %args% {
      - if !<player.permission[<script.yaml_key[commandArgs.%value%.permission]>]||false> && !<player.is_op> {
        - define args '<def[args].exclude[%value%]||%args%>'
        }
      }
    - if <def[args].is_empty||true> {
      - define result 'li@'
      }
      else {
      - define result '<def[args].filter[starts_with[%arg%]]||li@> '
      - if <def[result].is_empty||true> {
        - define result '%args%'
        }
      }

  tab_help:
    - define spaces '<c.raw_args.to_list.count[ ]||0>'
    - if <def[spaces].is[==].to[0]> {
      - define result 'help [command]'
      }
      else if <def[spaces].is[==].to[1]> {
      - define result 'li@'
      - foreach %args% {
        - if <player.permission[<script.yaml_key[commandArgs.%value%.permission]>]||false> || <player.is_op> {
          - define result '<def[result].include[%value%]||%result%>'
          }
          else {
          - foreach next
          }
        }
      - if <c.args.get[2].is[!=].to[null]||false> {
        - define result '<def[args].filter[starts_with[<c.args.get[2]>]]||li@>'
        - if <def[result].is_empty> {
          - foreach %args% {
            - if <player.permission[<script.yaml_key[commandArgs.%value%.permission]>]||false> || <player.is_op> {
              - define result '<def[result].include[%value%]||%result%>'
              }
              else {
              - foreach next
              }
            }
          }
        }
      }

  tab_about:
    - define result 'li@'

  tab_filter:
  # /sg filter (list/add/remove)
    - define spaces '<c.raw_args.to_list.count[ ]||0>'
    - if <def[spaces].is[==].to[0]> {
      - define result 'filter (list/add/remove)'
      }
      else if <def[spaces].is[==].to[1]> {
      - if <c.args.get[2]||null> == null {
        - define result '(list/add/remove)'
        }
        else {
        - define result '<li@list|add|remove.filter[starts_with[<c.args.get[2]>]]||li@>'
        - if <def[result].is_empty> {
          - define result 'li@list|add|remove'
          }
        }
      }
      else if <c.args.size> >= 2 {
      - if <c.args.get[2]> == list || <c.args.get[2]> == add {
        - define result 'li@'
        }
        else if <c.args.get[2]> == remove {
        - define wordList '<server.flag[SwearGuard.List].as_list.unescape_contents||li@>'
        - if <c.args.size> >= 3 {
          - define entry '<c.args.get[3].to[<c.args.size>].escape_contents.space_separated||null>'
          - define result '<def[wordList].filter[starts_with[%entry%]]||li@>'
          - if <def[result].is_empty> {
            - define result '%wordList%'
            }
          }
          else {
          - define result '%wordList%'
          }
        }
      }

  tab_stats:
    - define spaces '<c.raw_args.to_list.count[ ]||0>'
    - if <def[spaces].is[==].to[0]> {
      - define result 'stats [player]'
      }
      else if <def[spaces].is[==].to[1]> {
      - if <c.args.get[2]||null> == null {
        - define result '[player]'
        }
        else {
        - define result '<server.list_players.filter[name.starts_with[<c.args.get[2]>]].parse[name].alphanumeric||li@>'
        - if <def[result].is_empty> {
          - define result '<server.list_players.parse[name].alphanumeric>'
          }
        }
      }
#
#  END SwearGuard Command TAB Completion
#--------------------------------------
#
#  SwearGuard Command Arguments
#
# Each of these subscripts is an argument for the root command.
#
  help:
    - define arg '<c.args.get[2].escaped||null>'
    - if <def[args].contains[%arg%]||false> {
      - run s@SwearGuard_Msg 'def:<script.yaml_key[commandArgs.%arg%.usage]||No help for you!>'
      - queue clear
      }
    - if <player.permission[SwearGuard.admin]||false> || <player.is_op> || <context.server> {
      - inject s@SwearGuard_Msg msgsHelpAdmin
      }
      else {
      - inject s@SwearGuard_Msg msgsHelpUser
      }
    - inject s@SwearGuard_Msg msgsFooter
    - queue clear

  about:
    - inject s@SwearGuard_Msg msgsAbout
    - inject s@SwearGuard_Msg msgsFooter
    - queue clear

  filter:
  # /sg filter (list/add/remove)
    - if !<player.permission[SwearGuard.admin]||false> && !<player.is_op> && !<context.server> {
      - inject s@SwearGuard_Msg msgsHelpUser
      - inject s@SwearGuard_Msg msgsFooter
      - queue clear
      }
    - define arg1 '<c.args.get[2]||null>'
    - define wordList '<server.flag[SwearGuard.List].as_list||li@>'
    # Show a list of all prohibited words/phrases
    - if %arg1% == list {
      - define page '<c.args.get[3].replace[-].escaped||1>'
      - if <def[page].is[MATCHES].to[number].not> {
        - define page '1'
        }
      - define pages '<def[wordList].size.div[10].round_up||1>'
      - if <def[page].is[MORE].than[%pages%]> {
        - define page '%pages%'
        }
      - define highNumber '<def[page].mul[10].as_int>'
      - define lowNumber '<def[highNumber].sub[9].as_int>'
      - define msgsHeaderTitle '<&e>Word List   <el@val[<&7><&o>Page <&f><&o>%page% <&7><&o>of %pages%].pad_left[30]>'
      - inject s@SwearGuard_Msg msgsHeader instantly
      - foreach <def[wordList].get[%lowNumber%].to[%highNumber%]||li@> {
        - define lineNumber '<def[lowNumber].add[%loop_index%].sub[1]>'
        - narrate "<&5>|<tern[<def[lineNumber].is[matches].to[even number]>]:<&e>||<&6>><def[lineNumber].pad_left[5]>.<&sp><&sp><tern[<def[lineNumber].is[matches].to[even number]>]:<&f>||<&7>><def[value].unescaped>"
        }
      - narrate "<&5>|"
      - inject s@SwearGuard_Msg msgsFooter instantly
      - queue clear
      }

    - if %arg1% == add {
      - if <c.args.size> < 3 {
        - run s@SwearGuard_Msg 'def:<&e>/sg filter add [phrase to add]'
        - queue clear
        }
      - define entry '<c.args.get[3].to[<c.args.size>].escape_contents.space_separated||null>'
      - if %wordList% contains %entry% {
        - run s@SwearGuard_Msg 'def:<&6>That entry already exists!'
        - queue clear
        }
      - flag server 'SwearGuard.List:->:%entry%'
      - run s@SwearGuard_Msg 'def:<&f>Added <def[entry].unescaped>'
      - queue clear
      }

    - if %arg1% == remove {
      - if <c.args.size> < 3 {
        - run s@SwearGuard_Msg 'def:<&e>/sg filter add [phrase to add]'
        - queue clear
        }
      - define entry '<c.args.get[3].to[<c.args.size>].escape_contents.space_separated||null>'
      - if %wordList% !contains %entry% {
        - run s@SwearGuard_Msg 'def:<&6>That entry does not exist!'
        - queue clear
        }
      - flag server 'SwearGuard.List:<-:%entry%'
      - run s@SwearGuard_Msg 'def:<&f>Removed <def[entry].unescaped>'
      - queue clear
      }
    - run s@SwearGuard_Msg 'def:<script.yaml_key[commandArgs.filter.usage]>'

  stats:
    - if !<player.permission[SwearGuard.admin]||false> && !<player.is_op> && !<context.server> {
      - inject s@SwearGuard_Msg msgsHelpUser
      - inject s@SwearGuard_Msg msgsFooter
      - queue clear
      }
    - define player '<c.args.get[2].escaped||null>'
    - if %player% == null {
      - define player <player>
      }
      else {
      - define player <server.match_offline_player[%player%]||null>
      }
    - if %player% == null {
      - run s@SwearGuard_Msg 'def:<&c>Invalid player!'
      - queue clear
      }
    - if <c.args.get[3].escaped||null> == set {
      - define amount <c.args.get[4].escaped||null>
      - if %amount% == null || %amount% !matches number || %amount% < 0 || %amount% > 19 {
        - run s@SwearGuard_Msg 'def:<&c>Valid value range 0-19'
        }
        else {
        - flag %player% 'SwearGuard.Count:%amount%'
        - run s@SwearGuard_Msg 'def:<&7><&o>Set <&f><def[player].name><&7><&o> infraction level to <&f><def[player].flag[SwearGuard.Count].as_int||0><&7><&o>.'
        }
      - queue clear
      }
    - run s@SwearGuard_Msg 'def:<&7><&o>Infraction level for <&f><def[player].name><&7><&o> is <&f><def[player].flag[SwearGuard.Count].as_int||0><&7><&o>.'
    - run s@SwearGuard_Msg 'def:<&7>Last Infraction<&co>'
    - define lines '<proc[SwearGuard_LineWrap].context[<def[player].flag[SwearGuard.LastInfraction].unescaped>|44]>'
    - foreach <def[lines]> {
      - run s@SwearGuard_Msg 'def:<&c><def[value]>'
      }
    - if <def[player].flag[SwearGuard.Count].as_int||0> != 0 {
      - define timeLeft '<player.flag[swearguard.duration].sub[<server.current_time_millis>].div[1000].as_duration.formatted>'
      - run s@SwearGuard_Msg 'def:<&7>Time till level decrease<&co> <&a><tern[<def[timeLeft].is[==].to[forever]>]:soon||%timeLeft%><&f>.'
      }
#
#  END SwearGuard Command Arguments
#--------------------------------------
#
################################################################################
#
#  SwearGuard Message Formatter
#
# A home for any messages
#
SwearGuard_Msg:
  type: item
  speed: 0
  debug: false
  material: i@human_skull
  display name"<&4>[<&6>SwearGuard<&4>]"
  lore:
  - <&5>Click for Help

  script:
    - ^define text '<&4>[<&6>SwearGuard<&4>]'
    - ^define hover '<&chr[007B]><i@SwearGuard_Msg.json><&chr[007D]>'
    - ^define click '/SwearGuard help'
    - ^define button "text:'%text%',clickEvent:<&chr[007B]>action:run_command,value:'%click%'<&chr[007D]>,hoverEvent:<&chr[007B]>action:show_item,value:'%hover%'<&chr[007d]>"
    - ^define spacer "text:'  '"
    - ^define msg "text:'%1%'"
    - ^if <player.is_player||false> {
      - execute as_server "tellraw <player.name> <&chr[007B]>text:'',extra:[<&chr[007B]>%button%<&chr[007D]>,<&chr[007B]>%spacer%<&chr[007D]>,<&chr[007B]>%msg%<&chr[007D]>]<&chr[007D]>"
      }
      else {
      - announce to_console "%1%"
      }

  msgsHeader:
    - narrate "<&5>|----------------------------------------|"
    - narrate "<&5>|<&sp><&sp><&sp><&6>SwearGuard   <&7><def[msgsHeaderTitle]||>"
    - narrate "<&5>|<&f>"

  msgsFooter:
    - define anthony "text<&co>'<&7>|Anthony|',clickEvent<&co><&chr[007B]>action<&co>open_url,value<&co>'http<&co>//mineconomy.org'<&chr[007D]>,hoverEvent<&co><&chr[007B]>action<&co>show_item,value<&co>'<&chr[007B]><i@SwearGuard_Author_Anthony.json><&chr[007D]>'<&chr[007D]>"
    - define spacer "text<&co>'  '"
    - define prefix "text<&co>'<&5>|  <&f>Authors<&co>  '"
    - if <player.is_player||false> {
      - execute as_server "tellraw <player.name> <&chr[007B]>text<&co>'',extra<&co>[<&chr[007B]>%prefix%<&chr[007D]>,<&chr[007B]>%anthony%<&chr[007D]>]<&chr[007D]>"
      }
      else {
      - announce to_console "<&5>|  <&f>Authors<&co>    <&7>|Anthony|"
      }
    - narrate "<&5>|-----------<&d>S<&5>-<&d>c<&5>-<&d>r<&5>-<&d>o<&5>-<&d>l<&5>-<&d>l<&5>---<&d>U<&5>-<&d>p<&5>-------------|"

  msgsHelpAdmin:
    # Filter the list of commands this player can use
    - define commands '<s@SwearGuard_Commands.list_keys[commandArgs].alphanumeric||li@>'
    - foreach %commands% {
      - if !<player.permission[SwearGuard.admin]||false> || <player.is_op> || <context.server> {
        - define commands '<def[commands].exclude[%value%]>'
        }
        else {
        - foreach next
        }
      }
    - define page '<def[arg].replace[-].escaped||1>'
    - if <def[page].is[MATCHES].to[number].not> {
      - define page '1'
      }
    - define pages '<def[commands].size.div[5].round_up||1>'
    - if <def[page].is[MORE].than[%pages%]> {
      - define page '%pages%'
      }
    - define highNumber '<def[page].mul[5].as_int>'
    - define lowNumber '<def[highNumber].sub[4].as_int>'
    - define msgsHeaderTitle '<&e>Admin Help   <el@val[<&7><&o>Page <&f><&o>%page% <&7><&o>of %pages%].pad_left[30]>'
    - inject locally msgsHeader instantly
    - foreach <def[commands].get[%lowNumber%].to[%highNumber%]||li@> {
      - narrate "<&5>|<&sp><&sp><&e><def[value].to_titlecase><&co> <&f><s@SwearGuard_Commands.yaml_key[commandArgs.%value%.desc]||>"
      - narrate "<&5>|<&sp><&sp><&sp><&sp><&7><s@SwearGuard_Commands.yaml_key[commandArgs.%value%.usage]||No usage info available!>"
      - narrate "<&5>|"
      }

  msgsHelpUser:
    - define msgsHeaderTitle 'User Help'
    - inject locally msgsHeader instantly
    - define par1 "Every time you use a prohibited word or phrase, your SwearGuard infraction level increases. This can lead to punishments ranging from temp mutes, kicks, and temp bans."
    - define par2 "Your infraction level will go down over time, but the higher your infraction level is, the longer it will take for each level."
    - define strings "<el@val[%par1%|%par2%].as_list>"
    - foreach <def[strings]> {
      - define string "<&f><&sp><def[value]>"
      - define lines '<proc[SwearGuard_LineWrap].context[<def[string]>|44]>'
      - foreach <def[lines]> {
        - narrate "<&5>|<&f><&sp><&sp><def[value].unescaped>"
        }
      - narrate "<&5>|"
      }
    - if <s@SwearGuard.yaml_key[config.showPlayerStats]> {
      - define par3 "Your current infraction level is <&b><player.flag[SwearGuard.Count].as_int||0><&f>."
      - if <player.flag[SwearGuard.Count].as_int||0> == 0 {
        - random {
          - define par4 "Yay! You are well behaved!"
          - define par4 "Good clean chat. You should get a cookie!"
          - define par4 "You are pure of heart."
          }
        }
        else {
        - define timeLeft '<player.flag[swearguard.duration].sub[<server.current_time_millis>].div[1000].as_duration.formatted>'
        - define par4 "Your infraction level will decrease <tern[<def[timeLeft].is[==].to[forever]>]:soon||in <&a>%timeLeft%><&f>."
        }
      - define strings "<el@val[%par3%|%par4%].as_list>"
      - foreach <def[strings]> {
        - define string "<&f><def[value]>"
        - define lines '<proc[SwearGuard_LineWrap].context[<def[string]>|45]>'
        - foreach <def[lines]> {
          - narrate "<&5>|<&f><&sp><&sp><def[value].unescaped>"
          }
        }
      - narrate "<&5>|"
      }

  msgsAbout:
    - define msgsHeaderTitle 'About'
    - inject locally msgsHeader instantly
    - define par1 "SwearGuard is a flexible, extensible, and light weight system written with the Denizen Scripting Engine."
    - define par2 "SwearGuard allows users to configure a list of words or phrases that players will be punished for using. Continued use of prohibited words will elevate your infraction level resulting in mutes, kicks, and temporary bans."
    - define par3 "SwearGuard was written upon request for The Dented Shield network by Anthony."
    - define strings "<el@val[%par1%|%par2%|%par3%].as_list>"
    - foreach <def[strings]> {
      - define string "<&f><&sp><def[value]>"
      - define lines '<proc[SwearGuard_LineWrap].context[<def[string]>|44]>'
      - foreach <def[lines]> {
        - narrate "<&5>|<&f><&sp><&sp><def[value].unescaped>"
        }
      - narrate "<&5>|"
      }
#
#  END SwearGuard Message Formatter
#--------------------------------------
#
################################################################################
#
#  SwearGuard Line Wrap Utility
#
# Turn a long string into a list of smaller strings
#
SwearGuard_LineWrap:
  type: procedure
  definitions: string|targetLen
  speed: 0
  debug: false

  script:
    - define stringLen '<def[string].length>'
    - if <def[stringLen].is[MORE].than[%targetLen%]> {
      - define lines 'li@'
      - while <def[stringLen].is[MORE].than[0]> {
        - define low '<def[increment].add[1].as_int||1>'
        - define hi '<def[increment].add[<def[targetLen].add[1]>].as_int||%targetLen%>'
        - define pass '<def[string].substring[%low%,%hi%]>'
        - if <def[pass].length.is[==].to[%stringLen%]> {
          - define lines '<def[lines].include[%pass%]||<def[lines]>>'
          - while stop
          }
          else {
          - define brake '<def[pass].last_index_of[ ]>'
          - define increment '<def[increment].add[%brake%]||%brake%>'
          - define passtrim '<def[pass].substring[1,<t[<def[brake].is[MORE].than[0]>]:%brake%||<def[pass].length>>]>'
          - define lines '<def[lines].include[%passtrim%]||<def[lines]>>'
          - define stringLen '<def[stringLen].sub[%brake%]>'
          }
        - if <def[loop_index].is[MORE].than[10]> {
          - while stop
          }
        }
      - determine '<def[lines].as_list>'
      }
      else {
      - determine '<def[string].as_list>'
      }
#
#  END SwearGuard Line Wrap Utility
#--------------------------------------
#
################################################################################
#
#  SwearGuard author banner items
#
# Banner items representing the authors
#
SwearGuard_Author_Anthony:
  type: item
  speed: 0
  debug: false
  material: i@human_skull
  display name"<&f>             |Anthony|"
  lore:
  - <&7>  Owner<&co> <&e>M<&6>ine<&e>C<&6>onomy <&e>N<&6>etwork
  - <&5>-------------------------
  - <&7>
  - <&7>  I`ve been playing minecraft
  - <&7> and running a server since
  - <&7> 2010. I have fun and share
  - <&7> what I do.
  - <&7>
  - <&9>           Click To Visit
#
#  END SwearGuard author banner items
#--------------------------------------






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