Date: 2015/01/02 05:48:56 UTC-08:00
Type: Denizen Script
inventorytesting:
type: world
debug: false
events:
on inv command:
- run playerinventory def:p@<c.args.get[1]>
playerinventory:
type: task
debug: false
slots:
- 'i@stone[display_name=<red><def[1].location.simple>]|i@air|i@oak_leaves'
- 'i@stone'
script:
- ^define size "size=9;"
- ^define title "title=<def[1].name>;"
- ^define slots "contents=<s@playerinventory.yaml_keys[slots]>"
- ^inventory open "d:in@generic[%size%%title%%slots%]"