Date: 2015/01/27 11:26:31 UTC-08:00
Type: Denizen Script
Wizard1:
type: assignment
interact scripts:
- 10 Wizard1
Wizard1ass:
Type: Interact
Steps:
1:
Proximity Trigger:
script:
- chat <GOLD>"Close Enough Block Head!"
- wait 1
- chat <GOLD>"Are you here to be of service to the realm?".
- if '<player.health>' < '<m:<player.health.max> / 2>' {
- look <player.location>
- chat 'Woah dude, you are <player.health.formatted>! You could use a heal!'
else {
- look <player.location>
- chat 'Nice an healthy. Keep it up!'
}