Paste #13736: Diff note for paste #13735

Date: 2015/02/08 10:02:57 UTC-08:00
Type: Diff Report

View Raw Paste Download This Paste
Copy Link


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424


 ################################################################################
 #
 #                     C u s t o m   D r o p s   E n g i n e
 #                    A more efficient rewrite of the original
 #
 #
 #   Authors: |Anthony| anthony@mineconomy.org
 #   Version: 0.1
 #   dScript Version: 0.9.6
 #
 #   Original script: http://mcmonkey.org/haste/13679
 #
 #
 #####################################################
 #                                                   #
 #       Custom Drops Engine (Towny/Wilderness)      #
 #                                                   #
 #####################################################
 #
 # Provides additional rare drop crafting materials
 #
 CustomDropScript:
   type: world
   speed: 0
   debug: false
 
   ##################################################
   #                                                #
   #         Towny Base Drop Chance Variables       #
   #                                                #
   #      10000 = 1%, 100000 = 10%, 500000 = 50%    #
   #                                                #
   ##################################################
 
   cT1Oil: 2000
   cT1Tannin: 2000
   cT2Oil: 1000
   cT2Tannin: 1000
   cT2Flux: 1000
 
   ############################################
   #                                          #
   #           McMMO Factor Variables         #
   #                                          #
   #      250 = 6x drop chance at level 1000  #
   #      500 = 3x drop chance at level 1000  #
   #      1000 = no skill level factor        #
   #                                          #
   ############################################
 
   MiningFactor: 500
   ExcavationFactor: 500
   WoodcuttingFactor: 500
 
   # Configure the sounds that will play for these events
   # Sounds can be found here: http://jd.bukkit.org/dev/apidocs/org/bukkit/Sound.html
   Sound_Ach_Chopped: firework_twinkle2
   Sound_Ach_Mined: firework_twinkle2
   Sound_Ach_Dug: firework_twinkle2
   Sound_RareDrop_Chopped: level_up
   Sound_RareDrop_Mined: level_up
   Sound_RareDrop_Dug: level_up
 
 
   events:
     on player breaks block:
     # You are not canceling the block break event, so it's better to run a subscript.
     # This way the event isn't waiting for your script to finish processing.
     - run s@CustomDropScript p:ProcessEvent def:<c.location>
 
   ProcessEvent:
     #- log "<player.name> <c.location.material.name> <player.flag[Ach_Chopped]> <player.flag[Ach_Dug]> <player.flag[Ach_Mined]> <player.flag[Ach_Total]>"  type:fine file:/plugins/Denizen/logs/BreakLog.log
 
     # This happens before the world check, idk if that's what you intended,
     # but that's how it was in your original. It's not used anywhere in this
     # script so i assume you use it somewhere else.
 
     - ^if !<el@val[Towny|wilderness|world].as_list.contains[<def[1].world.name>]> {
       - queue clear
       }
     - ^flag player Ach_Blocks:++
     - ^if <def[1].material.name.contains[log]> {
       - inject instantly locally Chop_Event
       - queue clear
       }
     - ^if <def[1].material.name.contains_any[stone|ore]> {
       - inject instantly locally Mine_Event
       - queue clear
       }
     - ^if <def[1].material.name.contains_any[grass|dirt|sand|clay]> {
       - inject instantly locally Dig_Event
       - queue clear
       }
 
   Chop_Event:
     - flag player Ach_Chopped:++
     - define WoodCutting '<player.mcmmo.level[woodcutting].div[<s@CustomDropScript.yaml_key[WoodcuttingFactor].add[1]>]||0>'
     - define cT1Oil '<s@CustomDropScript.yaml_key[cT1Oil].mul[<def[WoodCutting]>]>'
     - define cT2Oil '<s@CustomDropScript.yaml_key[cT2Oil].mul[<def[WoodCutting]>]>'
     - define dropRoll <util.random.int[0].to[1000000]>
 
     - if <def[dropRoll].is[OR_LESS].than[<def[cT1Oil]>]> {
       - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_RareDrop_Chopped]||level_up>'
-      - execute as_op "mm items give <player.name> CD_NaturalOil"
+      - execute silent as_op "mm items give <player.name> CD_NaturalOil"
       - adjust <player> 'action_bar:<&e>You have found a rare crafting material!'
 #      - narrate "<yellow>You have found a rare crafting material!"
       }
 
     - define dropRoll <util.random.int[0].to[1000000]>
     - if <def[dropRoll].is[OR_LESS].than[<def[cT2Oil]>]> {
       - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_RareDrop_Chopped]||level_up>'
-      - execute as_op "mm items give <player.name> CD_EnhancedOil"
+      - execute silent as_op "mm items give <player.name> CD_EnhancedOil"
       - adjust <player> 'action_bar:<&e>You have found a rare crafting material!'
 #      - narrate "<yellow>You have found a rare crafting material!"
       }
     - inject instantly s@CustomDropScript_Achievements p:Chopped_<player.flag[Ach_Chopped].as_int||null>
 
   Mine_Event:
     - flag player Ach_Mined:++
     - define dropRoll <util.random.int[0].to[1000000]>
     - define Mining '<player.mcmmo.level[mining].div[<s@CustomDropScript.yaml_key[MiningFactor]>].add[1]||0>'
     - define cT2Flux '<s@CustomDropScript.yaml_key[cT2Flux].mul[<def[Mining]>]>'
 
     - if <def[dropRoll].is[OR_LESS].than[<def[cT2Flux]>]> {
       - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_RareDrop_Mined]||level_up>'
-      - execute as_op "mm items give <player.name> CD_WeakFlux"
+      - execute silent as_op "mm items give <player.name> CD_WeakFlux"
       - adjust <player> 'action_bar:<&e>You have found a rare crafting material!'
 #      - narrate "<yellow>You have found a rare crafting material!"
       }
     - inject instantly s@CustomDropScript_Achievements p:Mined_<player.flag[Ach_Mined].as_int||null>
 
   Dig_Event:
     - flag player Ach_Dug:++
     - define dropRoll <util.random.int[0].to[1000000]>
     - define Excavation '<player.mcmmo.level[excavation].div[<s@CustomDropScript.yaml_key[ExcavationFactor]>].add[1]||0>'
 
     - if <def[1].y.is[OR_MORE].than[40]> {
       - define cT1Tannin '<s@CustomDropScript.yaml_key[cT1Tannin].mul[<def[Excavation]>]>'
       - if <def[dropRoll].is[OR_LESS].than[<def[cT1Tannin]>]> {
         - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_RareDrop_Dug]||level_up>'
-        - execute as_op "mm items give <player.name> CD_NaturalTannin"
+        - execute silent as_op "mm items give <player.name> CD_NaturalTannin"
         - adjust <player> 'action_bar:<&e>You have found a rare crafting material!'
 #        - narrate "<yellow>You have found a rare crafting material!"
         }
       }
       else {
       - define cT2Tannin '<s@CustomDropScript.yaml_key[cT2Tannin].mul[<def[Excavation]>]>'
       - if <def[dropRoll].is[OR_LESS].than[<def[cT2Tannin]>]> {
         - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_RareDrop_Dug]||level_up>'
-        - execute as_op "mm items give <player.name> CD_EnhancedTannin"
+        - execute silent as_op "mm items give <player.name> CD_EnhancedTannin"
         - adjust <player> 'action_bar:<&e>You have found a rare crafting material!'
 #        - narrate "<yellow>You have found a rare crafting material!"
         }
       }
     - inject instantly s@CustomDropScript_Achievements p:Dug_<player.flag[Ach_Dug].as_int||null>
 
 
 CustomDropScript_Achievements:
   type: task
   speed: 0
   debug: false
 
   Chopped_100:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Chopper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Chopped_Sound]||level_up>'
     - give money qty:25
-#    - execute as_server "eco give <player.name> 25"
-    - execute as_server "points give <player.name> 1"
+#    - execute silent as_server "eco give <player.name> 25"
+    - execute silent as_server "points give <player.name> 1"
 
   Chopped_500:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Chopper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:100
-    - execute as_server "points give <player.name> 3"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 3"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Chopped_1000:
     - announce "<player.name> has just earned the achievement  <green>[Master Chopper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:250
-    - execute as_server "points give <player.name> 5"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 5"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Chopped_2500:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Woodcutter!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:500
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Chopped_5000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Woodcutter!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Chopped_10000:
     - announce "<player.name> has just earned the achievement  <green>[Master Woodcutter!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Chopped_25000:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Logger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:2500
-    - execute as_server "points give <player.name> 9"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 9"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Chopped_50000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Logger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:5000
-    - execute as_server "points give <player.name> 11"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 11"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
   Chopped_100000:
     - announce "<player.name> has just earned the achievement  <green>[Master Logger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:10000
-    - execute as_server "points give <player.name> 13"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 13"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
   Chopped_250000:
     - announce "<player.name> has just earned the achievement  <green>[Hogger Logger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Chopped]||level_up>'
     - give money qty:25000
-    - execute as_server "points give <player.name> 15"
-    - execute as_server "mm items give <player.name> CK_Tier5_Tools"
+    - execute silent as_server "points give <player.name> 15"
+    - execute silent as_server "mm items give <player.name> CK_Tier5_Tools"
 
 
   Mined_100:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Miner!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:25
-    - execute as_server "points give <player.name> 1"
+    - execute silent as_server "points give <player.name> 1"
 
   Mined_500:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Miner!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:100
-    - execute as_server "points give <player.name> 3"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 3"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Mined_1000:
     - announce "<player.name> has just earned the achievement  <green>[Master Miner!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:250
-    - execute as_server "points give <player.name> 5"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 5"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Mined_2500:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Excavator!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:500
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Mined_5000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Excavator!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Mined_10000:
     - announce "<player.name> has just earned the achievement  <green>[Master Excavator!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Mined_25000:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Prospector!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:2500
-    - execute as_server "points give <player.name> 9"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 9"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Mined_50000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Prospector!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:5000
-    - execute as_server "points give <player.name> 11"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 11"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
   Mined_100000:
     - announce "<player.name> has just earned the achievement  <green>[Master Prospector!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Mined]||level_up>'
     - give money qty:10000
-    - execute as_server "points give <player.name> 13"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 13"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
 
   Dug_100:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Digger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:25
-    - execute as_server "points give <player.name> 1"
+    - execute silent as_server "points give <player.name> 1"
 
   Dug_500:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Digger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:100
-    - execute as_server "points give <player.name> 3"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 3"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Dug_1000:
     - announce "<player.name> has just earned the achievement  <green>[Master Digger!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:250
-    - execute as_server "points give <player.name> 5"
-    - execute as_server "mm items give <player.name> CK_Tier1_Tools"
+    - execute silent as_server "points give <player.name> 5"
+    - execute silent as_server "mm items give <player.name> CK_Tier1_Tools"
 
   Dug_2500:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Landscaper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:500
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Dug_5000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Landscaper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier2_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier2_Tools"
 
   Dug_10000:
     - announce "<player.name> has just earned the achievement  <green>[Master Landscaper!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:1000
-    - execute as_server "points give <player.name> 7"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 7"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Dug_25000:
     - announce "<player.name> has just earned the achievement  <green>[Initiate Terraformer!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:2500
-    - execute as_server "points give <player.name> 9"
-    - execute as_server "mm items give <player.name> CK_Tier3_Tools"
+    - execute silent as_server "points give <player.name> 9"
+    - execute silent as_server "mm items give <player.name> CK_Tier3_Tools"
 
   Dug_50000:
     - announce "<player.name> has just earned the achievement  <green>[Accomplished Terraformer!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:5000
-    - execute as_server "points give <player.name> 11"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 11"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
   Dug_100000:
     - announce "<player.name> has just earned the achievement  <green>[Master Terraformer!]"
     - playsound <player> 'sound:<s@CustomDropScript.yaml_key[Sound_Ach_Dug]||level_up>'
     - give money qty:10000
-    - execute as_server "points give <player.name> 13"
-    - execute as_server "mm items give <player.name> CK_Tier4_Tools"
+    - execute silent as_server "points give <player.name> 13"
+    - execute silent as_server "mm items give <player.name> CK_Tier4_Tools"
 
 
 
 #
-