# +----------------------
# | Torch Light
# |
# | Light from your torch without placing it!
# +----------------------
#
# @author mcmonkey
# @denizen-version 0.9.6
-# @version 1.0
+# @version 1.1
#
# Installation:
# Just drop it in your scripts folder :)
#
# Usage:
# Hold a torch and run around!
#
# +----------------------
torch_light_world:
type: world
debug: false
events:
on player steps on block:
- if <player.has_flag[torch_light_prev]> {
- - showfake m@air <context.previous_location> duration:1t
+ - light <context.previous_location> reset
- flag player torch_light_prev:!
}
- - if <player.item_in_hand.material.name> == torch && !<context.location.add[0,1,0].material.is_solid> {
- - showfake m@torch <context.location.add[0,1,0]> duration:1d
+ - if <player.item_in_hand.material.name> == torch {
+ - light <context.location.add[0,1,0]> 14
- flag player torch_light_prev
}
-
+ on player quits:
+ - if <player.has_flag[torch_light_prev]> {
+ - light <context.previous_location> reset
+ - flag player torch_light_prev:!
+ }