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Denizen Debug Logs From u00A74ARu00A71 - u00A74Ancient Realms
Server Log
2014/01/22 08:29:45 UTC-08:00
Guest
Click here to view this paste as a raw text file | Or download the script


CraftBukkit Version: git-Bukkit-1.7.2-R0.2-b2974jnks (MC: 1.7.2)
Active Plugins: GroupManager: GMBuildVer (Phoenix), HerobrineAI: 3.3.2, WorldEdit: 5.5.9-SNAPSHOT:2935-b3f2c10,master, 
Buycraft: 6.5, xLagg: 0.2, mcore: 7.0.1, BOSEconomy: 0.7.8.1, Vault: 1.2.27-b349, 
EnchantedCustoms: 1.5, HealthBar: 1.8.1, LogBlock: 1.80, TerrainControl: 2.5.1, 
WorldGuard: 5.8 with custom flags plugin., BloodMoon: 0.24-SNAPSHOT, UberForest: 2.2.1, 
WGRegionEvents: 1.2, IPWhitelist: 1.6, DragonRaid: 0.0.1, CoreProtect: 2.0.8, 
ChestShop: 3.7.3, Legacy: 1.3.1, ProtocolLib: 3.1.0, Votifier: 1.9, WGCustomFlags: 1.6, 
mcMMO: 1.4.07-b3337, ButtonWarp: 2.2.2, Essentials: Pre2.13.1.1, Citizens: 2.0.11-SNAPSHOT (build 1056), 
ServerSigns: 3.0.0, LibsDisguises: 7.8, EssentialsSpawn: Pre2.13.1.1, EssentialsAntiBuild: Pre2.13.1.1, 
WGRegionCommands: 0.1, Denizen: 0.9.4-SNAPSHOT (build 1435), BKCommonLib: 1.57, 
CraftBook: 3.8-SNAPSHOT:3555-7ab7624,master, My Worlds: 1.67, EssentialsChat: Pre2.13.1.1, 
Factions: 2.3.0, ShowCaseStandalone: 618, ScoreboardStats: 0.5.9, Sentry: 1.7.1,
Loaded Worlds: world, world_nether, world_the_end, Survival, Test2
Online Players: [Leader] NLBlackHeavenNL(NLBlackHeavenNL), [Leader] NLBlackEagle(NLBlackEagle),

17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:4BA5E8B4-7756-481D-8C71-67C5C1ACA573' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:NIDNZZIEDE' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:ZININZNNII' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:null' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:EZNIEDEZNZ' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:ENDEDNIZNN' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:EDINZENENE' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:IDNNNNEDNN' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:DENEIDEEDI' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:EDEINNENDN' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:ENNEEDENDE' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:ENNDNDIEII' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:662FD6DA-030E-4BAE-9B08-D6588AF8CF46' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO] +> Executing 'Event': Type='on player quits'  
                   Container='GRIEFERSCRIPTSADDTIME(WORLD)'  
                   Player='NLBlackEagle'  Context='{message=NLBlackEagle left 
                   the game.}
17:29:06 [INFO] +- Building event 'ON PLAYER QUITS' for 
                   GRIEFERSCRIPTSADDTIME ---------+ 
17:29:06 [INFO]  Starting InstantQueue 'INNENEEIDN'... 
17:29:06 [INFO] +- Executing dCommand: QUEUE/NLBlackEagle ---------+ 
17:29:06 [INFO]  Filled tag <player.flag[addgriefertime]> with 
                   'DE6A5B30-0181-4114-8E8E-1E5A4634BF14'. 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'The specified queue could not 
                   be found: queue:DE6A5B30-0181-4114-8E8E-1E5A4634BF14' 
17:29:06 [INFO] +> [dB] Usage: queue (queue:<id>) 
                   [clear/stop/pause/resume/delay:<#>] 
17:29:06 [INFO] +---------------------+ 
17:29:06 [INFO]  Completing queue 'INNENEEIDN'. 
17:29:06 [INFO] +> Executing 'Event': Type='on player quit'  
                   Container='OFFICERTUTORIALSPAWNSCRIPT(WORLD)'  
                   Player='NLBlackEagle'  Context='{message=NLBlackEagle left 
                   the game.}
17:29:06 [INFO] +- Building event 'ON PLAYER QUIT' for 
                   OFFICERTUTORIALSPAWNSCRIPT ---------+ 
17:29:06 [INFO]  Starting InstantQueue 'DDINZNZNED'... 
17:29:06 [INFO] +- Executing dCommand: IF/NLBlackEagle ---------+ 
17:29:06 [INFO]  Filled tag <player.flag[LOCK]> with 'true'. 
17:29:06 [INFO]  Comparable 1: Comparable='Boolean(true)', 
                   Operator='EQUALS', ComparedTo='Boolean(true)' --> 
                   OUTCOME='true' 
17:29:06 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:06 [INFO]  Invalid or missing NPC for tag 
                   <npc.flag[OfficerFlaggedHere]>! 
17:29:06 [INFO]  Filled tag <npc.flag[OfficerFlaggedHere]> with 'null'. 
17:29:06 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   remove npc:null
17:29:06 [INFO]  Completing queue 'DDINZNZNED'. 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:06 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:06 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:06 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Entity referenced is null! 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Entity referenced is null! 
17:29:07 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:07 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:07 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:07 [INFO]  ERROR! Entity referenced is null! 
17:29:08 [INFO]  ERROR! Entity referenced is null! 
17:29:08 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:08 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:08 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:08 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:08 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:08 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:08 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:08 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
17:29:08 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
17:29:08 [INFO]  ERROR! Entity referenced is null! 
17:29:09 [INFO]  ERROR! Entity referenced is null! 
17:29:10 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:10 [INFO] +> [dB] +> MESSAGE follows: 'Must define a SCRIPT to be 
                   run.' 
17:29:10 [INFO] +> [dB] Usage: run (locally) [<script>] (path:<name>) 
                   (as:<player>/<npc>) (def:<element>|...) (id:<name>) 
                   (instantly) (delay:<value>) 
17:29:10 [INFO] +> Executing 'Event': Type='on player joins'  
                   Container='GRIEFERSCRIPTSADDTIME(WORLD)'  
                   Player='NLBlackEagle'  Context='{message=NLBlackEagle 
                   joined the game.}
17:29:10 [INFO] +- Building event 'ON PLAYER JOINS' for 
                   GRIEFERSCRIPTSADDTIME ---------+ 
17:29:10 [INFO]  Starting InstantQueue 'ZEIENIENNI'... 
17:29:10 [INFO] +- Executing dCommand: IF/NLBlackEagle ---------+ 
17:29:10 [INFO]  Filled tag <player.flag[griefer]> with '-1.0'. 
17:29:10 [INFO]  Comparable 1: Comparable='Double(-1.0)', 
                   Operator='OR_MORE', ComparedTo='Double(0.0)' --> 
                   OUTCOME='false' 
17:29:10 [INFO]  Completing queue 'ZEIENIENNI'. 
17:29:10 [INFO] +> Executing 'Event': Type='on player join'  
                   Container='OFFICERTUTORIALSPAWNSCRIPT(WORLD)'  
                   Player='NLBlackEagle'  Context='{message=NLBlackEagle 
                   joined the game.}
17:29:10 [INFO] +- Building event 'ON PLAYER JOIN' for 
                   OFFICERTUTORIALSPAWNSCRIPT ---------+ 
17:29:10 [INFO]  Starting InstantQueue 'ZZZNNININN'... 
17:29:10 [INFO] +- Executing dCommand: IF/NLBlackEagle ---------+ 
17:29:10 [INFO]  Filled tag <player.flag[LOCK]> with 'true'. 
17:29:10 [INFO]  Comparable 1: Comparable='Boolean(true)', 
                   Operator='EQUALS', ComparedTo='Boolean(true)' --> 
                   OUTCOME='true' 
17:29:10 [INFO] +- Executing dCommand: RUN/NLBlackEagle ---------+ 
17:29:10 [INFO]  Filled tag <player.name> with 'NLBlackEagle'. 
17:29:10 [INFO] +> Executing 'RUN': script='OFFICERTUTORIALSCRIPT(TASK)
17:29:10 [INFO]  Starting TimedQueue 'INEEEEEZZN'... 
17:29:10 [INFO] +- Executing dCommand: ENGAGE/NLBlackEagle ---------+ 
17:29:10 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:10 [INFO] +> [dB] +> MESSAGE follows: 'This command requires a 
                   linked NPC!' 
17:29:10 [INFO] +> [dB] Usage: engage (<duration>) (npc:<npc>) 
17:29:10 [INFO] +---------------------+ 
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   create Officer --at 973,23,1038,world
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO]  Invalid or missing NPC for tag <npc.id>! 
17:29:10 [INFO]  Filled tag <npc.id> with 'null'. 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc sel 
                   null
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='trait 
                   sentry
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   ignore add entity:player
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   strength 10
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   armor 10
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   equip DIAMOND_SWORD
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   equip IRON_HELMET
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   equip IRON_CHESTPLATE
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   equip IRON_LEGGINGS
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   equip IRON_BOOTS
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   health 500
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   pushable
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   follow 4
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   invincible false
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   respawn 1
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   speed 1.2
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   assign --set "ScriptTutorialOfficerAssignment"
17:29:10 [INFO] +> Executing 'Action': Type='On assignment'  
                   NPC='Officer/1145'  
                   Container='SCRIPTTUTORIALOFFICERASSIGNMENT(ASSIGNMENT)
17:29:10 [INFO] +- Building action 'On ASSIGNMENT' for Officer/1145 
                   ---------+ 
17:29:10 [INFO]  Starting InstantQueue 'EIDEINNEDZ'... 
17:29:10 [INFO] +- Executing dCommand: TRIGGER/Officer ---------+ 
17:29:10 [INFO] +> Executing 'TRIGGER': trigger='proximity'  toggle='true
                    radius='20'  npc='n@1145
17:29:10 [INFO] +- Executing dCommand: TRIGGER/Officer ---------+ 
17:29:10 [INFO] +> Executing 'TRIGGER': trigger='click'  toggle='true'  
                   npc='n@1145
17:29:10 [INFO] +- Executing dCommand: FLAG/Officer ---------+ 
17:29:10 [INFO]  ...replacing the linked player with <npc.owner> 
17:29:10 [INFO]  Filled tag <npc.owner> with 'CONSOLE'. 
17:29:10 [INFO]  ERROR! Invalid Player! 'CONSOLE' could not be found. Has 
                   the player logged off? 
17:29:10 [INFO]  ERROR! CONSOLE is an invalid player! 
17:29:10 [INFO]  ERROR! Woah!! An exception has been called with this 
                   command! 
17:29:10 [SEVERE] java.lang.NullPointerException
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.core.FlagCommand.execute(FlagCommand.java:169)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.CommandExecuter.execute(CommandExecuter.java:188)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:48)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:542)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:54)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.start(ScriptQueue.java:426)
17:29:10 [SEVERE] net.aufdemrand.denizen.npc.actions.ActionHandler.doAction(ActionHandler.java:61)
17:29:10 [SEVERE] net.aufdemrand.denizen.objects.dNPC.action(dNPC.java:265)
17:29:10 [SEVERE] net.aufdemrand.denizen.objects.dNPC.action(dNPC.java:276)
17:29:10 [SEVERE] net.aufdemrand.denizen.npc.traits.AssignmentTrait.setAssignment(AssignmentTrait.java:80)
17:29:10 [SEVERE] net.aufdemrand.denizen.CommandHandler.assignment(CommandHandler.java:208)
17:29:10 [SEVERE] sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
17:29:10 [SEVERE] sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
17:29:10 [SEVERE] sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
17:29:10 [SEVERE] java.lang.reflect.Method.invoke(Method.java:606)
17:29:10 [SEVERE] net.citizensnpcs.api.command.CommandManager.executeMethod(CommandManager.java:153)
17:29:10 [SEVERE] net.citizensnpcs.api.command.CommandManager.execute(CommandManager.java:90)
17:29:10 [SEVERE] net.citizensnpcs.api.command.CommandManager.executeSafe(CommandManager.java:177)
17:29:10 [SEVERE] net.citizensnpcs.Citizens.onCommand(Citizens.java:246)
17:29:10 [SEVERE] org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
17:29:10 [SEVERE] org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:196)
17:29:10 [SEVERE] org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.server.ExecuteCommand.execute(ExecuteCommand.java:130)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.CommandExecuter.execute(CommandExecuter.java:188)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:48)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:542)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.core.TimedQueue.onStart(TimedQueue.java:150)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.start(ScriptQueue.java:426)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.core.RunCommand.execute(RunCommand.java:235)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.CommandExecuter.execute(CommandExecuter.java:188)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:48)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:542)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:54)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.start(ScriptQueue.java:426)
17:29:10 [SEVERE] net.aufdemrand.denizen.events.EventManager.doEvents(EventManager.java:274)
17:29:10 [SEVERE] net.aufdemrand.denizen.scripts.containers.core.WorldScriptHelper.playerJoinEvent(WorldScriptHelper.java:3797)
17:29:10 [SEVERE] sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
17:29:10 [SEVERE] sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
17:29:10 [SEVERE] sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
17:29:10 [SEVERE] java.lang.reflect.Method.invoke(Method.java:606)
17:29:10 [SEVERE] org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425)
17:29:10 [SEVERE] org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
17:29:10 [SEVERE] org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:36)
17:29:10 [SEVERE] org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:481)
17:29:10 [SEVERE] org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:466)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.PlayerList.c(PlayerList.java:225)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.PlayerList.a(PlayerList.java:116)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.LoginListener.c(LoginListener.java:78)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.LoginListener.a(LoginListener.java:42)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:149)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457)
17:29:10 [SEVERE] net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617)
17:29:10 [INFO]  Completing queue 'EIDEINNEDZ'. 
17:29:10 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:10 [INFO]  Invalid or missing NPC for tag <npc.id>! 
17:29:10 [INFO]  Filled tag <npc.id> with 'null'. 
17:29:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc sel 
                   null
17:29:10 [INFO]  Completing queue 'ZZZNNININN'. 
17:29:11 [INFO] +- Parsing PROXIMITY trigger: Officer/NLBlackEagle 
                   ---------+ 
17:29:11 [INFO]  Starting TimedQueue 'DEEENNDEEN'... 
17:29:11 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:11 [INFO] +> Executing 'NARRATE': Narrating=''  
                   Targets='[p@NLBlackEagle]
17:29:11 [INFO]  Completing queue 'DEEENNDEEN'. 
17:29:11 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:11 [INFO]  Filled tag <player.name> with 'NLBlackEagle'. 
17:29:11 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   owner NLBlackEagle
17:29:11 [INFO]  Completing queue 'DEEENNDEEN'. 
17:29:11 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:11 [INFO]  Filled tag <player.name> with 'NLBlackEagle'. 
17:29:11 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentry 
                   guard NLBlackEagle
17:29:12 [INFO] +- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 
17:29:12 [INFO]  Invalid or missing NPC for tag <npc.id>! 
17:29:12 [INFO]  Filled tag <npc.id> with 'null'. 
17:29:12 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='ex flag 
                   npc OfficerFlaggedHere:null
17:29:12 [INFO]  Starting InstantQueue 'ENDIEIZDNN'... 
17:29:12 [INFO] +- Executing dCommand: FLAG/Officer ---------+ 
17:29:12 [INFO] +> Executing 'FLAG': flag_name='OFFICERFLAGGEDHERE'  
                   Action/Value='SET_VALUE(null)'  npc='n@1145
17:29:12 [INFO]  Completing queue 'ENDIEIZDNN'. 
17:29:12 [INFO] +- Executing dCommand: DISENGAGE/NLBlackEagle ---------+ 
17:29:12 [INFO]  ERROR! Woah! Invalid arguments were specified! 
17:29:12 [INFO] +> [dB] +> MESSAGE follows: 'This command requires a 
                   linked NPC!' 
17:29:12 [INFO] +> [dB] Usage: disengage (npc:<npc>) 
17:29:12 [INFO] +---------------------+ 
17:29:12 [INFO] +- Executing dCommand: WAIT/NLBlackEagle ---------+ 
17:29:12 [INFO] +> Executing 'WAIT': queue='INEEEEEZZN'  delay='10t
17:29:13 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:13 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
17:29:13 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:13 [INFO]  Filled tag <dark_red> with ''. 
17:29:13 [INFO] +> Executing 'NARRATE': 
                   Narrating='-----------------------------------------------------
                    Targets='[p@NLBlackEagle]
17:29:14 [INFO]  ERROR! Entity referenced is null! 
17:29:14 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:14 [INFO]  Filled tag <green> with ''. 
17:29:14 [INFO]  Filled tag <white> with ''. 
17:29:14 [INFO]  Filled tag <player.name> with 'NLBlackEagle'. 
17:29:14 [INFO]  Filled tag <green> with ''. 
17:29:14 [INFO] +> Executing 'NARRATE': Narrating='Welcome NLBlackEagle To 
                   the beginners tutorial! Please'  
                   Targets='[p@NLBlackEagle]
17:29:14 [INFO] +- Executing dCommand: WAIT/NLBlackEagle ---------+ 
17:29:14 [INFO] +> Executing 'WAIT': queue='INEEEEEZZN'  delay='10t
17:29:15 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:15 [INFO]  Filled tag <green> with ''. 
17:29:15 [INFO] +> Executing 'NARRATE': Narrating='follow the directions 
                   in the chat to complete your first quest!'  
                   Targets='[p@NLBlackEagle]
17:29:15 [INFO] +- Executing dCommand: WAIT/NLBlackEagle ---------+ 
17:29:15 [INFO] +> Executing 'WAIT': queue='INEEEEEZZN'  delay='10t
17:29:16 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:16 [INFO]  Filled tag <green> with ''. 
17:29:16 [INFO] +> Executing 'NARRATE': Narrating='If you get lost/stuck 
                   simply relog and the tutorial/quest will'  
                   Targets='[p@NLBlackEagle]
17:29:16 [INFO] +- Executing dCommand: WAIT/NLBlackEagle ---------+ 
17:29:16 [INFO] +> Executing 'WAIT': queue='INEEEEEZZN'  delay='10t
17:29:17 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:17 [INFO]  Filled tag <green> with ''. 
17:29:17 [INFO]  Filled tag <&sq> with '''. 
17:29:17 [INFO] +> Executing 'NARRATE': Narrating='start over! We hope 
                   you'll enjoy it!'  Targets='[p@NLBlackEagle]
17:29:17 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
17:29:17 [INFO]  Filled tag <dark_red> with ''. 
17:29:17 [INFO] +> Executing 'NARRATE': 
                   Narrating='-----------------------------------------------------
                    Targets='[p@NLBlackEagle]
17:29:17 [INFO]  Completing queue 'INEEEEEZZN'. 
17:29:21 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:21 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
17:29:25 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:25 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
17:29:27 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:27 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
17:29:27 [INFO] +> Executing 'Action': Type='On spawn'  NPC='Chief/947'  
                   Container='CHIEFASSIGNMENTSCRIPT(ASSIGNMENT)
17:29:27 [INFO] +- Building action 'On SPAWN' for Chief/947 ---------+ 
17:29:27 [INFO]  Starting InstantQueue 'EEZDINEEDE'... 
17:29:27 [INFO] +- Executing dCommand: RANDOM/Chief ---------+ 
17:29:27 [INFO]  ...random number generator selected '1'. 
17:29:27 [INFO] +- Executing dCommand: RUN/Chief ---------+ 
17:29:27 [INFO] +> Executing 'RUN': script='WALKTOCHIEFSCRIPT(TASK)
17:29:27 [INFO]  Completing queue 'EEZDINEEDE'. 
17:29:31 [INFO] +> Executing 'Action': Type='On spawn'  NPC='Chief/947'  
                   Container='CHIEFASSIGNMENTSCRIPT(ASSIGNMENT)
17:29:31 [INFO] +- Building action 'On SPAWN' for Chief/947 ---------+ 
17:29:31 [INFO]  Starting InstantQueue 'DENENZZDEI'... 
17:29:31 [INFO] +- Executing dCommand: RANDOM/Chief ---------+ 
17:29:31 [INFO]  ...random number generator selected '2'. 
17:29:31 [INFO] +- Executing dCommand: RUN/Chief ---------+ 
17:29:31 [INFO] +> Executing 'RUN': script='WALKTOCHIEFSCRIPT1(TASK)
17:29:31 [INFO]  Completing queue 'DENENZZDEI'. 
17:29:38 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:38 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+ 
17:29:38 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+ 
17:29:38 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+