Construct_mine:
-
- type: world
-
- debug: true
-
- events:
-
+ type: world
+ debug: true
+ events:
+ on player equips helmet:
+ - if '<context.armor.lore.contains[Fais disparaitre les blocs]>' {
+ - determine cancelled
+ }
- on player equips helmet:
- - if <context.armor.lore> == "li@Fais disparaitre les blocs..." {
- - equip <player> head:i@air
- }