Date: 2015/06/15 18:29:27 UTC-07:00
Type: Denizen Script
CustomDropScript:
type: world
speed: 0
debug: false
events:
on player breaks block:
# Displays block mined correctly
- if <player.is_op>
{
- narrate "<c.location.material.name>"
}
- run s@CustomDropScript p:ProcessEvent def:<c.location>
ProcessEvent:
# Displays air no matter the block
- if <player.is_op>
{
- narrate "<def[1].material.name>"
}