CraftBukkit Version: git-Spigot-1322 (MC: 1.7.2)
Active Plugins: Buycraft: 6.4, mcore: 7.0.2, Vault: 1.2.31-b411, Multiverse-Core: 2.5-b677,
MobBountyReloaded: 376, Whitelist: 3.3, MCDocs: 14.4, dynmap: 1.9.2-923,
Chairs: 3.3.beta, ItemAttributes: 1.2.0-SNAPSHOT-b102, EnderPearlCoolDown: 1.4,
MOTD: 1.0.3, WhatIsIt: 1.3.7, BanManager: 3.13, ProtocolLib: 3.1.2, PlayerVaults: 3.4.5-SNAPSHOT,
Votifier: 1.9, Give_All: 0.1, MobArena: 0.96.2, ToughAnvils: 1.1-SNAPSHOT,
GAListener: 0.9, Catacombs: 3.6, InventoryHelper: 2.0, Citizens: 2.0.11-SNAPSHOT (build 1071),
WorldEdit: 5.5.9-SNAPSHOT:3000-ab0d170,master, PluginsBaker: 0.3, VotifierCount: 1.0.5,
HealthBar: 1.8.1, PermissionsEx: 1.20.4, CombatTag: 6.0.2, WorldGuard: 5.8.1-SNAPSHOT:1268-2df3290,master with custom flags plugin.,
PvPTimer: 1.2, iGates: 0.6, PotionControl: 1.0.0, MobSpawnControl: 2.4.4,
CombatApples: 1.0, massivetickets: 1.2.0, NoFarm: 0.8, ClearLag: 2.6.2, Herochat: 5.6.7-SNAPSHOT,
TrophyHeads: 1.12.7, CommunityBridge: 2.1.2.328, AutoAnnouncer: 1.7-03.23,
Essentials: Pre2.13.1.2, HyperConomy: 0.974.3, floAuction: 2.10.3, WorldBorder: 1.7.7,
SilkSpawners: 3.3.4, LeveledMobs: 15.0, HyperMerchant: 1.4-dev, Denizen: 0.9.4-SNAPSHOT (build Unknown),
ColoredTags: 1.2.1, WGCustomFlags: 1.6, mcMMO: 1.5.00-SNAPSHOT-b115, SimpleRegionMarket: 3.6,
EssentialsProtect: Pre2.13.1.2, MythicDrops: 3.0.0-SNAPSHOT-b448-RAZOR, EssentialsSpawn: Pre2.13.1.2,
BattleTracker: 2.5.8.4, EssentialsGeoIP: Pre2.13.1.2, VanishNoPacket: 3.18.9,
WGBlockRestricter: 1.7, AuthMe: 3.3.3, CompatNoCheatPlus: 6.4.5-SNAPSHOT-sMD5NET-b64,
NoCheatPlus: 3.10.8-SNAPSHOT-sMD5NET-b655, Factions: 2.3.0, Depenizen: 0.2.0 (build 186),
Dynmap-Factions: 0.80-34, Sentry: 1.7.1, BattleArena: 3.9.5.8.5, FactionAlert: 0.22-Beta,
Loaded Worlds: world, world_nether, world_the_end
Online Players: TheRealKeith(TheRealKeith), GHOST1441(GHOST1441), GodBladeHD(GodBladeHD),
~NightBadge(NightBadge), ALLSTARGUNNER(ALLSTARGUNNER), ~Tolga(tolgask),
01:18:04 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)' Player='NightBadge'
Context='{cause=ENTITY_ATTACK, damager=p@NightBadge,
entity=e@690461, damage=14.0}'
01:18:04 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:04 [INFO] Starting InstantQueue 'IEEDDDNDEZ'...
01:18:04 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:04 [INFO] Filled tag <context.damager.is_player> with 'true'.
01:18:04 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(true)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='false'
01:18:04 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:04 [INFO] Unfilled attributes '[lore, as_string]' for tag
<player.item_in_hand.lore.as_string>!
01:18:04 [INFO] Filled tag <player.item_in_hand.lore.as_string> with
'null'.
01:18:04 [INFO] Filled tag <player.has_effect[poison]> with 'false'.
01:18:04 [INFO] Comparable 1: Comparable='String(null)',
Operator='CONTAINS', ComparedTo='String(Lifesteal)' -->
OUTCOME='false'
01:18:04 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:04 [INFO] Completing queue 'IEEDDDNDEZ'.
01:18:04 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)' Player='NightBadge'
Context='{cause=ENTITY_ATTACK, damager=p@NightBadge,
entity=e@690789, damage=14.0}'
01:18:04 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:04 [INFO] Starting InstantQueue 'NEEEEEEENZ'...
01:18:04 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:04 [INFO] Filled tag <context.damager.is_player> with 'true'.
01:18:04 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(true)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='false'
01:18:04 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:04 [INFO] Unfilled attributes '[lore, as_string]' for tag
<player.item_in_hand.lore.as_string>!
01:18:04 [INFO] Filled tag <player.item_in_hand.lore.as_string> with
'null'.
01:18:04 [INFO] Filled tag <player.has_effect[poison]> with 'false'.
01:18:04 [INFO] Comparable 1: Comparable='String(null)',
Operator='CONTAINS', ComparedTo='String(Lifesteal)' -->
OUTCOME='false'
01:18:04 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:04 [INFO] Completing queue 'NEEEEEEENZ'.
01:18:04 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)' Player='TheRealKeith'
Context='{cause=ENTITY_ATTACK, damager=p@TheRealKeith,
entity=Haven Guard/478, damage=15.25}'
01:18:04 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:04 [INFO] Starting InstantQueue 'ENNENNENEE'...
01:18:04 [INFO] +- Executing dCommand: IF/TheRealKeith ---------+
01:18:04 [INFO] Filled tag <context.damager.is_player> with 'true'.
01:18:04 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(true)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='false'
01:18:04 [INFO] +- Executing dCommand: IF/TheRealKeith ---------+
01:18:04 [INFO] Unfilled attributes '[lore, as_string]' for tag
<player.item_in_hand.lore.as_string>!
01:18:04 [INFO] Filled tag <player.item_in_hand.lore.as_string> with
'null'.
01:18:04 [INFO] Filled tag <player.has_effect[poison]> with 'false'.
01:18:04 [INFO] Comparable 1: Comparable='String(null)',
Operator='CONTAINS', ComparedTo='String(Lifesteal)' -->
OUTCOME='false'
01:18:04 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:04 [INFO] Completing queue 'ENNENNENEE'.
01:18:04 [INFO] +> Executing 'Event': Type='on player damages npc'
Container='CONQUEREREVENTS(WORLD)' Player='TheRealKeith'
Context='{cause=ENTITY_ATTACK, damager=p@TheRealKeith,
entity=Haven Guard/478, damage=15.25}'
01:18:04 [INFO] +- Building event 'ON PLAYER DAMAGES NPC' for
CONQUEREREVENTS ---------+
01:18:04 [INFO] Starting InstantQueue 'EENEIENZZI'...
01:18:04 [INFO] +- Executing dCommand: IF/TheRealKeith ---------+
01:18:04 [INFO] Filled tag <context.entity.as_npc.id> with '478'.
01:18:04 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='dList(li@457|643|628|606|559|533|510|584)',
Operator='CONTAINS', ComparedTo='String(478)' -->
OUTCOME='true'
01:18:04 [INFO] +- Executing dCommand: QUEUE/TheRealKeith ---------+
01:18:04 [INFO] +> Executing 'QUEUE': Queue='EENEIENZZI' Action='CLEAR'
01:18:04 [INFO] Completing queue 'EENEIENZZI'.
01:18:04 [INFO] +> Executing 'Event': Type='on player damages npc'
Container='KITETHISBITCH(WORLD)' Player='TheRealKeith'
Context='{cause=ENTITY_ATTACK, damager=p@TheRealKeith,
entity=Haven Guard/478, damage=15.25}'
01:18:04 [INFO] +- Building event 'ON PLAYER DAMAGES NPC' for
KITETHISBITCH ---------+
01:18:04 [INFO] Starting InstantQueue 'DNEIIEZIID'...
01:18:04 [INFO] +- Executing dCommand: FLAG/TheRealKeith ---------+
01:18:04 [INFO] Filled tag <player> with 'p@TheRealKeith'.
01:18:04 [INFO] +> Executing 'FLAG': flag_name='DamagedNPCRecently'
Action/Value='SET_BOOLEAN(true)' duration='200t'
flag_target='p@TheRealKeith'
01:18:04 [INFO] +> [dB] 'DamagedNPCRecently' has expired!
Players.TheRealKeith.Flags.DAMAGEDNPCRECENTLY
01:18:04 [INFO] Completing queue 'DNEIIEZIID'.
01:18:05 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)'
Context='{cause=ENTITY_ATTACK, damager=e@690789,
entity=p@NightBadge, damage=3.0}'
01:18:05 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:05 [INFO] Starting InstantQueue 'EEDEIZNDNI'...
01:18:05 [INFO] +- Executing dCommand: IF ---------+
01:18:05 [INFO] Filled tag <context.damager.is_player> with 'false'.
01:18:05 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:05 [INFO] +- Executing dCommand: QUEUE ---------+
01:18:05 [INFO] +> Executing 'QUEUE': Queue='EEDEIZNDNI' Action='CLEAR'
01:18:05 [INFO] Completing queue 'EEDEIZNDNI'.
01:18:05 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)'
Context='{cause=ENTITY_ATTACK, damager=e@690786,
entity=p@NightBadge, damage=3.0}'
01:18:05 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:05 [INFO] Starting InstantQueue 'DNDZDZEDIE'...
01:18:05 [INFO] +- Executing dCommand: IF ---------+
01:18:05 [INFO] Filled tag <context.damager.is_player> with 'false'.
01:18:05 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:05 [INFO] +- Executing dCommand: QUEUE ---------+
01:18:05 [INFO] +> Executing 'QUEUE': Queue='DNDZDZEDIE' Action='CLEAR'
01:18:05 [INFO] Completing queue 'DNDZDZEDIE'.
01:18:05 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)' Player='NightBadge'
Context='{cause=ENTITY_ATTACK, damager=p@NightBadge,
entity=e@690786, damage=18.0}'
01:18:05 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:05 [INFO] Starting InstantQueue 'NZNNENNNZE'...
01:18:05 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:05 [INFO] Filled tag <context.damager.is_player> with 'true'.
01:18:05 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(true)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='false'
01:18:05 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:05 [INFO] Unfilled attributes '[lore, as_string]' for tag
<player.item_in_hand.lore.as_string>!
01:18:05 [INFO] Filled tag <player.item_in_hand.lore.as_string> with
'null'.
01:18:05 [INFO] Filled tag <player.has_effect[poison]> with 'false'.
01:18:05 [INFO] Comparable 1: Comparable='String(null)',
Operator='CONTAINS', ComparedTo='String(Lifesteal)' -->
OUTCOME='false'
01:18:05 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:05 [INFO] Completing queue 'NZNNENNNZE'.
01:18:05 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)' Player='NightBadge'
Context='{cause=ENTITY_ATTACK, damager=p@NightBadge,
entity=e@690786, damage=14.0}'
01:18:05 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:05 [INFO] Starting InstantQueue 'NINDIDZZEZ'...
01:18:05 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:05 [INFO] Filled tag <context.damager.is_player> with 'true'.
01:18:05 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(true)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='false'
01:18:05 [INFO] +- Executing dCommand: IF/NightBadge ---------+
01:18:05 [INFO] Unfilled attributes '[lore, as_string]' for tag
<player.item_in_hand.lore.as_string>!
01:18:05 [INFO] Filled tag <player.item_in_hand.lore.as_string> with
'null'.
01:18:05 [INFO] Filled tag <player.has_effect[poison]> with 'false'.
01:18:05 [INFO] Comparable 1: Comparable='String(null)',
Operator='CONTAINS', ComparedTo='String(Lifesteal)' -->
OUTCOME='false'
01:18:05 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:05 [INFO] Completing queue 'NINDIDZZEZ'.
01:18:10 [INFO] +> Executing 'Event': Type='on entity damages entity'
Container='LIFESTEAL1(WORLD)'
Context='{cause=ENTITY_ATTACK, damager=e@690786,
entity=p@NightBadge, damage=3.0}'
01:18:10 [INFO] +- Building event 'ON ENTITY DAMAGES ENTITY' for
LIFESTEAL1 ---------+
01:18:10 [INFO] Starting InstantQueue 'DNIZZDENNE'...
01:18:10 [INFO] +- Executing dCommand: IF ---------+
01:18:10 [INFO] Filled tag <context.damager.is_player> with 'false'.
01:18:10 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Boolean(false)', Operator='EQUALS',
ComparedTo='Boolean(true)' --> OUTCOME='true'
01:18:10 [INFO] +- Executing dCommand: QUEUE ---------+
01:18:10 [INFO] +> Executing 'QUEUE': Queue='DNIZZDENNE' Action='CLEAR'
01:18:10 [INFO] Completing queue 'DNIZZDENNE'.
01:18:11 [INFO] +> Executing 'Event': Type='on player opens inventory'
Container='CONQUERERCHESTOPENING(WORLD)'
Player='GodBladeHD' Context='{inventory=in@location}'
01:18:11 [INFO] +- Building event 'ON PLAYER OPENS INVENTORY' for
CONQUERERCHESTOPENING ---------+
01:18:11 [INFO] Starting InstantQueue 'ZNINIEZDED'...
01:18:11 [INFO] +- Executing dCommand: IF/GodBladeHD ---------+
01:18:11 [INFO] Filled tag <player.location> with
'l@6960.520503395867,252.875,4285.127945200366,36.918907,-287.46655,world'.
01:18:11 [INFO] Filled tag
<location[l@6960.520503395867,252.875,4285.127945200366,36.918907,-287.46655,world].faction>
with 'faction@Wilderness'.
01:18:11 [INFO] Filled tag <el@val[faction@Wilderness].strip_colors> with
'faction@Wilderness'.
01:18:11 [INFO] Filled tag
<server.flag[faction@Wildernesschests].as_list> with
'null'.
01:18:11 [INFO] Filled tag <context.inventory.location||0> with
'l@6957.5,252.0,4285.0,world'.
01:18:11 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='String(null)', Operator='CONTAINS',
ComparedTo='String(l@6957.5,252.0,4285.0,world)' -->
OUTCOME='true'
01:18:11 [INFO] +- Executing dCommand: QUEUE/GodBladeHD ---------+
01:18:11 [INFO] +> Executing 'QUEUE': Queue='ZNINIEZDED' Action='CLEAR'
01:18:11 [INFO] Completing queue 'ZNINIEZDED'.