Java Version: 1.7.0_01
Up-time: 1d 16h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1600)
Active Plugins (11): Vault: 1.5.6-b49, WorldEdit: 6.1;no_git_id, ScrollingMenuSign: 3.0.1, WorldGuard: 6.1,
CreateYourOwnMenus: 0.5.9, PermissionsBukkit: 2.4, Citizens: 2.0.16-SNAPSHOT (build 1276),
Magic: 5.3.1, Denizen: 0.9.7-SNAPSHOT (build 1600), Sentry: 1.8.5, Depenizen: 0.2.2 (build 268),
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): tribness(tribness)
Offline Players: 3
Mode: online
11:06:59 [INFO] ERROR! Handling script MOB_LEVEL1 path:ENTITY despawns in
teste:::
11:06:59 [INFO] ERROR! Internal exception was thrown!
11:06:59 [SEVERE] java.lang.NullPointerException
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL2'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL2_SymposiumPrepTiger'...
11:06:59 [INFO] Queue 'MOB_LEVEL2_SymposiumPrepTiger' Executing: IF
"<server.flag[zombies_level_2].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_2:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_2].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_2].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_2].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL2_SymposiumPrepTiger' in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL3'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL3_WhoDesignsCollar'...
11:06:59 [INFO] Queue 'MOB_LEVEL3_WhoDesignsCollar' Executing: IF
"<server.flag[zombies_level_3].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_3:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_3].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_3].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_3].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL3_WhoDesignsCollar' in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL4'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL4_TheoreticalTermsCompany'...
11:06:59 [INFO] Queue 'MOB_LEVEL4_TheoreticalTermsCompany' Executing: IF
"<server.flag[zombies_level_4].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_4:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_4].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_4].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_4].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL4_TheoreticalTermsCompany' in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL6'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL6_OccasionallyTrackFda'...
11:06:59 [INFO] Queue 'MOB_LEVEL6_OccasionallyTrackFda' Executing: IF
"<server.flag[zombies_level_6].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_6:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_6].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_6].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_6].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL6_OccasionallyTrackFda' in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL5'
11:06:59 [INFO] Starting InstantQueue
'MOB_LEVEL5_UnderstandingAcceptableInfected'...
11:06:59 [INFO] Queue 'MOB_LEVEL5_UnderstandingAcceptableInfected' Executing:
IF
"<server.flag[zombies_level_5].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_5:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_5].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_5].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_5].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL5_UnderstandingAcceptableInfected'
in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL8'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL8_CstShowingJudges'...
11:06:59 [INFO] Queue 'MOB_LEVEL8_CstShowingJudges' Executing: IF
"<server.flag[zombies_level_8].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_8:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_8].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_8].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_8].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL8_CstShowingJudges' in 0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL7'
11:06:59 [INFO] Starting InstantQueue 'MOB_LEVEL7_KingdomInfoProviders'...
11:06:59 [INFO] Queue 'MOB_LEVEL7_KingdomInfoProviders' Executing: IF
"<server.flag[zombies_level_7].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_7:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_7].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_7].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_7].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL7_KingdomInfoProviders' in 21ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL9'
11:06:59 [INFO] Starting InstantQueue
'MOB_LEVEL9_JunkIngredientsMathematics'...
11:06:59 [INFO] Queue 'MOB_LEVEL9_JunkIngredientsMathematics' Executing: IF
"<server.flag[zombies_level_9].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_9:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_9].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_9].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_9].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL9_JunkIngredientsMathematics' in
0ms.
11:06:59 [INFO] Running script event 'EntityDespawn', event='ZOMBIE despawns'
for script 'MOB_LEVEL10'
11:06:59 [INFO] Starting InstantQueue
'MOB_LEVEL10_SchedulingRejectIntermediate'...
11:06:59 [INFO] Queue 'MOB_LEVEL10_SchedulingRejectIntermediate' Executing:
IF
"<server.flag[zombies_level_10].contains[e@<context.entity.uuid>]>"
"{" "-" "flag" "server"
"zombies_level_10:<-:e@<context.entity.uuid>" "}"
11:06:59 [INFO] +- Executing dCommand: IF ---------+
11:06:59 [INFO] +> Executing 'IF': use_braces='true'
11:06:59 [INFO] Filled tag
<server.flag[zombies_level_10].contains[e@<context.entity.uuid>]>
with
'server.flag[zombies_level_10].contains[e@<context.entity.uuid>]'.
11:06:59 [INFO] ERROR! Tag
<server.flag[zombies_level_10].contains[e@<context.entity.uuid>]>
is invalid!
11:06:59 [INFO] Completing queue 'MOB_LEVEL10_SchedulingRejectIntermediate'
in 0ms.
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste2' for MOB_LEVEL2
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste3' for MOB_LEVEL3
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste4' for MOB_LEVEL4
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste6' for MOB_LEVEL6
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste5' for MOB_LEVEL5
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste8' for MOB_LEVEL8
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste7' for MOB_LEVEL7
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste9' for MOB_LEVEL9
11:07:00 [INFO] ERROR! Invalid event 'IN ...' check [EntitySpawn] ('in ???'):
'ENTITY spawns in teste10' for MOB_LEVEL10
11:07:01 [INFO] Queue 'RANGER_ARROWS_ResponsibilityPerceptionCfr' Executing:
IF
"<player.flag[selected_arrow].is[==].to[I@ARROW_OF_PAIN]||null>"
"{" "-" "flag" "player" "arrow:pain" "}" "else" "if"
"<player.flag[selected_arrow].is[==].to[I@ARROW_OF_EXPLOSION]||null>"
"{" "-" "flag" "player" "arrow:explosion" "}" "else" "if"
"<player.flag[selected_arrow].is[==].to[I@ARROW_OF_SLOWNESS]||null>"
"{" "-" "flag" "player" "arrow:slowness" "}" "else" "if"
"<player.flag[selected_arrow].is[==].to[I@ARROW_OF_CONFUSION]||null>"
"{" "... * snip! *
11:07:01 [INFO] +- Executing dCommand: IF/p@tribness ---------+
11:07:01 [INFO] +> Executing 'IF': use_braces='true'
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_PAIN]||null>
with 'false'.
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_EXPLOSION]||null>
with 'false'.
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_SLOWNESS]||null>
with 'false'.
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_CONFUSION]||null>
with 'false'.
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_POISON]||null>
with 'false'.
11:07:01 [INFO] Filled tag
<player.flag[selected_arrow].is[==].to[I@ARROW_OF_FIRE]||null>
with 'true'.
11:07:01 [INFO] Queue 'RANGER_ARROWS_ResponsibilityPerceptionCfr' Executing:
FLAG "player" "arrow:fire"
11:07:01 [INFO] +- Executing dCommand: FLAG/p@tribness ---------+
11:07:01 [INFO] +> Executing 'FLAG': flag_name='ARROW'
Action/Value='SET_VALUE(fire)' flag_target='p@tribness'
11:07:01 [INFO] Filled tag <black> with ''.
11:07:01 [INFO] Filled tag <black> with ''.
11:07:01 [INFO] Filled tag <black> with ''.
11:07:01 [INFO] Filled tag <black> with ''.
11:07:02 [INFO] Running script event 'EntityDamaged', event='arrow damages
entity' for script 'SINGLE_ARROWS'
11:07:02 [INFO] Starting InstantQueue 'SINGLE_ARROWS_WowLegLeading'...
11:07:02 [INFO] Queue 'SINGLE_ARROWS_WowLegLeading' Executing: ANNOUNCE
"<context.entity.name>"
11:07:02 [INFO] +- Executing dCommand: ANNOUNCE/p@tribness ---------+
11:07:02 [INFO] Filled tag <context.entity.name> with 'tribness'.
11:07:02 [INFO] +> Executing 'ANNOUNCE': Message='tribness' Type='ALL'
11:07:02 [INFO] Queue 'SINGLE_ARROWS_WowLegLeading' Executing: IF
"<p@<^context.entity.name>.flag[arrow]||null>" "==" "poison"
"{" "-" "announce" "poison" "-" "cast" "poison" "d:15s"
"power:2" "<context.entity>" "}" "else" "if"
"<p@<^context.entity.name>.flag[arrow]||null>" "==" "fire" "{"
"-" "announce" "burn" "-" "burn" "<context.entity>" "d:8s" "}"
11:07:02 [INFO] +- Executing dCommand: IF/p@tribness ---------+
11:07:02 [INFO] Filled tag <context.entity.name> with 'tribness'.
11:07:02 [INFO] Filled tag <context.entity.name> with 'tribness'.
11:07:02 [INFO] +> Executing 'IF': use_braces='true'
11:07:02 [INFO] ERROR! Invalid Player! '<^context' could not be found.
11:07:02 [INFO] ERROR! p@<^context is an invalid dObject!
11:07:02 [INFO] Filled tag <p@<^context.entity.name>.flag[arrow]||null> with
'null'.
11:07:02 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(poison)' --> OUTCOME='false'
11:07:02 [INFO] ERROR! Invalid Player! '<^context' could not be found.
11:07:02 [INFO] ERROR! p@<^context is an invalid dObject!
11:07:02 [INFO] Filled tag <p@<^context.entity.name>.flag[arrow]||null> with
'null'.
11:07:02 [INFO] Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(fire)' --> OUTCOME='false'
11:07:02 [INFO] Completing queue 'SINGLE_ARROWS_WowLegLeading' in 1ms.
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste2' for MOB_LEVEL2
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste2' for MOB_LEVEL2
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste3' for MOB_LEVEL3
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste3' for MOB_LEVEL3
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste4' for MOB_LEVEL4
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste4' for MOB_LEVEL4
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste6' for MOB_LEVEL6
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste6' for MOB_LEVEL6
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste5' for MOB_LEVEL5
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste5' for MOB_LEVEL5
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste8' for MOB_LEVEL8
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste8' for MOB_LEVEL8
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste7' for MOB_LEVEL7
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste7' for MOB_LEVEL7
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste9' for MOB_LEVEL9
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste9' for MOB_LEVEL9
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'ENTITY damages PLAYER in teste10' for MOB_LEVEL10
11:07:02 [INFO] ERROR! Invalid event 'IN ...' check [EntityDamaged] ('in
???'): 'PLAYER damages ENTITY in teste10' for MOB_LEVEL10
11:07:02 [INFO] ERROR! Handling script MOB_LEVEL1 path:ENTITY despawns in
teste:::
11:07:02 [INFO] ERROR! Internal exception was thrown!
11:07:02 [SEVERE] java.lang.NullPointerException