Paste #2946: admincommands

Date: 2014/03/27 15:04:32 UTC-07:00
Type: Denizen Script

View Raw Paste Download This Paste
Copy Link


classCommands:
    type: World
    events:
        on invisme command:
        if <player.has_permission[shakeyCmd.classCmd]> == true {
        - define arg1 "<c.args.get[1]>"
        - if "%arg1%" == "null" {
            - cast INVISIBILITY duration:7200 <player.location.find.players.within[100]>
            - narrate "All players within a 100 block radius around you are now invisible!"
            - narrate "You can turn everyone back to normal by doing /invisme -r"
            } else if %arg1% == "-r"{
            - cast INVISIBILITY remove
            - narrate "All players within a 100 block radius around you are visible again!"
            } else {
            - narrate "<red>INVALID SYNTAX<&co> Correct syntax is /invisme (-r)"
            }
        } else {
        - narrate "<red>You don't have permission to use this command."
        }
        - determine fulfilled
        on gm1me command
        if <player.has_permission[shakeyCmd.classCmd]> == true {
        - foreach <player.location.find.players.within[100]> {
            - execute as_player "/gm 1 %value%"
        }
        - narrate "All nearby players switched to gamemode 1"
        } else {
        - narrate "<red>You don't have permission to use this command."
        }
        - determine fulfilled
        on gm2me command
        if <player.has_permission[shakeyCmd.classCmd]> == true {
        - foreach <player.location.find.players.within[100]> {
            - execute as_player "/gm 2 %value%"
        }
        - narrate "All nearby players switched to gamemode 2"
        } else {
        - narrate "<red>You don't have permission to use this command."
        }
        - determine fulfilled
        on gm0me command
        if <player.has_permission[shakeyCmd.classCmd]> == true {
        - foreach <player.location.find.players.within[100]> {
            - execute as_player "/gm 0 %value%"
        }
        - narrate "All nearby players switched to gamemode 0"
        } else {
        - narrate "<red>You don't have permission to use this command."
        }
        - determine fulfilled