#CREATIVE MODE SCRIPT# #OTHER SCRIPTS BELOW# gmcreative: type: command debug: false name: gmc usage: "/gmc [playername]" description: Creative Gamemode command aliases: - gm1 - creative permission: bruno.gamemode permission message: <&5>Zeus<&f> Talk to the boss, you can't use this command. script: - define target p@ - define target_name - choose : - case 0: - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_CREATIVE - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:CREATIVE' - case 1: - choose : - case : - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_CREATIVE - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:CREATIVE' - default: - choose : - case true: - narrate "<&5>Hermes<&f> Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes and notify anyone else involved in the situation." - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_CREATIVE - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:CREATIVE' - case help: - narrate "<&5>Zeus<&f> " - default: - narrate "<&5>Zeus<&f> Please choose a player that is online." - default: - narrate "<&5>Zeus<&f> Nah. Try again mate. " # #SURVIVAL SCRIPT # # gmsurvival: type: command name: gms usage: "/gms [playername]" description: Survival Gamemode command debug: false aliases: - gm0 - survival permission: bruno.gms permission message: <&5>Zeus<&f> Talk to the boss, you can't use this command. script: - define target p@ - define target_name - choose : - case 0: - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SURVIVAL - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:survival' - case 1: - choose : - case : - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SURVIVAL - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:survival' - default: - choose : - case true: - narrate "<&5>Hermes<&f> Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes and notify anyone else involved in the situation." - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SURVIVAL - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:survival' - case help: - narrate "<&5>Zeus<&f> " - default: - narrate "<&5>Zeus<&f> Please choose a player that is online." - default: - narrate "<&5>Zeus<&f> Nah. Try again mate. " # #ADVENTUREMODESCRIPT# # gmadventure: type: command debug: false name: gma usage: "/gma [playername]" description: Adventure Gamemode command aliases: - gm2 - adventure permission: bruno.gamemode.adventure permission message: <&5>Zeus<&f> Talk to the boss, you can't use this command. script: - narrate - define target p@ - define target_name - choose : - case 0: - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_ADVENTURE - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:adventure' - case 1: - choose : - case : - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_ADVENTURE - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:adventure' - default: - choose : - case true: - narrate "<&5>Hermes<&f> Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes and notify anyone else involved in the situation." - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_adventure - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:adventure' - case help: - narrate "<&5>Zeus<&f> " - default: - narrate "<&5>Zeus<&f> Please choose a player that is online." - default: - narrate "<&5>Zeus<&f> Nah. Try again mate. " gmspectator: type: command debug: false name: gm3 usage: "/gm3 [playername]" description: Spectator Gamemode command aliases: - v - vanish - spectator - spectate permission: bruno.gamemode permission message: <&5>Zeus<&f> Talk to the boss, you can't use this command. script: - define target p@ - define target_name - choose : - case 0: - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SPECTATOR - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:spectator' - case 1: - choose : - case : - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SPECTATOR - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:spectator' - default: - choose : - case true: - narrate "<&5>Hermes<&f> Saving inventory and swapping inventory. It may be a good idea clear your inventory before swapping gamemodes and notify anyone else involved in the situation." - note as:_ - wait 1t - flag e_: - wait 1t - inventory clear d: - wait 1t - inventory set d: o:in@_SPECTATOR - wait 1t - adjust 'equipment:' - wait 1t - narrate "<&5>Hermes<&f> Inventory saved and switched." - adjust 'gamemode:spectator' - case help: - narrate "<&5>Zeus<&f> " - default: - narrate "<&5>Zeus<&f> Please choose a player that is online." - default: - narrate "<&5>Zeus<&f> Nah. Try again mate. "