BindItem_Listener: type: world debug: false events: on player changes gamemode to creative: - foreach : - if take qty:]> on player drops item: - if determine CANCELLED on player drags item: - if && ]].size.is[more].than[0]> determine CANCELLED on player clicks in inventory: - if queue clear - if ]||false>]||false> determine CANCELLED - if { - if determine CANCELLED - if && { - determine CANCELLED } } - if { - if || ]> { - determine passively CANCELLED - inventory update d: - queue clear } } - if { - if ].scriptname.starts_with[Bind_]||false> && ]> determine CANCELLED } on item recipe formed: - if determine CANCELLED on player death: - determine ]> on system time hourly: - webget "http://stats.denizenscript.com/tracker?script=114&version=0.01"