Clear_Expired_Flags:
type: task
+ speed: 0t
debug: false
script:
+ - define timing <server.current_time_millis>
- define cleared_server_flags 0
- foreach <server.list_flags> {
- if !<server.has_flag[<def[value]>]> cleared_server_flags:++
}
- define cleared_player_flags 0
- foreach <server.list_players> {
- define p <def[value]>
- foreach <def[p].list_flags> {
- if !<def[p].has_flag[<def[value]>]> cleared_player_flags:++
}
}
- execute as_server "denizen save" silent
- - debug debug "Cleared <def[cleared_server_flags]> server flags and <def[cleared_player_flags]> player flags."
+ - debug debug "Cleared <def[cleared_server_flags]> server flags and <def[cleared_player_flags]> player flags in <server.current_time_millis.sub[<def[timing]>]>ms"