Paste #37332: Denizen Debug Logs From c⁂ Arcraft ⁂r 4- Bestr 6RPGr 4so far...

Date: 2016/10/31 12:08:19 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_91
Up-time: 2d 5h
CraftBukkit Version: git-Paper-828 (MC: 1.10.2)
Denizen Version: Core: 1.15 (Build 71), CraftBukkit: 0.9.8-SNAPSHOT (build 1621)
Active Plugins (31): dynmap: 2.3-1142, WorldEdit: 6.1.3;7a097ca, MythicLib: 0.0.1-SNAPSHOT, Commons: 1.8.3-SNAPSHOT-abdea8d, 
WorldGuard: 6.1.2;e38d98d, ProtocolLib: 4.0.2, Multiverse-Core: 2.4-b527, LibsDisguises: 9.0.7, 
ItemTags: 1.4, dtlCore: 1.1, ArcraftRPG: 0.9, PermissionsEx: 1.23.4, EffectLib: 5.0, 
Tablist: 1.3.0.2, Vault: 1.5.6-b49, Titlebar: 1.3.0.2, Essentials: 2.0.1-b370, 
ChangeSkin: 2.2.1, HolographicDisplays: 2.2.1, MetaCycler: 1.8.2, TreasureChest: 8.4.4, 
Citizens: 2.0.20-SNAPSHOT (build 1401), EssentialsChat: 2.0.1-b370, EssentialsSpawn: 2.0.1-b370, 
Denizen: 0.9.8-SNAPSHOT (build 1621), CombatIndicator: 2.0.14, dtlTraders: 3.4.3, 
Sentinel: 0.6 (build 41), Depenizen: 1.0.0 (build 362), Heroes: 1.8.9-SNAPSHOT-b678, 
MythicMobs: 2.5.0
Loaded Worlds (13): nowa, nowa_the_end, fantasymap, medival1, Budynki, Head, Archive, fantasymap_the_end, 
Xarass, Fountains, Orkowie, orkowie2, Thrair
Online Players (2): [Owner]Xanusek(Xanusek), [Gracz]Ntero(Ntero)
Offline Players: 6
Mode: offline

20:08:15 [INFO]  Running script event 'PlayerOpensInv', event='player opens 
                   chest' for script 'BUTTON' 
20:08:15 [INFO]  Starting InstantQueue 'BUTTON_SenateGateDecent'... 
20:08:15 [INFO]  Queue 'BUTTON_SenateGateDecent' Executing: IF 
                   "<context.inventory.stacks>" "==" "1" "{" "-" "if" 
                   "<context.inventory.contains.lore[klucz]>" "{" "-" "playsound" 
                   "<player.location>" "sound:AMBIENT_CAVE" "-" "random" "{" "-" 
                   "repeat" "2" "{" "-" "mythicspawn" "GrobowaStraz50" 
                   "l@-901,171,-1440,nowa" "}" "-" "repeat" "5" "{" "-" 
                   "mythicspawn" "Zombie17" "l@-901,171,-1440,nowa" "}" "-" 
                   "repeat" "4" "{" "-" "mythicspawn" "Zombie24" 
                   "l@-901,171,-1440,nowa" "}" "-" "repeat" "4" "{" "-" 
                   "mythicspawn" "Szkielet30" "... * snip! * 
20:08:15 [INFO] +- Executing dCommand: IF/p@Xanusek ---------+ 
20:08:15 [INFO] +> Executing 'IF': use_braces='true' 
20:08:15 [INFO]  Filled tag <context.inventory.stacks> with '1'. 
20:08:15 [INFO]  Comparable='Decimal(1.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='true' 
20:08:15 [INFO]  Queue 'BUTTON_SenateGateDecent' Executing: IF 
                   "<context.inventory.contains.lore[klucz]>" "{" "-" "playsound" 
                   "<player.location>" "sound:AMBIENT_CAVE" "-" "random" "{" "-" 
                   "repeat" "2" "{" "-" "mythicspawn" "GrobowaStraz50" 
                   "l@-901,171,-1440,nowa" "}" "-" "repeat" "5" "{" "-" 
                   "mythicspawn" "Zombie17" "l@-901,171,-1440,nowa" "}" "-" 
                   "repeat" "4" "{" "-" "mythicspawn" "Zombie24" 
                   "l@-901,171,-1440,nowa" "}" "-" "repeat" "4" "{" "-" 
                   "mythicspawn" "Szkielet30" "l@-901,171,-1440,nowa" "}" "-" 
                   "repeat" "3" "{" "-"... * snip! * 
20:08:15 [INFO] +- Executing dCommand: IF/p@Xanusek ---------+ 
20:08:15 [INFO] +> Executing 'IF': use_braces='true' 
20:08:15 [INFO]  Filled tag <context.inventory.contains.lore[klucz]> with 
                   'false'. 
20:08:15 [INFO]  Completing queue 'BUTTON_SenateGateDecent' in 6ms. 
20:08:16 [INFO] +> Executing 'Event': Type='on player clicks in inventory'  
                   Container='QUESTGUI_WORLD(WORLD)'  
                   player=p@XanusekContext='{item=i@iron_block, 
                   cursor_item=i@air, raw_slot=1, is_shift_click=true, 
                   slot_type=CONTAINER, action=MOVE_TO_OTHER_INVENTORY, slot=1, 
                   inventory=in@location[holder=l@-797.0,145.0,-1440.0,nowa], 
                   click=SHIFT_LEFT, hotbar_button=0}' 
20:08:16 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for 
                   QUESTGUI_WORLD ---------+ 
20:08:16 [INFO]  Starting InstantQueue 'QUESTGUI_WORLD_MineTribeSheet'... 
20:08:16 [INFO]  Queue 'QUESTGUI_WORLD_MineTribeSheet' Executing: IF 
                   "<c.inventory.notable_name.split[_].get[1]||null>" "!=" 
                   "QuestGUI" "{" "-" "queue" "clear" "}" 
20:08:16 [INFO] +- Executing dCommand: IF/p@Xanusek ---------+ 
20:08:16 [INFO] +> Executing 'IF': use_braces='true' 
20:08:16 [INFO]  Filled tag <c.inventory.notable_name.split[_].get[1]||null> 
                   with 'null'. 
20:08:16 [INFO]  Logic='NEGATIVE', Comparable='Element(null)', 
                   Operator='EQUALS', ComparedTo='Element(QuestGUI)' --> 
                   OUTCOME='true' 
20:08:16 [INFO]  Queue 'QUESTGUI_WORLD_MineTribeSheet' Executing: QUEUE 
                   "clear" 
20:08:16 [INFO] +- Executing dCommand: QUEUE/p@Xanusek ---------+ 
20:08:16 [INFO] +> Executing 'QUEUE': queue='q@QUESTGUI_WORLD_MineTribeSheet'  
                   Action='CLEAR' 
20:08:16 [INFO]  Completing queue 'QUESTGUI_WORLD_MineTribeSheet' in 1ms. 
20:08:16 [INFO] +> Executing 'Event': Type='on player clicks in inventory'  
                   Container='QUESTGUI_WORLD(WORLD)'  
                   player=p@XanusekContext='{item=i@air, cursor_item=i@air, 
                   raw_slot=1, is_shift_click=true, slot_type=CONTAINER, 
                   action=NOTHING, slot=1, 
                   inventory=in@location[holder=l@-797.0,145.0,-1440.0,nowa], 
                   click=SHIFT_LEFT, hotbar_button=0}' 
20:08:16 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for 
                   QUESTGUI_WORLD ---------+ 
20:08:16 [INFO]  Starting InstantQueue 'QUESTGUI_WORLD_AvonRegionsPicked'... 
20:08:16 [INFO]  Queue 'QUESTGUI_WORLD_AvonRegionsPicked' Executing: IF 
                   "<c.inventory.notable_name.split[_].get[1]||null>" "!=" 
                   "QuestGUI" "{" "-" "queue" "clear" "}" 
20:08:16 [INFO] +- Executing dCommand: IF/p@Xanusek ---------+ 
20:08:16 [INFO] +> Executing 'IF': use_braces='true' 
20:08:16 [INFO]  Filled tag <c.inventory.notable_name.split[_].get[1]||null> 
                   with 'null'. 
20:08:16 [INFO]  Logic='NEGATIVE', Comparable='Element(null)', 
                   Operator='EQUALS', ComparedTo='Element(QuestGUI)' --> 
                   OUTCOME='true' 
20:08:16 [INFO]  Queue 'QUESTGUI_WORLD_AvonRegionsPicked' Executing: QUEUE 
                   "clear" 
20:08:16 [INFO] +- Executing dCommand: QUEUE/p@Xanusek ---------+ 
20:08:16 [INFO] +> Executing 'QUEUE': 
                   queue='q@QUESTGUI_WORLD_AvonRegionsPicked'  Action='CLEAR' 
20:08:16 [INFO]  Completing queue 'QUESTGUI_WORLD_AvonRegionsPicked' in 1ms. 
20:08:16 [INFO]  Running script event 'PlayerClosesInv', event='player closes 
                   inventory' for script 'QUESTGUI_WORLD' 
20:08:16 [INFO]  Starting InstantQueue 
                   'QUESTGUI_WORLD_SlovakBathroomSpecialties'... 
20:08:16 [INFO]  Queue 'QUESTGUI_WORLD_SlovakBathroomSpecialties' Executing: 
                   IF "<c.inventory.notable_name.split[_].get[1]||null>" "==" 
                   "QuestGUI" "{" "-" "if" 
                   "<c.inventory.notable_name.split[_].get[2].starts_with[Admin]||false>" 
                   "{" "-" "flag" "<player>" "QuestGUI.AdminMenu.Editing:!" "}" 
                   "-" "note" "remove" "as:<context.inventory.notable_name>" "}" 
20:08:16 [INFO] +- Executing dCommand: IF/p@Xanusek ---------+ 
20:08:16 [INFO] +> Executing 'IF': use_braces='true' 
20:08:16 [INFO]  Filled tag <c.inventory.notable_name.split[_].get[1]||null> 
                   with 'null'. 
20:08:16 [INFO]  Comparable='Element(null)', Operator='EQUALS', 
                   ComparedTo='Element(QuestGUI)' --> OUTCOME='false' 
20:08:16 [INFO]  Completing queue 'QUESTGUI_WORLD_SlovakBathroomSpecialties' 
                   in 0ms.