Java Version: 1.8.0_66
Up-time: 7d 9h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2,
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346,
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634),
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online
13:29:05 [INFO] Queue 'SKILLBAR_HANDLER_AkaFurBundle' Executing: REPEAT
" CALLBACK"
13:29:05 [INFO] Completing queue 'SKILLBAR_HANDLER_AkaFurBundle' in 3128ms.
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: IF
"<player.has_flag[Silence_Effect]>" "{" "-" "narrate"
"<&a><&l>[Skill] <&7>You are currently silenced for another
<&f><player.flag[Silence_Effect].expiration.in_seconds.round_to[1]>s<&7>!"
"-" "queue" "clear" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <player.has_flag[Silence_Effect]> with 'false'.
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: IF
"<player.has_flag[Stun_Effect]>" "{" "-" "narrate"
"<&a><&l>[Skill] <&7>You are currently Stunned for another
<&f><player.flag[Stun_Effect].expiration.in_seconds.round_to[1]>s<&7>!"
"-" "queue" "clear" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <player.has_flag[Stun_Effect]> with 'false'.
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Class_Skill_Config" "s@<player.flag[Class]>_Skill_Config"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays'
definition='class_skill_config'
value='s@Berserker_Skill_Config'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Skill_Cooldown" "<def[Skill]>_Cooldown"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill]> with 'Cleave'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays'
definition='skill_cooldown' value='Cleave_Cooldown'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Skill_Cost_Name" "<def[Skill]>_Cost"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill]> with 'Cleave'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays'
definition='skill_cost_name' value='Cleave_Cost'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Skill_Cost"
"<def[Class_Skill_Config].yaml_key[<def[Skill_Cost_Name]>].as_int||0>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill_Cost_Name]> with 'Cleave_Cost'.
13:29:06 [INFO] Filled tag
<def[Class_Skill_Config].yaml_key[Cleave_Cost].as_int||0> with
'2'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays'
definition='skill_cost' value='2'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: IF
"<yaml[<player.uuid>].read[General.Mana].as_int>" ">="
"<def[Skill_Cost]>" "{" "-" "define" "Mana"
"<yaml[<player.uuid>].read[General.Mana].as_int>" "-" "yaml"
"id:<player.uuid>" "set"
"General.Mana:<def[Mana].sub[<def[Skill_Cost]>]>" "-" "define"
"Mana" "<def[Mana].sub[<def[Skill_Cost]>]>" "-" "adjust"
"<player>" "fake_experience:<def[Mana].div[20]>|<def[Mana]>"
"}" "else" "{" "-" "narrate" "<&a><&l>[Skill] <&7>You do not
have enough <&f>Mana <&7>to ... * snip! *
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <player.uuid> with
'c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag
<yaml[c08db03a-34c8-4fcf-b16f-5716f7eb159a].read[General.Mana].as_int>
with '2'.
13:29:06 [INFO] Filled tag <def[Skill_Cost]> with '2'.
13:29:06 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(2.0)' --> OUTCOME='true'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Mana" "<yaml[<player.uuid>].read[General.Mana].as_int>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player.uuid> with
'c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag
<yaml[c08db03a-34c8-4fcf-b16f-5716f7eb159a].read[General.Mana].as_int>
with '2'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays' definition='mana'
value='2'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: YAML
"id:<player.uuid>" "set"
"General.Mana:<def[Mana].sub[<def[Skill_Cost]>]>"
13:29:06 [INFO] +- Executing dCommand: YAML/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player.uuid> with
'c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag <def[Skill_Cost]> with '2'.
13:29:06 [INFO] Filled tag <def[Mana].sub[2]> with '0'.
13:29:06 [INFO] +> Executing 'YAML': id='c08db03a-34c8-4fcf-b16f-5716f7eb159a'
action='SET' yaml_action='SET_VALUE' key='General.Mana'
value='0' fix_formatting='false'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Mana" "<def[Mana].sub[<def[Skill_Cost]>]>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill_Cost]> with '2'.
13:29:06 [INFO] Filled tag <def[Mana].sub[2]> with '0'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays' definition='mana'
value='0'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: ADJUST
"<player>" "fake_experience:<def[Mana].div[20]>|<def[Mana]>"
13:29:06 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag <def[Mana].div[20]> with '0'.
13:29:06 [INFO] Filled tag <def[Mana]> with '0'.
13:29:06 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0|0'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: INJECT
"<def[Skill]>_Cast"
13:29:06 [INFO] +- Executing dCommand: INJECT/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill]> with 'Cleave'.
13:29:06 [INFO] +> Executing 'INJECT': script='CLEAVE_CAST(TASK)'
13:29:06 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
13:29:06 [INFO] Starting InstantQueue 'BERSERKER_WORLD_HANDLER_TexBioHtml'...
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_TexBioHtml' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"<context.cause>" "==" "CUSTOM" "{" "-" "queue" "clear" "}"
"-" "define" "Mana"
"<yaml[<player.uuid>].read[General.Mana].as_int>" "-" "if"
"<def[Mana].add[2]>" ">=" "20" "{" "-" "yaml"
"id:<player.uuid>" "set" "General.Mana:20" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<def[Mana]>" "<" "18" "{" "-" "yaml" "id:<player.uuid>" "set"
"General.Mana:<def[Mana].add[2]>" "-" "define... * snip! *
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
13:29:06 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_TexBioHtml' Executing: IF
"<context.cause>" "==" "CUSTOM" "{" "-" "queue" "clear" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <context.cause> with 'custom'.
13:29:06 [INFO] Comparable='Element(custom)', Operator='EQUALS',
ComparedTo='Element(CUSTOM)' --> OUTCOME='true'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_TexBioHtml' Executing: QUEUE
"clear"
13:29:06 [INFO] +- Executing dCommand: QUEUE/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'QUEUE':
queue='q@BERSERKER_WORLD_HANDLER_TexBioHtml' Action='CLEAR'
13:29:06 [INFO] Completing queue 'BERSERKER_WORLD_HANDLER_TexBioHtml' in 0ms.
13:29:06 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
13:29:06 [INFO] Starting InstantQueue
'COMBAT_EFFECT_PresentationPencilCycle'...
13:29:06 [INFO] Queue 'COMBAT_EFFECT_PresentationPencilCycle' Executing: FLAG
"<context.damager>" "In_Combat" "duration:5s"
13:29:06 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@Ambrius'
13:29:06 [INFO] Queue 'COMBAT_EFFECT_PresentationPencilCycle' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <context.entity> with 'n@8'.
13:29:06 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
13:29:06 [INFO] Completing queue 'COMBAT_EFFECT_PresentationPencilCycle' in
0ms.
13:29:06 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
13:29:06 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'...
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "==" "CUSTOM" "{" "-" "queue" "clear"
"}" "-" "define" "Mana"
"<yaml[<player.uuid>].read[General.Mana].as_int>" "-" "if"
"<def[Mana].add[2]>" ">=" "20" "{" "-" "yaml"
"id:<player.uuid>" "set" "General.Mana:20" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<def[Mana]>" "<" "18" "{" "-" "yaml" "id:<player.uuid>" "set"
"General.Mana:<def[Mana].ad... * snip! *
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
13:29:06 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: IF "<context.cause>" "==" "CUSTOM" "{" "-" "queue"
"clear" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <context.cause> with 'entity_attack'.
13:29:06 [INFO] Comparable='Element(entity_attack)', Operator='EQUALS',
ComparedTo='Element(CUSTOM)' --> OUTCOME='false'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: DEFINE "Mana"
"<yaml[<player.uuid>].read[General.Mana].as_int>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player.uuid> with
'c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag
<yaml[c08db03a-34c8-4fcf-b16f-5716f7eb159a].read[General.Mana].as_int>
with '0'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
definition='mana' value='0'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: IF "<def[Mana].add[2]>" ">=" "20" "{" "-" "yaml"
"id:<player.uuid>" "set" "General.Mana:20" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<def[Mana]>" "<" "18" "{" "-" "yaml" "id:<player.uuid>" "set"
"General.Mana:<def[Mana].add[2]>" "-" "define" "Mana"
"<def[Mana].add[2]>" "-" "adjust" "<player>"
"fake_experience:<def[Mana].div[20]>|<def[Mana]>" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <def[Mana].add[2]> with '2'.
13:29:06 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
13:29:06 [INFO] Filled tag <def[Mana]> with '0'.
13:29:06 [INFO] Comparable='Decimal(0.0)', Operator='LESS',
ComparedTo='Decimal(18.0)' --> OUTCOME='true'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: YAML "id:<player.uuid>" "set"
"General.Mana:<def[Mana].add[2]>"
13:29:06 [INFO] +- Executing dCommand: YAML/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player.uuid> with
'c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag <def[Mana].add[2]> with '2'.
13:29:06 [INFO] +> Executing 'YAML': id='c08db03a-34c8-4fcf-b16f-5716f7eb159a'
action='SET' yaml_action='SET_VALUE' key='General.Mana'
value='2' fix_formatting='false'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: DEFINE "Mana" "<def[Mana].add[2]>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Mana].add[2]> with '2'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
definition='mana' value='2'
13:29:06 [INFO] Queue 'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft'
Executing: ADJUST "<player>"
"fake_experience:<def[Mana].div[20]>|<def[Mana]>"
13:29:06 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] Filled tag <def[Mana].div[20]> with '0.1'.
13:29:06 [INFO] Filled tag <def[Mana]> with '2'.
13:29:06 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.1|2'
13:29:06 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_RefurbishedPeriodicMinecraft' in 2ms.
13:29:06 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
13:29:06 [INFO] Starting InstantQueue
'COMBAT_EFFECT_UkraineLaboratoryTamil'...
13:29:06 [INFO] Queue 'COMBAT_EFFECT_UkraineLaboratoryTamil' Executing: FLAG
"<context.damager>" "In_Combat" "duration:5s"
13:29:06 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@Ambrius'
13:29:06 [INFO] Queue 'COMBAT_EFFECT_UkraineLaboratoryTamil' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
13:29:06 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'IF': use_braces='true'
13:29:06 [INFO] Filled tag <context.entity> with 'n@8'.
13:29:06 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
13:29:06 [INFO] Completing queue 'COMBAT_EFFECT_UkraineLaboratoryTamil' in
0ms.
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: FLAG
"player" "<def[Skill_Cooldown]>"
"duration:<def[Class_Skill_Config].yaml_key[<def[Skill_Cooldown]>].as_int||4>"
13:29:06 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'.
13:29:06 [INFO] Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'.
13:29:06 [INFO] Filled tag
<def[Class_Skill_Config].yaml_key[Cleave_Cooldown].as_int||4>
with '3'.
13:29:06 [INFO] +> Executing 'FLAG': flag_name='Cleave_Cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@3.0s'
flag_target='p@Ambrius'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: DEFINE
"Message"
"<def[Class_Skill_Config].yaml_key[<def[Skill]>_Message]||<&a><&l>[Skill]
<&f><player.name> <&7>has used <&f><def[Skill]><&7>!>"
13:29:06 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill]> with 'Cleave'.
13:29:06 [INFO] Filled tag <&a> with ''.
13:29:06 [INFO] Filled tag <&l> with ''.
13:29:06 [INFO] Filled tag <&f> with ''.
13:29:06 [INFO] Filled tag <player.name> with 'Ambrius'.
13:29:06 [INFO] Filled tag <&7> with ''.
13:29:06 [INFO] Filled tag <&f> with ''.
13:29:06 [INFO] Filled tag <def[Skill]> with 'Cleave'.
13:29:06 [INFO] Filled tag <&7> with ''.
13:29:06 [INFO] Filled tag
<def[Class_Skill_Config].yaml_key[Cleave_Message]||[Skill]
Ambrius has used Cleave!> with '[Skill] Ambrius has used
Cleave!'.
13:29:06 [INFO] +> Executing 'DEFINE':
queue='SKILLBAR_HANDLER_AccidentMineSays'
definition='message' value='[Skill] Ambrius has used Cleave!'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: NARRATE
"<parse:<def[Message]>>"
"targets:<player.location.find.players.within[25]>"
13:29:06 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Message]> with '[Skill] Ambrius has used
Cleave!'.
13:29:06 [INFO] Filled tag <parse:[Skill] Ambrius has used Cleave!> with
'[Skill] Ambrius has used Cleave!'.
13:29:06 [INFO] Filled tag <player.location.find.players.within[25]> with
'li@p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
13:29:06 [INFO] +> Executing 'NARRATE': Narrating='[Skill] Ambrius has used
Cleave!' Targets='[p@Ambrius]'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: REPEAT
"<def[Class_Skill_Config].yaml_key[<def[Skill_Cooldown]>].as_int||10>"
"{" "-" "adjust" "<player.inventory.slot[<def[Skill_Slot]>]>"
"quantity:<player.flag[<def[Skill_Cooldown]>].expiration.in_seconds.round>"
"save:Cooldown" "-" "take" "slot:<def[Skill_Slot]>" "-"
"inventory" "set" "origin:<entry[Cooldown].result>"
"slot:<def[Skill_Slot]>" "-" "wait" "1s" "}"
13:29:06 [INFO] +- Executing dCommand: REPEAT/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'.
13:29:06 [INFO] Filled tag
<def[Class_Skill_Config].yaml_key[Cleave_Cooldown].as_int||10>
with '3'.
13:29:06 [INFO] +> Executing 'REPEAT': qty='3'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: ADJUST
"<player.inventory.slot[<def[Skill_Slot]>]>"
"quantity:<player.flag[<def[Skill_Cooldown]>].expiration.in_seconds.round>"
"save:Cooldown"
13:29:06 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
13:29:06 [INFO] ...remembering this script entry as 'Cooldown'!
13:29:06 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:06 [INFO] Filled tag <player.inventory.slot[1]> with
'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill|
|&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you&dot]'.
13:29:06 [INFO] Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'.
13:29:06 [INFO] Filled tag
<player.flag[Cleave_Cooldown].expiration.in_seconds.round>
with '3'.
13:29:06 [INFO] +> Executing 'ADJUST':
object='i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault
Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of you&dot]'
mechanism='quantity' mechanism_value='3'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: TAKE
"slot:<def[Skill_Slot]>"
13:29:06 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:06 [INFO] +> Executing 'TAKE': Type='SLOT' qty='1'
inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
Items='null' slot='1'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing:
INVENTORY "set" "origin:<entry[Cooldown].result>"
"slot:<def[Skill_Slot]>"
13:29:06 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+
13:29:06 [INFO] Filled tag <entry[Cooldown].result> with
'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill|
|&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=3]'.
13:29:06 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:06 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
Inventory='in@generic[size=54;contents=li@i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault
Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=3];title=Chest]' slot='1'
13:29:06 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: WAIT
"1s"
13:29:06 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
13:29:06 [INFO] +> Executing 'WAIT': queue='SKILLBAR_HANDLER_AccidentMineSays'
delay='d@1.0s'
13:29:06 [INFO] Forcing queue SKILLBAR_HANDLER_AccidentMineSays into a timed
queue...
13:29:06 [INFO] Completing queue 'SKILLBAR_HANDLER_AccidentMineSays' in 28ms.
13:29:06 [INFO] Starting TimedQueue 'SKILLBAR_HANDLER_AccidentMineSays'...
13:29:07 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: REPEAT
" CALLBACK"
13:29:07 [INFO] +- Repeat loop 2 ---------+
13:29:07 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: ADJUST
"<player.inventory.slot[<def[Skill_Slot]>]>"
"quantity:<player.flag[<def[Skill_Cooldown]>].expiration.in_seconds.round>"
"save:Cooldown"
13:29:07 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
13:29:07 [INFO] ...remembering this script entry as 'Cooldown'!
13:29:07 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:07 [INFO] Filled tag <player.inventory.slot[1]> with
'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill|
|&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=3]'.
13:29:07 [INFO] Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'.
13:29:07 [INFO] Filled tag
<player.flag[Cleave_Cooldown].expiration.in_seconds.round>
with '2'.
13:29:07 [INFO] +> Executing 'ADJUST':
object='i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault
Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=3]' mechanism='quantity'
mechanism_value='2'
13:29:07 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: TAKE
"slot:<def[Skill_Slot]>"
13:29:07 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+
13:29:07 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:07 [INFO] +> Executing 'TAKE': Type='SLOT' qty='1'
inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
Items='null' slot='1'
13:29:07 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing:
INVENTORY "set" "origin:<entry[Cooldown].result>"
"slot:<def[Skill_Slot]>"
13:29:07 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+
13:29:07 [INFO] Filled tag <entry[Cooldown].result> with
'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill|
|&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=2]'.
13:29:07 [INFO] Filled tag <def[Skill_Slot]> with '1'.
13:29:07 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
Inventory='in@generic[size=54;contents=li@i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault
Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone
damage|&ss2Description&co &ss6Do a powerful cleaving
strike|&ss6dealing damage to all enemies in front of
you˙quantity=2];title=Chest]' slot='1'
13:29:07 [INFO] Queue 'SKILLBAR_HANDLER_AccidentMineSays' Executing: WAIT
"1s"
13:29:07 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
13:29:07 [INFO] +> Executing 'WAIT': queue='SKILLBAR_HANDLER_AccidentMineSays'
delay='d@1.0s'