Date: 2014/05/12 23:19:50 UTC-07:00
Type: Denizen Script
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Warrior:
type: assignment
actions:
on spawn:
- anchor id:home add l@275,64,141,World
- trigger name:proximity state:true
- health 30 state:true
- equip <hand:268> <head:298> <chest:299> <legs:300> <boots:301>
Interact scripts:
- 10 WarriorAI
WarriorAI:
type: interact
steps:
1:
proximity trigger:
move:
script:
- if <npc.flag[wait]> == null {
- flag npc wait d:5s
- attack <npc> target:<npc.location.find.players.within[3]>
- chat "Feel my might!"
- wait 2
- foreach <npc.location.find.players.within[3]> {
- potion harm %value% p:0
}
}
exit:
script:
- flag npc targets:<-:<player>
- if <npc.location.find.players.within[3]> == 0 {
- attack <player>
} else {
- anchor id:home walknear r:2
}
Slash:
type: task
script:
- chat "Feel my might!"
- wait 1
- foreach <npc.location.find.players.within[5]> {
- potion harm <player> p:1
- cooldown 5s
}