Date: 2017/11/17 08:30:06 UTC-08:00
Type: Denizen Script
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on player breaks block:
- if <context.location.cuboids.parse[notable_name].contains_any[<s@Config.yaml_key[invincibilityzones]>]> || !<s@Config.list_keys[materials].include[quartz_ore].contains_any[<context.material.after[@]>]> {
- determine cancelled
}
- determine passively cancelled
- define item <player.item_in_hand>
- if <context.material.contains[quartz_ore]> {
- ^run s@BonusPoints_Stealthy d:<player> instantly
- if !<server.has_flag[bonuspoints.madrushhunter]> {
- flag player bonuspoints.madrush:1
}
- flag player score:+:1
- define earnedxp <s@Config.yaml_key[XPValues.score].mul[<s@Config.yaml_key[XPValues.xppacks.<server.flag[xppack]||none>]>]>
- yaml set id:<player> Lobby.currencies.xp:+:<def[earnedxp]>
- narrate "<&b><&l>Scored Point!<&r><&a> +<def[earnedxp]> XP"
- yaml set id:<player> Shift.gamestats.solo.solopoints:++
- yaml set id:<player> Shift.gamestats.general.alltimepoints:++
- playsound <server.list_online_players> sound:BLOCK_NOTE_PLING volume:1.2 pitch:2
- queue clear
}
- modifyblock <context.location> bedrock
- flag player bonuspoints.minimalist:0
- define bonus <def[item].enchantments.level[LOOT_BONUS_BLOCKS]||0>
- define materials <s@Config.list_keys[materials].include[podzol]>
- if <context.material.contains_text[podzol]> {
- define quantity <util.random.int[<s@Config.yaml_key[materials.podzol.minq]>].to[<s@Config.yaml_key[materials.podzol.maxq].add_int[<def[bonus]>]>]>
- give <s@Config.yaml_key[materials.podzol.reward]> quantity:<def[quantity]>
- if <s@Config.list_keys[materials.podzol].contains[bonus]> {
- give <s@Config.yaml_key[materials.podzol.bonus]> quantity:1
}
else {
- define quantity <util.random.int[<s@Config.yaml_key[materials.<context.material.bukkit_enum>.minq]>].to[<s@Config.yaml_key[materials.<context.material.bukkit_enum>.maxq].add_int[<def[bonus]>]>]>
- give <s@Config.yaml_key[materials.<context.material.bukkit_enum>.reward]> quantity:<def[quantity]>
- if <s@Config.list_keys[materials.<context.material.bukkit_enum>].contains[bonus]> {
- give <s@Config.yaml_key[materials.<context.material.bukkit_enum>.bonus]> quantity:1
}
}
}
- yaml set id:<player> Shift.gamestats.general.alltimeblocksmined:++
- define MinerUnlock li@<s@Config.yaml_key[classunlock.Miner.1]>|<s@Config.yaml_key[classunlock.Miner.2]>|<s@Config.yaml_key[classunlock.Miner.3]>
- define mined <yaml[<def[enemy]>].read[Shift.gamestats.general.alltimeblocksmined]>
- if <def[MinerUnlock].contains[<def[mined]>]> {
- narrate "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just unlocked the <&3><&l>Miner Level <def[MinerUnlock].find[<def[mined]>]> <&b><&l>class! <&a><&k>!!<&r>" targets:<def[enemy]>
- yaml set id:<def[enemy]> Shift.classes.Miner:<def[MinerUnlock].find[<def[mined]>]>
}
- if <context.material.bukkit_enum.contains[gold_ore]> {
- flag player alltimegoldoremined:+:1
- define CapitalistUnlock li@<s@Config.yaml_key[classunlock.Capitalist.1]>|<s@Config.yaml_key[classunlock.Capitalist.2]>|<s@Config.yaml_key[classunlock.Capitalist.3]>
- define goldmined <yaml[<def[enemy]>].read[Shift.gamestats.general.alltimegioldblocksmined]>
- if <def[CapitalistUnlock].contains[<def[goldmined]>]> {
- narrate "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just unlocked the <&3><&l>Capitalist Level <def[CapitalistUnlock].find[<def[goldmined]>]> <&b><&l>class! <&a><&k>!!<&r>" targets:<def[enemy]>
- yaml set id:<def[enemy]> Shift.classes.Capitalist:<def[CapitalistUnlock].find[<def[goldmined]>]>
}
}
- run s@ToolDamage d:<def[item]> instantly
- wait <s@Config.yaml_key[BlockRegen.<context.material.bukkit_enum>]>
- modifyblock <context.location> <context.material>