ban_notifier: type: world debug: false events: on player login: - if ! queue clear - define targets - define creation - define expiration - narrate "<&c>[Ban Notifier]<&7> Banned player <&c><&7> tried to join from <&c><&7>." targets: - narrate " <&c>Reason<&co> <&7>" targets: - narrate " <&c>Duration<&co> <&7> - (<&c>].formatted||?><&7> <&pipe> <&c>].formatted||?><&7>)" targets: