Paste #51229: Diff note for paste #51228

Date: 2018/12/25 12:51:26 UTC-08:00
Type: Diff Report

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-#Script made by Rosstail
-
-#SPAWN RANDOM NPCS
 spawn_random_npcs:
   type: task
   debug: false
   script:
-    #CHOOSE THE MINIUM AND MAXIMUM AMOUNT OF NPCS SPAWNED IN A ROW
-    - flag global min_spawn:3
-    - flag global max_spawn:7
-    ###############################################"
-    - flag global debug_spawn:off
-    - flag global nb_spawn:<util.random.int[<global.flag[min_spawn]>].to[<global.flag[max_spawn]>]>
-    - flag global nb_spawn_ds:<global.flag[nb_spawn]>
-    - while <global.flag[nb_spawn].is[MORE].than[0]> {
-      - run npc_name_choose instantly
-      - flag global spawn_no%loop_index%:<global.flag[npc_name]>
-      - execute as_server "npc spawn <global.flag[npc_name]>"
-      - flag global nb_spawn:--
-      }
-#DELETE THE RANDOMLY SPAWNED NPCS 
+    #CHOOSE THE FORK OF NPC SPAWNED AS SAME TIME
+    - define min_npc 3.0
+    - define max_npc 7.0
+    ###############################################
+    - flag server nb_npc_st:<util.random.int[<def[min_npc]>].to[<def[max_npc]>]>
+    - flag server nb_npc_sp:<server.flag[nb_npc_st]>
+    - while <server.flag[nb_npc_sp].is[MORE].than[0]>:
+      #CHOOSE THE FORK OF NPC'S ID
+      - define min_id 0
+      - define max_id 29
+      - define ids <util.random.int[<def[min_id]>].to[<def[max_id]>]>
+      ##########################################
+      - flag server npc_no_<server.flag[nb_npc_sp]>:<def[ids]>
+      - execute as_server "npc spawn <def[ids]>"
+      - flag server nb_npc_sp:--
+
 delete_random_npcs:
   type: task
   debug: false
   script:
-    - flag global debug_spawn:off
-    - while <global.flag[nb_spawn_ds].is[MORE].than[0]> {
-      - despawn <global.flag[spawn_no%loop_index%]>
-      - flag global nb_spawn_ds:--      
-      }
+    - flag server nb_npc_ds:<server.flag[nb_npc_st]>
+    - while <server.flag[nb_npc_ds].is[MORE].than[0]>:
+      - execute as_server "npc despawn <server.flag[npc_no_<server.flag[nb_npc_ds]>]>"
+      - flag server nb_npc_ds:--
+  
-    - flag global nb_spawn:0
-
-#PUT ALL THE NAMES YOU WANT
-npc_name_choose:
-  type: task
-  debug: false
-  script:
-  - choose "<global.flag[debug_spawn]>":
-    #WHEN THE DEBUG MODE IS OFF
-    - case "off":
-      - random:
-        #REPEAT THESES FLAGS FOR EACH NPC YOU WANT
-        - flag global npc_name:<name>
-        - flag global npc_name:<name2>
-    #WHEN THE DEBUG MODE IS ON
-    - case "on":
-        #REPEAT THESES FLAGS FOR EACH NPC YOU WANT
-        - despawn <name>
-        - despawn <name2>
-        etc...
-
-#DELETE CURRENT NPS AND SPAWN ANOTHER EACH HOURS
 actions_npcs:
   type: world
   debug: false
   events:
     on system time hourly:
     - run delete_random_npcs instantly
     - wait 10s
     - run spawn_random_npcs instantly
-    
-#IF ONE DAY TOO MANY NPCS ARE SPAWNED IN THE SAME TIME
-debug_npc:
-  type: world
-  debug: false
-  events:
-    on server start:
-    #PUT IT "ON" TO DESPAWN ALL NPCS AFTER A SERVER RESTART
-    - flag global debug_spawn:off
-    - run npc_name_choose instantly
-    #DON'T TOUCH THIS
-    - flag global debug_spawn:off