spawn_random_npcs:
type: task
debug: false
script:
- #CHOOSE THE FORK OF NPC SPAWNED AS SAME TIME
+ ################################################
+ #CHOISIR LE NOMBRE MINIMUM ET MAXIMUM DE npcs
- define min_npc 3.0
- define max_npc 7.0
- ###############################################
- - flag server nb_npc_st:<util.random.int[<def[min_npc]>].to[<def[max_npc]>]>
- - flag server nb_npc_sp:<server.flag[nb_npc_st]>
- - while <server.flag[nb_npc_sp].is[MORE].than[0]>:
- #CHOOSE THE FORK OF NPC'S ID
- - define min_id 0
- - define max_id 29
- - define ids <util.random.int[<def[min_id]>].to[<def[max_id]>]>
- ##########################################
- - flag server npc_no_<server.flag[nb_npc_sp]>:<def[ids]>
- - execute as_server "npc spawn <def[ids]>"
+ #CHOISIR L'ID MINIMUM ET MAXIMUM
+ - define min_id 0
+ - define max_id 29
+ ################################################
+ - flag server nb_npc_sp:<util.random.int[<def[min_npc]>].to[<def[max_npc]>]>
+ - repeat <server.flag[nb_npc_sp]>:
+ - define npc n@<util.random.int[<def[min_id]>].to[<def[max_id]>]>
+ - spawn <def[npc]> <def[npc].location> persistent
+ - run locally despawn_npcs delay:60m def:<def[npc]>
+ despawn_npcs:
+ - despawn <def[1]>
- - flag server nb_npc_sp:--
-delete_random_npcs:
- type: task
- debug: false
- script:
- - flag server nb_npc_ds:<server.flag[nb_npc_st]>
- - while <server.flag[nb_npc_ds].is[MORE].than[0]>:
- - execute as_server "npc despawn <server.flag[npc_no_<server.flag[nb_npc_ds]>]>"
- - flag server nb_npc_ds:--
-
actions_npcs:
type: world
debug: false
events:
on system time hourly:
- - run delete_random_npcs instantly
- - wait 10s
- run spawn_random_npcs instantly
-