Paste #53627: Edit of P#53626 - Untitled Paste

Date: 2019/04/02 14:58:19 UTC-07:00
Type: Denizen Script

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# ███████████████████████████████████████████████████████████
# ██ [           dDiscord Chat Relay                     ] ██
# ██ [                                                   ] ██
# ██ [   This script contains MCL compatibility;         ] ██
# ██ [   to take full advantage of some neat             ] ██
# ██ [   features, consider also importing the           ] ██
# ██ [   Message Constructor Library!                    ] ██
# ██ [                                                   ] ██
# ██ [   The config for this file should be              ] ██
# ██ [   SEPARATE from this script; you do               ] ██
# ██ [   NOT want to keep your bot token in ram,         ] ██
# ██ [   keep it separate. Anyone with your              ] ██
# ██ [   token has full access to your bot.              ] ██
# ██ [                                                   ] ██
# ██ [   Step one: Create a discord bot. If you          ] ██
# ██ [     need further instructions, you should         ] ██
# ██ [     seek a guide online.                          ] ██
# ██ [                                                   ] ██
# ██ [   You need to obtain # ID's:                      ] ██
# ██ [   * Your Bot Token. Can be obtained here:         ] ██
# ██ [   https://discordapp.com/developers/applications/ ] ██
# ██ [   * Your Discord Channel ID's.                    ] ██
# ██ [   Right click the channel > Copy ID               ] ██
# ██ [                                                   ] ██
# ██ [   Create a directory in your denizen folder:      ] ██
# ██ [   * /plugins/denizen/Data/                        ] ██
# ██ [                                                   ] ██
# ██ [   Create the external file inside:                ] ██
# ██ [   * Discord_Chat_Relay_Config.yml                 ] ██
# ██ [                                                   ] ██
# ██ [   Paste the bot's information                     ] ██
# ██ [                                                   ] ██
# ███████████████████████████████████████████████████████████

# ███ [ Discord chat format             ] ███
DiscordRelayChatFormat:
  type: format
  debug: false
  format: "<&2><&l>[<&r><&a>Discord<&4><&l>]<&r><&f><text>"

# ███ [ DiscordBot | Discord Control    ] ███
Discord_Relay_Chat_Handler:
    type: world
    debug: False
    events:

# ███ [ Server Startup                  ] ███
      on server start:
        - wait 10s
        - run Discord_Chat_Relay_Config instantly "context:-a"
        - wait 1s
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>white_check_mark<&co> **Server has started**"

# ███ [ Ingame Chat Relay               ] ███
      on player chats:
        - discord id:discord_chat_relay channel:<server.flag[discord.mainchat]> message "**<player.groups.get[1]>** <player.name.display.strip_color>: <context.message.strip_color>"

# ███ [ Discord Chat Relay              ] ███
      on discord message received for:discord_chat_relay:
        - if <context.channel> == <server.flag[discord.mainchat]> && <context.message> != "" && <context.author_id> != <context.self>:
          - announce format:DiscordRelayChatFormat " | <context.author_name><&3><&l>]<&r> <&8>»<&f> <context.message.parse_color>"

# ███ [ Discord Player Events           ] ███
      on player first logs in:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>confetti_ball<&co> **<player.name> has logged in for the first time. Welcome them!** <&co>confetti_ball<&co>"
      on player joins:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>heavy_plus_sign<&co> **<player.name.display.strip_color> has logged in.**"
      on player quits:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>heavy_multiplication_x<&co> **<player.name.display.strip_color> has left the server.**"
      on player dies:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>skull<&co> **<context.message>**"
      on shutdown:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>octagonal_sign<&co> **Server is restarting - Please wait**"
        - flag server discord.botstatus:!

# ███ [ Discord Player Events | Addons  ] ███
      on votifier vote:
        - discord id:discord_chat_relay message channel:<server.flag[discord.mainchat]> "<&co>diamond_shape_with_a_dot_inside<&co> **<context.username>** voted!"

# ███ [ Discord Channel Command/Update  ] ███
Discord_Link_And_Configuration_Command:
  type: command
  name: discord
  debug: false
  description: Sends you the discord join link
  permission: discord.command
  permission message: "<proc[msgHover].context[<&c>You do not have permission.|<script.yaml_key[permission]>]||<&c>You do not have permission.>"
  usage: /discord
  advanced usage: "<proc[msgHint].context[<&6>/discord|discord|<&a>Click to enter Link command]||<&6>/discord>"
  aliases:
    - disc
  syntax message:
    - if <player.is_op>:
      - define mh2 "<proc[msgHint].context[(<&e>reload<&6>)|discord reload|<&a>Click to enter Reload command]||(<&e>reload<&6>)>"
      - define mh3 "<proc[msgHint].context[(<&e>-a<&6>)|discord reload -a|<&a>Click to enter Reload All command]||(<&e>-a<&6>)> <&pipe> <&f><parse:<script.yaml_key[description]>>"
      - narrate format:DiscordRelayChatFormat "<&e>Syntax<&co> <parse:<script.yaml_key[advanced usage]>> <def[mh2]> <def[mh3]> as well as reloads the discord configuration, optionally including the discord bot token."
    - else:
      - narrate format:DiscordRelayChatFormat "<&e>Syntax<&co> <parse:<script.yaml_key[advanced usage]>> <&pipe> <&f><script.yaml_key[description]>."
  script:
    - if <context.args.size> == 0 || <context.args.get[1]||null> == "link":
      - narrate format:DiscordRelayChatFormat "Discord Link<&co> <&e><proc[msgUrl].context[Click Here for Link|<server.flag[discord.link]>|<&a><server.flag[discord.link]>]||<server.flag[discord.link]>>"
      - queue clear
    - else if <context.args.size.is[MORE].than[1]> && <player.is_op.not>:
      - inject locally "syntax message" instantly
      - queue clear
    - else if <context.args.get[2]||null> == "-a" || <context.args.get[2]||null> == "null":
      - if <context.args.get[1]> == "reload":
        - run Discord_Chat_Relay_Config instantly context:<context.args.get[2]||null>
        - queue clear
      - inject locally "syntax message" instantly
      - queue clear
    - else:
      - inject locallly "syntax message" instantly

# ███ [ DiscordBot | Configuration      ] ███
Discord_Chat_Relay_Config:
  type: task
  debug: false
  definitions: Arg2
  script:
    - yaml load:data/Discord_Chat_Relay_Config.yml id:discord_chat_relay_temp
    - flag server discord.key:loaded
    - if <def[Arg2]> == "-a":
      - if <server.flag[discord.botstatus]> == "running":
        - flag server discord.botstatus:!
        - discord id:discord_chat_relay disconnect
      - discord id:discord_chat_relay connect code:<yaml[discord_chat_relay_temp].read[bots.discord.botToken]>
      - flag server discord.botstatus:running
    - flag server discord.link:<yaml[discord_chat_relay_temp].read[bots.discord.discordlink]>
    - flag server discord.mainchat:!
    - flag server discord.mainchat:<yaml[discord_chat_relay_temp].read[bots.discord.channel.mainchat]>
    - yaml unload id:discord_chat_relay_temp
    - flag server discord.key:!