Paste #55545: boatlauncher

Date: 2019/07/13 22:12:28 UTC-07:00
Type: Denizen Script

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boatlauncher:
  type: world
  debug: true
  events:

    on entity exits vehicle:
    - determine passively cancelled
    - shoot <context.vehicle> origin:<context.vehicle.location> destination:<context.vehicle.location.add[<context.vehicle.direction.vector.mul[80]>]> height:20