Date: 2020/01/06 21:03:52 UTC-08:00
Type: Denizen Script
on player raises vacuum:
- flag server Raises
- narrate <yellow>charging
- wait 1s
- while <player.is_blocking>:
- narrate <green>blocking
- if <player.cursor_on[5]||null> != null:
- define mousepos:<player.cursor_on[5]>
- playeffect effect:cloud at:<[mousepos].center> quantity:1 offset:0
- modifyblock <[mousepos]> air naturally
- define drop:<[mousepos].find.entities[DROPPED_ITEM].within[3].get[1]||null>
- if <[drop]> == null:
- stop
- adjust <[drop]> pickup_delay:0.1s
- push <[drop]> o:<[drop].location> destination:<player.location.add[0,2,0]> ignore_collision speed:0.6
- wait 0.1t
#0.1 = fastest
#CHANGE THIS TO NERF/BUFF SUCK SPEED
on player lowers vacuum:
- narrate <red>lowered!
- stop