Date: 2014/07/05 23:01:39 UTC-07:00
Type: Denizen Script
on player breaks block:
- foreach <global.flag[store].escape_contents> {
- if <def[value].unescaped.as_cuboid.is_within[<context.location>]> {
- if <player.is_sneaking> && <player.is_op> {
- queue clear
} else {
- determine cancelled
}
- if <player.flag[storekeeper_warned]> == null {
- narrate '<green>[storekeeper] -> You<&co> <red>Hey! <white>You break it, you buy it! Be careful!'
- flag <player> storekeeper_warned duration:5s
}
}
}