Date: 2013/12/30 17:22:43 UTC-08:00
Type: Denizen Script
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"KillQuestAssignment":
type: assignment
interact scripts:
- 10 KillQuest
KillQuest:
type: interact
steps:
1:
click trigger:
script:
- chat "Hello <player.name>, I need some help!"
- wait 1
- chat "I have a problem with zombies killing my cows at night."
- wait 1
- chat "Can you help me?"
chat trigger:
1:
trigger: /Yes/, I will help you!
script:
- chat "Ok thank you ver much! i need to kill 5 zombies arround my farm tonight"
- wait 1
- chat "Hurry they're going to kill my cows if you don't hurry!"
- zap step:2
- listen kill type:entity name: zombie qty:5 script:ZombieQuestTask
2:
trigger: /No/, I'm too busy.
script:
- chat "Oh darn, come back if you have some spare time..."
2:
click trigger:
script:
- chat "Hurry up, <player.name>! My cows keep dying!!"
3:
click trigger:
script:
- chat "Oh thank goodness, my cows are safe!"
- wait 1
- chat "Here is a reward
- give money qty:100
- give iron_sword
- zap step:4
4:
click trigger:
script:
- chat "Thanks for saving my cows!"
ZombieQuestTask:
type: Task
script:
- narrate "You've killed 5 zombies! Return to <npc.name>!"
- zap step: 3 script:KillQuest