Date: 2014/01/01 18:09:06 UTC-08:00
Type: Denizen Script
NPCLoot:
type: assignment
actions:
on damage:
- flag npc attackers:->:<player>
on death:
- foreach <npc.flag[attackers].aslist> {
- give <player[<npc.flag[attackers]>].inventory>" i@<proc:Determine Loot>"
}