Denizen Script Language Explanations


Language Explanations explain components of Denizen in a more direct and technical way than The Beginner's Guide.


Showing 1 out of 81 language explanations...
NameBook Script Containers
DescriptionBook script containers are similar to item script containers, except they are specifically
for the book items. They work with with the ItemTag object, and can be fetched
with the Object Fetcher by using the ItemTag constructor book_script_name
Example: - give <player> my_book


Book_Script_Name:

    type: book

    # The 'custom name' can be anything you wish.
    # | All book scripts MUST have this key!
    title: custom name

    # The 'custom name' can be anything you wish.
    # | All book scripts MUST have this key!
    author: custom name

    # Defaults to true. Set to false to spawn a 'book and quill' instead of a 'written book'.
    # | Some book scripts might have this key!
    signed: true/false

    # Each -line in the text section represents an entire page.
    # To create a newline, use the tag <n>. To create a paragraph, use <p>.
    # | All book scripts MUST have this key!
    text:
    - page
    - ...
GroupScript Container System
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/scripts/containers/core/BookScriptContainer.java#L19