Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namebounding_box
ObjectEntityTag
InputListTag(LocationTag)
Related Tags<EntityTag.bounding_box> Returns the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals.
DescriptionChanges the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBoundingBox.java#L91