Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namedragon_phase
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.dragon_phase> Returns the phase an EnderDragon is currently in. (...)
DescriptionSets an EnderDragon's combat phase.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3748