Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namespeed
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.speed> Returns how fast the entity can move. (...)
DescriptionSets how fast the entity can move.
Compatible with minecarts, boats, and living entities.
Generated Example
- adjust <player> speed:1.5
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpeed.java#L99