Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namevelocity
ObjectEntityTag
InputLocationTag
Related Tags<EntityTag.velocity> Returns the movement velocity of the entity. (...)
DescriptionSets the entity's movement velocity vector.
Generated Example
- adjust <player> velocity:<npc.location>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3619