Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namevisible
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.visible> Returns whether the entity is visible. (...)
DescriptionSets whether the entity is visible.
Supports armor stands, item frames, and living entities.
Generated Example
- adjust <player> visible:true
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVisible.java#L73