Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namecolor
ObjectItemTag
InputColorTag
Related Tags<ItemTag.color> (Property) The color of a leather armor, potion, filled map, or tipped arrow item. (...)
Description(Property) The color of a leather armor, potion, filled map, or tipped arrow item.
For the tag: will return a white ObjectType:ColorTag if the given potion item doesn't have a color.
For the tag: will return null if the given map item doesn't have a color.
Generated Example
- adjust <player.item_in_hand> color:red
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemColor.java#L15