Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameskin_blob
ObjectNPCTag
InputElementTag
Related Tags<NPCTag.skin> Returns the NPC's custom skin, if any.
DescriptionSets the skin blob of an NPC, in the form of "texture;signature;name".
Call with no value to clear the custom skin value.
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1648