Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namebed_spawn_location
ObjectPlayerTag
InputLocationTag
Related Tags<PlayerTag.bed_spawn> Returns the location of the player's bed spawn location, or null if it doesn't exist. (...)
DescriptionSets the bed location that the player respawns at.
Provide no input to unset.
Generated Example
- adjust <player> bed_spawn_location:<npc.location>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2638