Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namegod_mode
ObjectPlayerTag
InputElementTag(Boolean)
Related Tags<PlayerTag.god_mode> Returns whether the player is currently in god mode.
DescriptionSets whether the player has god mode enabled.
Generated Example
- adjust <player> god_mode:false
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L270