Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Nameis_op
ObjectPlayerTag
InputElementTag(Boolean)
Related Tags<PlayerTag.is_op> Returns whether the player is a full server operator. (...)
DescriptionChanges whether the player is a server operator or not.
Generated Example
- adjust <player> is_op:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L4025