Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namequietly_discover_recipe
ObjectPlayerTag
InputListTag
DescriptionCauses the player to discover a recipe, or list of recipes, without being notified or updated about this happening.
Generally helpful to follow this with Mechanism:PlayerTag.resend_discovered_recipes.
Input is in the Namespace:Key format, for example "minecraft:gold_nugget".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3776